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90 lines
2.7 KiB
Python
90 lines
2.7 KiB
Python
__version__ = "1.0"
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from meshroom.core import desc
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class MeshResampling(desc.AVCommandLineNode):
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commandLine = 'aliceVision_meshResampling {allParams}'
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cpu = desc.Level.NORMAL
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ram = desc.Level.NORMAL
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category = 'Mesh Post-Processing'
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documentation = '''
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This node allows to recompute the mesh surface with a new topology and uniform density.
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'''
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inputs = [
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desc.File(
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name="input",
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label='Input Mesh (OBJ file format).',
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description='',
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value='',
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uid=[0],
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),
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desc.FloatParam(
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name='simplificationFactor',
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label='Simplification factor',
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description='Simplification factor',
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value=0.5,
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range=(0.0, 1.0, 0.01),
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uid=[0],
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),
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desc.IntParam(
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name='nbVertices',
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label='Fixed Number of Vertices',
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description='Fixed number of output vertices.',
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value=0,
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range=(0, 1000000, 1),
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uid=[0],
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),
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desc.IntParam(
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name='minVertices',
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label='Min Vertices',
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description='Min number of output vertices.',
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value=0,
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range=(0, 1000000, 1),
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uid=[0],
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),
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desc.IntParam(
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name='maxVertices',
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label='Max Vertices',
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description='Max number of output vertices.',
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value=0,
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range=(0, 1000000, 1),
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uid=[0],
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),
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desc.IntParam(
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name='nbLloydIter',
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label='Number of Pre-Smoothing Iteration',
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description='Number of iterations for Lloyd pre-smoothing.',
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value=40,
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range=(0, 100, 1),
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uid=[0],
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),
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desc.BoolParam(
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name='flipNormals',
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label='Flip Normals',
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description='''Option to flip face normals. It can be needed as it depends on the vertices order in triangles and the convention change from one software to another.''',
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value=False,
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uid=[0],
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),
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desc.ChoiceParam(
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name='verboseLevel',
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label='Verbose Level',
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description='''verbosity level (fatal, error, warning, info, debug, trace).''',
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value='info',
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values=['fatal', 'error', 'warning', 'info', 'debug', 'trace'],
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exclusive=True,
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uid=[],
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),
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]
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outputs = [
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desc.File(
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name="output",
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label="Mesh",
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description="Output mesh (OBJ file format).",
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value=desc.Node.internalFolder + 'mesh.obj',
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uid=[],
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),
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]
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