mirror of
https://github.com/alicevision/Meshroom.git
synced 2025-04-28 09:47:20 +02:00
1152 lines
47 KiB
Python
1152 lines
47 KiB
Python
#!/usr/bin/env python
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# coding:utf-8
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from collections.abc import Iterable
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import logging
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import os
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import json
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from enum import Enum
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from threading import Thread, Event, Lock
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from multiprocessing.pool import ThreadPool
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from PySide6.QtCore import Slot, QJsonValue, QObject, QUrl, Property, Signal, QPoint
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from meshroom.core import sessionUid
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from meshroom.common.qt import QObjectListModel
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from meshroom.core.attribute import Attribute, ListAttribute
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from meshroom.core.graph import Graph, Edge
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from meshroom.core.taskManager import TaskManager
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from meshroom.core.node import NodeChunk, Node, Status, ExecMode, CompatibilityNode, Position
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from meshroom.core import submitters
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from meshroom.ui import commands
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from meshroom.ui.utils import makeProperty
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class PollerRefreshStatus(Enum):
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AUTO_ENABLED = 0 # The file watcher polls every single status file periodically
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DISABLED = 1 # The file watcher is disabled and never polls any file
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MINIMAL_ENABLED = 2 # The file watcher only polls status files for chunks that are either submitted or running
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class FilesModTimePollerThread(QObject):
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"""
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Thread responsible for non-blocking polling of last modification times of a list of files.
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Uses a Python ThreadPool internally to split tasks on multiple threads.
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"""
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timesAvailable = Signal(list)
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def __init__(self, parent=None):
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super(FilesModTimePollerThread, self).__init__(parent)
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self._thread = None
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self._mutex = Lock()
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self._threadPool = ThreadPool(4)
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self._stopFlag = Event()
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self._refreshInterval = 5 # refresh interval in seconds
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self._files = []
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if submitters:
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self._filePollerRefresh = PollerRefreshStatus.MINIMAL_ENABLED
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else:
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self._filePollerRefresh = PollerRefreshStatus.DISABLED
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def __del__(self):
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self._threadPool.terminate()
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self._threadPool.join()
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def start(self, files=None):
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""" Start polling thread.
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Args:
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files: the list of files to monitor
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"""
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if self._filePollerRefresh is PollerRefreshStatus.DISABLED:
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return
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if self._thread:
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# thread already running, return
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return
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self._stopFlag.clear()
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self._files = files or []
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self._thread = Thread(target=self.run)
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self._thread.start()
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def setFiles(self, files):
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""" Set the list of files to monitor
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Args:
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files: the list of files to monitor
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"""
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with self._mutex:
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self._files = files
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def stop(self):
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""" Request polling thread to stop. """
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if not self._thread:
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return
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self._stopFlag.set()
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self._thread.join()
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self._thread = None
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@staticmethod
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def getFileLastModTime(f):
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""" Return 'mtime' of the file if it exists, -1 otherwise. """
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try:
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return os.path.getmtime(f)
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except OSError:
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return -1
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def run(self):
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""" Poll watched files for last modification time. """
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while not self._stopFlag.wait(self._refreshInterval):
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with self._mutex:
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files = list(self._files)
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times = self._threadPool.map(FilesModTimePollerThread.getFileLastModTime, files)
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with self._mutex:
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if files == self._files:
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self.timesAvailable.emit(times)
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def onFilePollerRefreshChanged(self, value):
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""" Stop or start the file poller depending on the new refresh status. """
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self._filePollerRefresh = PollerRefreshStatus(value)
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if self._filePollerRefresh is PollerRefreshStatus.DISABLED:
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self.stop()
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else:
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self.start()
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self.filePollerRefreshReady.emit()
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filePollerRefresh = Property(int, lambda self: self._filePollerRefresh.value, constant=True)
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filePollerRefreshReady = Signal() # The refresh status has been updated and is ready to be used
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class ChunksMonitor(QObject):
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"""
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ChunksMonitor regularly check NodeChunks' status files for modification and trigger their update on change.
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When working locally, status changes are reflected through the emission of 'statusChanged' signals.
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But when a graph is being computed externally - either via a Submitter or on another machine,
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NodeChunks status files are modified by another instance, potentially outside this machine file system scope.
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Same goes when status files are deleted/modified manually.
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Thus, for genericity, monitoring is based on regular polling and not file system watching.
