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https://github.com/debauchee/barrier.git
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code style fixes:
- reordered includes to prevent accidental dependencies. - moved arch specific files into their own folder (easier to include with cmake). - renamed non-class files to reflect new code style (lower case with underscores). - using full relative paths for includes (easier for understanding dependencies). - using #pragma once instead of classic-style header guards.
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454 changed files with 2032 additions and 2504 deletions
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@ -16,46 +16,47 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CServerApp.h"
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#include "CLog.h"
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#include "CArch.h"
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#include "XSocket.h"
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#include "Version.h"
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#include "IEventQueue.h"
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#include "CServer.h"
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#include "CClientListener.h"
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#include "CClientProxy.h"
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#include "TMethodEventJob.h"
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#include "CServerTaskBarReceiver.h"
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#include "CPrimaryClient.h"
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#include "CScreen.h"
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#include "CSocketMultiplexer.h"
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#include "CEventQueue.h"
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#include "LogOutputters.h"
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#include "CFunctionEventJob.h"
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#include "TMethodJob.h"
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#include "synergy/ServerApp.h"
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#include "server/Server.h"
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#include "server/ClientListener.h"
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#include "server/ClientProxy.h"
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#include "server/PrimaryClient.h"
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#include "synergy/Screen.h"
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#include "synergy/XScreen.h"
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#include "synergy/ServerTaskBarReceiver.h"
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#include "net/SocketMultiplexer.h"
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#include "net/TCPSocketFactory.h"
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#include "net/XSocket.h"
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#include "arch/Arch.h"
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#include "base/EventQueue.h"
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#include "base/log_outputters.h"
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#include "base/FunctionEventJob.h"
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#include "base/TMethodJob.h"
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#include "base/IEventQueue.h"
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#include "base/Log.h"
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#include "base/TMethodEventJob.h"
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#include "common/Version.h"
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#if SYSAPI_WIN32
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#include "CArchMiscWindows.h"
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#include "arch/win32/ArchMiscWindows.h"
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#endif
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#if WINAPI_MSWINDOWS
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#include "CMSWindowsScreen.h"
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#include "platform/MSWindowsScreen.h"
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#elif WINAPI_XWINDOWS
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#include "CXWindowsScreen.h"
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#include "platform/XWindowsScreen.h"
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#elif WINAPI_CARBON
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#include "COSXScreen.h"
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#include "platform/OSXScreen.h"
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#endif
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#if defined(__APPLE__)
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#include "COSXDragSimulator.h"
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#include "platform/OSXDragSimulator.h"
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#endif
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#include <iostream>
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#include <stdio.h>
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#include <fstream>
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#include "XScreen.h"
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#include "CTCPSocketFactory.h"
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//
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// CServerApp
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