diff --git a/Projected-Light-Patterns.md b/Projected-Light-Patterns.md index 8304553..119107d 100644 --- a/Projected-Light-Patterns.md +++ b/Projected-Light-Patterns.md @@ -1,5 +1,7 @@ Using _Structured Light / Projected Light Patterns_ can drastically improve the quality of the reconstruction (especially for featureless or single coloured surfaces). +![comp](https://user-images.githubusercontent.com/8138537/73062331-6fd0da00-3e9c-11ea-9d8b-a93cc826aed1.jpg) + Use projectors or other light sources to produce patterns on your object of interest. Capture two images from each perspective. One with the pattern, one without for texturing. Use a tripod or camera rig, as both images need to be in the same position. @@ -17,13 +19,3 @@ Duplicate the PrepareDenseScene node and connect the output to the Texturing Ima Now you can start the reconstruction. (The images with patterns will be used for the reconstruction. For texturing the images set in the PrepareDenseScene node (Images Folders) will be used.) - -Example: - -Without light pattern: - -![wo](https://user-images.githubusercontent.com/8138537/73061429-74948e80-3e9a-11ea-9635-de91706589a8.JPG) - -With light pattern: -![wp](https://user-images.githubusercontent.com/8138537/73061430-74948e80-3e9a-11ea-980b-17a8e573f6c5.JPG) -