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"""
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def __init__(self, chunks=(), parent=None):
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super(ChunksMonitor, self).__init__(parent)
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self.monitorableChunks = []
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self.monitoredChunks = []
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self._filesTimePoller = FilesModTimePollerThread(parent=self)
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self._filesTimePoller.timesAvailable.connect(self.compareFilesTimes)
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self._filesTimePoller.start()
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self.setChunks(chunks)
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self.filePollerRefreshChanged.connect(self._filesTimePoller.onFilePollerRefreshChanged)
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self._filesTimePoller.filePollerRefreshReady.connect(self.onFilePollerRefreshUpdated)
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def setChunks(self, chunks):
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"""
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Set the lists of chunks that can be monitored and that are monitored.
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When the file poller status is set to AUTO_ENABLED, the lists of monitorable and monitored chunks are identical.
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"""
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self.monitorableChunks = chunks
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files, monitoredChunks = self.watchedStatusFiles
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self._filesTimePoller.setFiles(files)
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self.monitoredChunks = monitoredChunks
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def stop(self):
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""" Stop the status files monitoring. """
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self._filesTimePoller.stop()
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@property
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def statusFiles(self):
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""" Get status file paths from the monitorable chunks. """
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return [c.statusFile for c in self.monitorableChunks]
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@property
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def watchedStatusFiles(self):
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"""
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Get the status file paths from the currently monitored chunks.
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Depending on the file poller status, the paths may either be those of all the current chunks, or those from the currently submitted/running chunks.
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"""
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files = []
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chunks = []
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if self.filePollerRefresh is PollerRefreshStatus.AUTO_ENABLED.value:
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return self.statusFiles, self.monitorableChunks
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elif self.filePollerRefresh is PollerRefreshStatus.MINIMAL_ENABLED.value:
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for c in self.monitorableChunks:
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# When a chunk's status is ERROR, it may be externally re-submitted and it should thus still be monitored
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if c._status.status is Status.SUBMITTED or c._status.status is Status.RUNNING or c._status.status is Status.ERROR:
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files.append(c.statusFile)
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chunks.append(c)
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return files, chunks
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def compareFilesTimes(self, times):
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"""
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Compare previous file modification times with results from last poll.
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Trigger chunk status update if file was modified since.
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Args:
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times: the last modification times for currently monitored files.
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"""
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newRecords = dict(zip(self.monitoredChunks, times))
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for chunk, fileModTime in newRecords.items():
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# update chunk status if last modification time has changed since previous record
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if fileModTime != chunk.statusFileLastModTime:
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chunk.updateStatusFromCache()
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chunk.node.updateOutputAttr()
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def onFilePollerRefreshUpdated(self):
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"""
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Upon an update of the file poller status, retrigger the generation of the list of status files for
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the chunks that are to be watched.
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In auto-refresh mode, this includes all the chunks' status files.
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In minimal auto-refresh mode, this includes only the chunks that are submitted or running.
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"""
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if self.filePollerRefresh is not PollerRefreshStatus.DISABLED.value:
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files, chunks = self.watchedStatusFiles
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self._filesTimePoller.setFiles(files)
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self.monitoredChunks = chunks
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def onComputeStatusChanged(self):
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"""
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When a chunk's status is updated, update the list of watched files with submitted and running chunks if the
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file poller status is minimal auto-refresh.
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"""
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if self.filePollerRefresh is PollerRefreshStatus.MINIMAL_ENABLED.value:
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files, chunks = self.watchedStatusFiles
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self._filesTimePoller.setFiles(files)
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self.monitoredChunks = chunks
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filePollerRefreshChanged = Signal(int)
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filePollerRefresh = Property(int, lambda self: self._filesTimePoller.filePollerRefresh, notify=filePollerRefreshChanged)
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class GraphLayout(QObject):
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"""
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GraphLayout provides auto-layout features to a UIGraph.
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"""
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class DepthMode(Enum):
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""" Defines available node depth mode to layout the graph automatically. """
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MinDepth = 0 # use node minimal depth
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MaxDepth = 1 # use node maximal depth
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# map between DepthMode and corresponding node depth attribute name
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_depthAttribute = {
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DepthMode.MinDepth: 'minDepth',
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DepthMode.MaxDepth: 'depth'
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}
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def __init__(self, graph):
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super(GraphLayout, self).__init__(graph)
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self.graph = graph
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self._depthMode = GraphLayout.DepthMode.MaxDepth
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self._nodeWidth = 160 # implicit node width
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self._nodeHeight = 120 # implicit node height
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self._gridSpacing = 40 # column/line spacing between nodes
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@Slot(Node, Node, int, int)
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def autoLayout(self, fromNode=None, toNode=None, startX=0, startY=0):
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"""
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Perform auto-layout from 'fromNode' to 'toNode', starting from (startX, startY) position.
