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Made socket self-aware of when it is in a fatal state #4697
Added code to cleanly terminate connection on fatal socket state #4697
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6 changed files with 84 additions and 40 deletions
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@ -52,6 +52,7 @@ public:
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virtual void shutdownInput();
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virtual void shutdownOutput();
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virtual bool isReady() const;
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virtual bool isFatal() const;
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virtual UInt32 getSize() const;
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// IDataSocket overrides
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