Meshroom/meshroom/ui/qml/Viewer3D/AlembicLoader.qml
Candice Bentéjac 02383c68b3 [ui] Check that objects accessed by QML properties are not null before accessing them
Some QML properties access exposed Python objects that may or may not
be null upon their access. When these objects are accessed while null,
QML issues "TypeError" warnings. These warnings have no functional
impact as QML correctly handles trying to access null objects, but can
spam the logs.

This commit aims at fixing all these warnings by checking that the
Python objects are not null before being accessed.
2022-12-06 11:04:50 +01:00

90 lines
3.3 KiB
QML

import AlembicEntity 2.0
import QtQuick 2.9
import Qt3D.Core 2.1
import Qt3D.Render 2.1
import Qt3D.Extras 2.1
/**
* Support for Alembic files in Qt3d.
* Create this component dynamically to test for AlembicEntity plugin availability.
*/
AlembicEntity {
id: root
property bool cameraPickingEnabled: true
// filter out non-reconstructed cameras
skipHidden: true
signal cameraSelected(var viewId)
function spawnCameraSelectors() {
var validCameras = 0;
// spawn camera selector for each camera
for(var i = 0; i < root.cameras.length; ++i)
{
var cam = root.cameras[i];
// retrieve view id
var viewId = cam.userProperties["mvg_viewId"];
if(viewId === undefined)
continue;
camSelectionComponent.createObject(cam, {"viewId": viewId});
validCameras++;
}
return validCameras;
}
SystemPalette {
id: activePalette
}
// Camera selection picking and display
Component {
id: camSelectionComponent
Entity {
id: camSelector
property string viewId
// Qt 5.13: binding cameraPicker.enabled to cameraPickerEnabled
// causes rendering issues when entity gets disabled.
// set CuboidMesh extent to 0 to disable picking.
property color customColor: Qt.hsva((parseInt(viewId) / 255.0) % 1.0, 0.3, 1.0, 1.0)
property real extent: cameraPickingEnabled ? 0.2 : 0
components: [
// Use cuboid to represent the camera
Transform {
translation: Qt.vector3d(0, 0, 0.5 * cameraBack.zExtent)
},
CuboidMesh { id: cameraBack; xExtent: parent.extent; yExtent: xExtent; zExtent: xExtent * 0.2 },
/*
// Use a stick to represent the camera
Transform {
translation: Qt.vector3d(0, 0, 0.5 * cameraStick.zExtent)
},
CuboidMesh { id: cameraStick; xExtent: parent.extent * 0.2; yExtent: xExtent; zExtent: xExtent * 50.0 },
*/
PhongMaterial{
id: mat
ambient: _reconstruction && viewId === _reconstruction.selectedViewId ? activePalette.highlight : customColor // "#CCC"
diffuse: cameraPicker.containsMouse ? Qt.lighter(activePalette.highlight, 1.2) : ambient
},
ObjectPicker {
id: cameraPicker
property point pos
onPressed: {
pos = pick.position;
pick.accepted = (pick.buttons & Qt.LeftButton) && cameraPickingEnabled
}
onReleased: {
const delta = Qt.point(Math.abs(pos.x - pick.position.x), Math.abs(pos.y - pick.position.y));
// only trigger picking when mouse has not moved between press and release
if(delta.x + delta.y < 4)
{
_reconstruction.selectedViewId = camSelector.viewId;
}
}
}
]
}
}
}