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Args:
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fromNode (BaseNode): where to start the auto layout from
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toNode (BaseNode): up to where to perform the layout
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startX (int): start position x coordinate
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startY (int): start position y coordinate
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"""
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if not self.graph.nodes:
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return
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fromIndex = self.graph.nodes.indexOf(fromNode) if fromNode else 0
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toIndex = self.graph.nodes.indexOf(toNode) if toNode else self.graph.nodes.count - 1
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def getDepth(n):
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return getattr(n, self._depthAttribute[self._depthMode])
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maxDepth = max([getDepth(n) for n in self.graph.nodes.values()])
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grid = [[] for _ in range(maxDepth + 1)]
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# retrieve reference depth from start node
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zeroDepth = getDepth(self.graph.nodes.at(fromIndex)) if fromIndex > 0 else 0
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for i in range(fromIndex, toIndex + 1):
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n = self.graph.nodes.at(i)
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grid[getDepth(n) - zeroDepth].append(n)
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with self.graph.groupedGraphModification("Graph Auto-Layout"):
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for x, line in enumerate(grid):
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for y, node in enumerate(line):
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px = startX + x * (self._nodeWidth + self._gridSpacing)
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py = startY + y * (self._nodeHeight + self._gridSpacing)
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self.graph.moveNode(node, Position(px, py))
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@Slot()
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def reset(self):
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""" Perform auto-layout on the whole graph. """
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self.autoLayout()
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def positionBoundingBox(self, nodes=None):
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"""
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Return bounding box for a set of nodes as (x, y, width, height).
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Args:
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nodes (list of Node): the list of nodes or the whole graph if None
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Returns:
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list of int: the resulting bounding box (x, y, width, height)
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"""
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if nodes is None:
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nodes = self.graph.nodes.values()
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first = nodes[0]
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bbox = [first.x, first.y, first.x, first.y]
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for n in nodes:
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bbox[0] = min(bbox[0], n.x)
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bbox[1] = min(bbox[1], n.y)
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bbox[2] = max(bbox[2], n.x)
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bbox[3] = max(bbox[3], n.y)
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bbox[2] -= bbox[0]
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bbox[3] -= bbox[1]
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return bbox
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def boundingBox(self, nodes=None):
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"""
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Return bounding box for a set of nodes as (x, y, width, height).
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Args:
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nodes (list of Node): the list of nodes or the whole graph if None
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Returns:
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list of int: the resulting bounding box (x, y, width, height)
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"""
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bbox = self.positionBoundingBox(nodes)
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bbox[2] += self._nodeWidth
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bbox[3] += self._nodeHeight
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return bbox
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def setDepthMode(self, mode):
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""" Set node depth mode to use. """
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if isinstance(mode, int):
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mode = GraphLayout.DepthMode(mode)
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if self._depthMode.value == mode.value:
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return
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self._depthMode = mode
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depthModeChanged = Signal()
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depthMode = Property(int, lambda self: self._depthMode.value, setDepthMode, notify=depthModeChanged)
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nodeHeightChanged = Signal()
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nodeHeight = makeProperty(int, "_nodeHeight", notify=nodeHeightChanged)
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nodeWidthChanged = Signal()
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nodeWidth = makeProperty(int, "_nodeWidth", notify=nodeWidthChanged)
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gridSpacingChanged = Signal()
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gridSpacing = makeProperty(int, "_gridSpacing", notify=gridSpacingChanged)
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class UIGraph(QObject):
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""" High level wrapper over core.Graph, with additional features dedicated to UI integration.
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UIGraph exposes undoable methods on its graph and computation in a separate thread.
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It also provides a monitoring of all its computation units (NodeChunks).
