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code style fixes:
- reordered includes to prevent accidental dependencies. - moved arch specific files into their own folder (easier to include with cmake). - renamed non-class files to reflect new code style (lower case with underscores). - using full relative paths for includes (easier for understanding dependencies). - using #pragma once instead of classic-style header guards.
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454 changed files with 2032 additions and 2504 deletions
48
src/lib/arch/win32/ArchPluginWindows.h
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src/lib/arch/win32/ArchPluginWindows.h
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/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2012 Bolton Software Ltd.
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* Copyright (C) 2012 Nick Bolton
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "arch/IArchPlugin.h"
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#include "base/String.h"
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#include <vector>
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#define ARCH_PLUGIN CArchPluginWindows
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class CScreen;
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class IEventQueue;
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//! Windows implementation of IArchPlugin
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class CArchPluginWindows : public IArchPlugin {
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public:
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CArchPluginWindows();
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virtual ~CArchPluginWindows();
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// IArchPlugin overrides
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void init(void* eventTarget, IEventQueue* events);
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private:
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CString getModuleDir();
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void getFilenames(const CString& pattern, std::vector<CString>& filenames);
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void load(const CString& dllPath);
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CString getPluginsDir();
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};
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void sendEvent(const char* text, void* data);
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void log(const char* text);
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