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70 lines
2.2 KiB
JavaScript
70 lines
2.2 KiB
JavaScript
.pragma library
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function intToString(v) {
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// use EN locale to get comma separated thousands
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// + remove automatically added trailing decimals
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// (this 'toLocaleString' does not take any option)
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return v.toLocaleString(Qt.locale('en-US')).split('.')[0]
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}
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// Convert a plain text to an html escaped string.
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function plainToHtml(t) {
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var escaped = t.replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>') // escape text
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return escaped.replace(/\n/g, '<br>') // replace line breaks
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}
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function divmod(x, y) {
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// Perform the division and get the quotient
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const quotient = Math.floor(x / y);
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// Compute the remainder
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const remainder = x % y;
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return [quotient, remainder];
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}
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function sec2timeHMS(totalSeconds) {
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const [totalMinutes, seconds] = divmod(totalSeconds, 60.0)
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const [hours, minutes] = divmod(totalMinutes, 60.0)
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return {
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hours: hours,
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minutes: minutes,
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seconds: seconds
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};
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}
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function sec2timecode(timeSeconds) {
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var pad = function(num, size) { return ('000' + num).slice(size * -1) }
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var timeObj = sec2timeHMS(Math.round(timeSeconds))
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var timeStr = pad(timeObj.hours, 2) + ':' + pad(timeObj.minutes, 2) + ':' + pad(timeObj.seconds, 2)
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return timeStr
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}
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function sec2timeStr(timeSeconds) {
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// Need to decide the rounding precision first
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// to propagate the right values
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if(timeSeconds >= 60.0) {
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timeSeconds = Math.round(timeSeconds)
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} else {
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timeSeconds = parseFloat(timeSeconds.toFixed(2))
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}
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var timeObj = sec2timeHMS(timeSeconds)
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var timeStr = ""
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if(timeObj.hours > 0) {
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timeStr += timeObj.hours + "h"
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}
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if(timeObj.hours > 0 || timeObj.minutes > 0) {
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timeStr += timeObj.minutes + "m"
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}
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if(timeObj.hours === 0) {
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// seconds only matter if the elapsed time is less than 1 hour
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if(timeObj.minutes === 0) {
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// If less than a minute, keep millisecond precision
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timeStr += timeObj.seconds.toFixed(2) + "s"
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} else {
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// If more than a minute, do not need more precision than seconds
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timeStr += Math.round(timeObj.seconds) + "s"
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}
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}
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return timeStr
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}
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