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"""
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def __init__(self, undoStack, taskManager, parent=None):
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super(UIGraph, self).__init__(parent)
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self._undoStack = undoStack
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self._taskManager = taskManager
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self._graph = Graph('', self)
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self._modificationCount = 0
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self._chunksMonitor = ChunksMonitor(parent=self)
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self._computeThread = Thread()
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self._computingLocally = self._submitted = False
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self._sortedDFSChunks = QObjectListModel(parent=self)
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self._layout = GraphLayout(self)
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self._selectedNode = None
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self._selectedNodes = QObjectListModel(parent=self)
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self._hoveredNode = None
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self.submitLabel = "{projectName}"
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self.computeStatusChanged.connect(self.updateLockedUndoStack)
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self.filePollerRefreshChanged.connect(self._chunksMonitor.filePollerRefreshChanged)
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def setGraph(self, g):
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""" Set the internal graph. """
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if self._graph:
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self.stopExecution()
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# Clear all the locally submitted nodes at once before the graph gets changed, as it won't receive further updates
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if self._computingLocally:
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self._graph.clearLocallySubmittedNodes()
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self.clear()
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oldGraph = self._graph
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self._graph = g
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if oldGraph:
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oldGraph.deleteLater()
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self._graph.updated.connect(self.onGraphUpdated)
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self._taskManager.update(self._graph)
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# update and connect chunks when the graph is set for the first time
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self.updateChunks()
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# perform auto-layout if graph does not provide nodes positions
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if Graph.IO.Features.NodesPositions not in self._graph.fileFeatures:
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self._layout.reset()
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# clear undo-stack after layout
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self._undoStack.clear()
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else:
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bbox = self._layout.positionBoundingBox()
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if bbox[2] == 0 and bbox[3] == 0:
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self._layout.reset()
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# clear undo-stack after layout
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self._undoStack.clear()
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self.graphChanged.emit()
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def onGraphUpdated(self):
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""" Callback to any kind of attribute modification. """
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# TODO: handle this with a better granularity
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self.updateChunks()
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def updateChunks(self):
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dfsNodes = self._graph.dfsOnFinish(None)[0]
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chunks = self._graph.getChunks(dfsNodes)
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# Nothing has changed, return
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if self._sortedDFSChunks.objectList() == chunks:
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return
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for chunk in self._sortedDFSChunks:
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chunk.statusChanged.disconnect(self.updateGraphComputingStatus)
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chunk.statusChanged.disconnect(self._chunksMonitor.onComputeStatusChanged)
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self._sortedDFSChunks.setObjectList(chunks)
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for chunk in self._sortedDFSChunks:
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chunk.statusChanged.connect(self.updateGraphComputingStatus)
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chunk.statusChanged.connect(self._chunksMonitor.onComputeStatusChanged)
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# provide ChunkMonitor with the update list of chunks
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self.updateChunkMonitor(self._sortedDFSChunks)
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# update graph computing status based on the new list of NodeChunks
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self.updateGraphComputingStatus()
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def updateChunkMonitor(self, chunks):
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""" Update the list of chunks for status files monitoring. """
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self._chunksMonitor.setChunks(chunks)
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def clear(self):
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if self._graph:
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self.clearNodeHover()
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self.clearNodeSelection()
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self._taskManager.clear()
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self._graph.clear()
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self._sortedDFSChunks.clear()
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self._undoStack.clear()
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def stopChildThreads(self):
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""" Stop all child threads. """
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self.stopExecution()
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self._chunksMonitor.stop()
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@Slot(str, result=bool)
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def loadGraph(self, filepath, setupProjectFile=True, publishOutputs=False):
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g = Graph('')
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status = True
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if filepath:
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status = g.load(filepath, setupProjectFile, importProject=False, publishOutputs=publishOutputs)
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if not os.path.exists(g.cacheDir):
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os.mkdir(g.cacheDir)
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g.fileDateVersion = os.path.getmtime(filepath)
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self.setGraph(g)
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return status
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@Slot(QUrl, result="QVariantList")
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@Slot(QUrl, QPoint, result="QVariantList")
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def importProject(self, filepath, position=None):
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if isinstance(filepath, (QUrl)):
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# depending how the QUrl has been initialized,
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# toLocalFile() may return the local path or an empty string
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localFile = filepath.toLocalFile()
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if not localFile:
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localFile = filepath.toString()
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else:
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localFile = filepath
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if isinstance(position, QPoint):
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position = Position(position.x(), position.y())
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yOffset = self.layout.gridSpacing + self.layout.nodeHeight
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return self.push(commands.ImportProjectCommand(self._graph, localFile, position=position, yOffset=yOffset))
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@Slot(QUrl)
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def saveAs(self, url):
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self._saveAs(url)
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@Slot(QUrl)
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def saveAsTemplate(self, url):
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self._saveAs(url, setupProjectFile=False, template=True)
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def _saveAs(self, url, setupProjectFile=True, template=False):
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""" Helper function for 'save as' features. """
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if isinstance(url, (str)):
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localFile = url
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else:
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localFile = url.toLocalFile()
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# ensure file is saved with ".mg" extension
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if os.path.splitext(localFile)[-1] != ".mg":
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localFile += ".mg"
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self._graph.save(localFile, setupProjectFile=setupProjectFile, template=template)
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self._undoStack.setClean()
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# saving file on disk impacts cache folder location
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# => force re-evaluation of monitored status files paths
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self.updateChunkMonitor(self._sortedDFSChunks)
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@Slot()
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def save(self):
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self._graph.save()
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self._undoStack.setClean()
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@Slot()
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|
def updateLockedUndoStack(self):
|
|
if self.isComputingLocally():
|
|
self._undoStack.lockAtThisIndex()
|
|
else:
|
|
self._undoStack.unlock()
|
|
|
|
@Slot(QObjectListModel)
|
|
@Slot(Node)
|
|
def execute(self, nodes=None):
|
|
nodes = [nodes] if not isinstance(nodes, Iterable) and nodes else nodes
|
|
self._taskManager.compute(self._graph, nodes)
|
|
self.updateLockedUndoStack() # explicitly call the update while it is already computing
|
|
|
|
@Slot()
|
|
def stopExecution(self):
|
|
if not self.isComputingLocally():
|
|
return
|
|
self._taskManager.requestBlockRestart()
|
|
self._graph.stopExecution()
|
|
self._taskManager._thread.join()
|
|
|
|
@Slot(Node)
|
|
def stopNodeComputation(self, node):
|
|
""" Stop the computation of the node and update all the nodes depending on it. """
|
|
if not self.isComputingLocally():
|
|
return
|
|
|
|
# Stop the node and wait Task Manager
|
|
node.stopComputation()
|
|
self._taskManager._thread.join()
|
|
|
|
@Slot(Node)
|
|
def cancelNodeComputation(self, node):
|
|
""" Cancel the computation of the node and all the nodes depending on it. """
|
|
if node.getGlobalStatus() == Status.SUBMITTED:
|
|
# Status from SUBMITTED to NONE
|
|
# Make sure to remove the nodes from the Task Manager list
|
|
node.clearSubmittedChunks()
|
|
self._taskManager.removeNode(node, displayList=True, processList=True)
|
|
|
|
for n in node.getOutputNodes(recursive=True, dependenciesOnly=True):
|
|
n.clearSubmittedChunks()
|
|
self._taskManager.removeNode(n, displayList=True, processList=True)
|
|
|
|
@Slot(QObjectListModel)
|
|
@Slot(Node)
|
|
def submit(self, nodes=None):
|
|
""" Submit the graph to the default Submitter.
|
|
If a node is specified, submit this node and its uncomputed predecessors.
|
|
Otherwise, submit the whole
|
|
|
|
Notes:
|
|
Default submitter is specified using the MESHROOM_DEFAULT_SUBMITTER environment variable.
|
|
"""
|
|
self.save() # graph must be saved before being submitted
|
|
self._undoStack.clear() # the undo stack must be cleared
|
|
nodes = [nodes] if not isinstance(nodes, Iterable) and nodes else nodes
|
|
self._taskManager.submit(self._graph, os.environ.get('MESHROOM_DEFAULT_SUBMITTER', ''), nodes, submitLabel=self.submitLabel)
|
|
|
|
def updateGraphComputingStatus(self):
|
|
# update graph computing status
|
|
computingLocally = any([
|
|
(ch.status.execMode == ExecMode.LOCAL and
|
|
ch.status.sessionUid == sessionUid and
|
|
ch.status.status in (Status.RUNNING, Status.SUBMITTED))
|
|
for ch in self._sortedDFSChunks])
|
|
submitted = any([ch.status.status == Status.SUBMITTED for ch in self._sortedDFSChunks])
|
|
if self._computingLocally != computingLocally or self._submitted != submitted:
|
|
self._computingLocally = computingLocally
|
|
self._submitted = submitted
|
|
self.computeStatusChanged.emit()
|
|
|
|
def isComputing(self):
|
|
""" Whether is graph is being computed, either locally or externally. """
|
|
return self.isComputingLocally() or self.isComputingExternally()
|
|
|
|
def isComputingExternally(self):
|
|
""" Whether this graph is being computed externally. """
|
|
return self._submitted
|
|
|
|
def isComputingLocally(self):
|
|
""" Whether this graph is being computed locally (i.e computation can be stopped). """
|
|
## One solution could be to check if the thread is still running,
|
|
# but the latency in creating/stopping the thread can be off regarding the update signals.
|
|
# isRunningThread = self._taskManager._thread.isRunning()
|
|
## Another solution is to retrieve the current status directly from all chunks status
|
|
# isRunning = self._taskManager.hasRunningChunks()
|
|
## For performance reason, we use a precomputed value updated in updateGraphComputingStatus:
|
|
return self._computingLocally
|
|
|
|
def push(self, command):
|
|
""" Try and push the given command to the undo stack.
|
|
|
|
Args:
|
|
command (commands.UndoCommand): the command to push
|
|
"""
|
|
return self._undoStack.tryAndPush(command)
|
|
|
|
def groupedGraphModification(self, title, disableUpdates=True):
|
|
""" Get a GroupedGraphModification for this Graph.
|
|
|
|
Args:
|
|
title (str): the title of the macro command
|
|
disableUpdates (bool): whether to disable graph updates
|
|
|
|
Returns:
|
|
GroupedGraphModification: the instantiated context manager
|
|
"""
|
|
return commands.GroupedGraphModification(self._graph, self._undoStack, title, disableUpdates)
|
|
|
|
@Slot(str)
|
|
def beginModification(self, name):
|
|
""" Begin a Graph modification. Calls to beginModification and endModification may be nested, but
|
|
every call to beginModification must have a matching call to endModification. """
|
|
self._modificationCount += 1
|
|
self._undoStack.beginMacro(name)
|
|
|
|
@Slot()
|
|
def endModification(self):
|
|
""" Ends a Graph modification. Must match a call to beginModification. """
|
|
assert self._modificationCount > 0
|
|
self._modificationCount -= 1
|
|
self._undoStack.endMacro()
|
|
|
|
@Slot(str, QPoint, result=QObject)
|
|
def addNewNode(self, nodeType, position=None, **kwargs):
|
|
""" [Undoable]
|
|
Create a new Node of type 'nodeType' and returns it.
|
|
|
|
Args:
|
|
nodeType (str): the type of the Node to create.
|
|
position (QPoint): (optional) the initial position of the node
|
|
**kwargs: optional node attributes values
|
|
|
|
Returns:
|
|
Node: the created node
|
|
"""
|
|
if isinstance(position, QPoint):
|
|
position = Position(position.x(), position.y())
|
|
return self.push(commands.AddNodeCommand(self._graph, nodeType, position=position, **kwargs))
|
|
|
|
def filterNodes(self, nodes):
|
|
"""Filter out the nodes that do not exist on the graph."""
|
|
if not isinstance(nodes, Iterable):
|
|
nodes = [nodes]
|
|
return [ n for n in nodes if n in self._graph.nodes.values() ]
|
|
|
|
@Slot(Node, QPoint, QObject)
|
|
def moveNode(self, node, position, nodes=None):
|
|
"""
|
|
Move 'node' to the given 'position' and also update the positions of 'nodes' if necessary.
|
|
|
|
Args:
|
|
node (Node): the node to move
|
|
position (QPoint): the target position
|
|
nodes (list[Node]): the nodes to update the position of
|
|
"""
|
|
if not nodes:
|
|
nodes = [node]
|
|
nodes = self.filterNodes(nodes)
|
|
if isinstance(position, QPoint):
|
|
position = Position(position.x(), position.y())
|
|
deltaX = position.x - node.x
|
|
deltaY = position.y - node.y
|
|
with self.groupedGraphModification("Move Selected Nodes"):
|
|
for n in nodes:
|
|
position = Position(n.x + deltaX, n.y + deltaY)
|
|
self.push(commands.MoveNodeCommand(self._graph, n, position))
|
|
|
|
@Slot(QObject)
|
|
def removeNodes(self, nodes):
|
|
"""
|
|
Remove 'nodes' from the graph.
|
|
|
|
Args:
|
|
nodes (list[Node]): the nodes to remove
|
|
"""
|
|
nodes = self.filterNodes(nodes)
|
|
if any([ n.locked for n in nodes ]):
|
|
return
|
|
with self.groupedGraphModification("Remove Selected Nodes"):
|
|
for node in nodes:
|
|
self.push(commands.RemoveNodeCommand(self._graph, node))
|
|
|
|
@Slot(QObject)
|
|
def removeNodesFrom(self, nodes):
|
|
"""
|
|
Remove all nodes starting from 'startNode' to graph leaves.
|
|
|
|
Args:
|
|
startNode (Node): the node to start from.
|
|
"""
|
|
if isinstance(nodes, Node):
|
|
nodes = [nodes]
|
|
with self.groupedGraphModification("Remove Nodes From Selected Nodes"):
|
|
nodesToRemove, _ = self._graph.dfsOnDiscover(startNodes=nodes, reverse=True, dependenciesOnly=True)
|
|
# filter out nodes that will be removed more than once
|
|
uniqueNodesToRemove = list(dict.fromkeys(nodesToRemove))
|
|
# Perform nodes removal from leaves to start node so that edges
|
|
# can be re-created in correct order on redo.
|
|
self.removeNodes(list(reversed(uniqueNodesToRemove)))
|
|
|
|
@Slot(QObject, result="QVariantList")
|
|
def duplicateNodes(self, nodes):
|
|
"""
|
|
Duplicate 'nodes'.
|
|
|
|
Args:
|
|
nodes (list[Node]): the nodes to duplicate
|
|
Returns:
|
|
list[Node]: the list of duplicated nodes
|
|
"""
|
|
nodes = self.filterNodes(nodes)
|
|
nPositions = [(n.x, n.y) for n in self._graph.nodes]
|
|
# enable updates between duplication and layout to get correct depths during layout
|
|
with self.groupedGraphModification("Duplicate Selected Nodes", disableUpdates=False):
|
|
# disable graph updates during duplication
|
|
with self.groupedGraphModification("Node duplication", disableUpdates=True):
|
|
duplicates = self.push(commands.DuplicateNodesCommand(self._graph, nodes))
|
|
# move nodes below the bounding box formed by the duplicated node(s)
|
|
bbox = self._layout.boundingBox(nodes)
|
|
|
|
for n in duplicates:
|
|
yPos = n.y + self.layout.gridSpacing + bbox[3]
|
|
if (n.x, yPos) in nPositions:
|
|
# make sure the node will not be moved on top of another node
|
|
while (n.x, yPos) in nPositions:
|
|
yPos = yPos + self.layout.gridSpacing + self.layout.nodeHeight
|
|
self.moveNode(n, Position(n.x, yPos))
|
|
else:
|
|
self.moveNode(n, Position(n.x, bbox[3] + self.layout.gridSpacing + n.y))
|
|
nPositions.append((n.x, n.y))
|
|
|
|
return duplicates
|
|
|
|
@Slot(QObject, result="QVariantList")
|
|
def duplicateNodesFrom(self, nodes):
|
|
"""
|
|
Duplicate all nodes starting from 'nodes' to graph leaves.
|
|
|
|
Args:
|
|
nodes (list[Node]): the nodes to start from.
|
|
Returns:
|
|
list[Node]: the list of duplicated nodes
|
|
"""
|
|
if isinstance(nodes, Node):
|
|
nodes = [nodes]
|
|
with self.groupedGraphModification("Duplicate Nodes From Selected Nodes"):
|
|
nodesToDuplicate, _ = self._graph.dfsOnDiscover(startNodes=nodes, reverse=True, dependenciesOnly=True)
|
|
# filter out nodes that will be duplicated more than once
|
|
uniqueNodesToDuplicate = list(dict.fromkeys(nodesToDuplicate))
|
|
duplicates = self.duplicateNodes(uniqueNodesToDuplicate)
|
|
return duplicates
|
|
|
|
@Slot(Edge, result=bool)
|
|
def canExpandForLoop(self, currentEdge):
|
|
""" Check if the list attribute can be expanded by looking at all the edges connected to it. """
|
|
listAttribute = currentEdge.src.root
|
|
if not listAttribute:
|
|
return False
|
|
srcIndex = listAttribute.index(currentEdge.src)
|
|
allSrc = [e.src for e in self._graph.edges.values()]
|
|
for i in range(len(listAttribute)):
|
|
if i == srcIndex:
|
|
continue
|
|
if listAttribute.at(i) in allSrc:
|
|
return False
|
|
return True
|
|
|
|
@Slot(Edge, result=Edge)
|
|
def expandForLoop(self, currentEdge):
|
|
""" Expand 'node' by creating all its output nodes. """
|
|
with self.groupedGraphModification("Expand For Loop Node"):
|
|
listAttribute = currentEdge.src.root
|
|
dst = currentEdge.dst
|
|
|
|
for i in range(1, len(listAttribute)):
|
|
duplicates = self.duplicateNodesFrom(dst.node)
|
|
newNode = duplicates[0]
|
|
previousEdge = self.graph.edge(newNode.attribute(dst.name))
|
|
self.replaceEdge(previousEdge, listAttribute.at(i), previousEdge.dst)
|
|
|
|
# Last, replace the edge with the first element of the list
|
|
return self.replaceEdge(currentEdge, listAttribute.at(0), dst)
|
|
|
|
@Slot(Edge)
|
|
def collapseForLoop(self, currentEdge):
|
|
""" Collapse 'node' by removing all its output nodes. """
|
|
with self.groupedGraphModification("Collapse For Loop Node"):
|
|
listAttribute = currentEdge.src.root
|
|
srcIndex = listAttribute.index(currentEdge.src)
|
|
allSrc = [e.src for e in self._graph.edges.values()]
|
|
for i in reversed(range(len(listAttribute))):
|
|
if i == srcIndex:
|
|
continue
|
|
occurence = allSrc.index(listAttribute.at(i)) if listAttribute.at(i) in allSrc else -1
|
|
if occurence != -1:
|
|
self.removeNodesFrom(self.graph.edges.at(occurence).dst.node)
|
|
# update the edges from allSrc
|
|
allSrc = [e.src for e in self._graph.edges.values()]
|
|
|
|
|
|
@Slot(QObject)
|
|
def clearData(self, nodes):
|
|
""" Clear data from 'nodes'. """
|
|
nodes = self.filterNodes(nodes)
|
|
for n in nodes:
|
|
n.clearData()
|
|
|
|
@Slot(QObject)
|
|
def clearDataFrom(self, nodes):
|
|
"""
|
|
Clear data from all nodes starting from 'nodes' to graph leaves.
|
|
|
|
Args:
|
|
nodes (list[Node]): the nodes to start from.
|
|
"""
|
|
self.clearData(self._graph.dfsOnDiscover(startNodes=nodes, reverse=True, dependenciesOnly=True)[0])
|
|
|
|
@Slot(Attribute, Attribute)
|
|
def addEdge(self, src, dst):
|
|
if isinstance(src, ListAttribute) and not isinstance(dst, ListAttribute):
|
|
self._addEdge(src.at(0), dst)
|
|
elif isinstance(dst, ListAttribute) and not isinstance(src, ListAttribute):
|
|
with self.groupedGraphModification("Insert and Add Edge on {}".format(dst.getFullNameToNode())):
|
|
self.appendAttribute(dst)
|
|
self._addEdge(src, dst.at(-1))
|
|
else:
|
|
self._addEdge(src, dst)
|
|
|
|
def _addEdge(self, src, dst):
|
|
with self.groupedGraphModification("Connect '{}'->'{}'".format(src.getFullNameToNode(), dst.getFullNameToNode())):
|
|
if dst in self._graph.edges.keys():
|
|
self.removeEdge(self._graph.edge(dst))
|
|
self.push(commands.AddEdgeCommand(self._graph, src, dst))
|
|
|
|
@Slot(Edge)
|
|
def removeEdge(self, edge):
|
|
if isinstance(edge.dst.root, ListAttribute):
|
|
with self.groupedGraphModification("Remove Edge and Delete {}".format(edge.dst.getFullNameToNode())):
|
|
self.push(commands.RemoveEdgeCommand(self._graph, edge))
|
|
self.removeAttribute(edge.dst)
|
|
else:
|
|
self.push(commands.RemoveEdgeCommand(self._graph, edge))
|
|
|
|
@Slot(Edge, Attribute, Attribute, result=Edge)
|
|
def replaceEdge(self, edge, newSrc, newDst):
|
|
with self.groupedGraphModification("Replace Edge '{}'->'{}' with '{}'->'{}'".format(edge.src.getFullNameToNode(), edge.dst.getFullNameToNode(), newSrc.getFullNameToNode(), newDst.getFullNameToNode())):
|
|
self.removeEdge(edge)
|
|
self.addEdge(newSrc, newDst)
|
|
return self._graph.edge(newDst)
|
|
|
|
@Slot(Attribute, result=Edge)
|
|
def getEdge(self, dst):
|
|
return self._graph.edge(dst)
|
|
|
|
@Slot(Attribute, "QVariant")
|
|
def setAttribute(self, attribute, value):
|
|
self.push(commands.SetAttributeCommand(self._graph, attribute, value))
|
|
|
|
@Slot(Attribute)
|
|
def resetAttribute(self, attribute):
|
|
""" Reset 'attribute' to its default value """
|
|
with self.groupedGraphModification("Reset Attribute '{}'".format(attribute.name)):
|
|
# if the attribute is a ListAttribute, remove all edges
|
|
if isinstance(attribute, ListAttribute):
|
|
for edge in self._graph.edges:
|
|
# if the edge is connected to one of the ListAttribute's elements, remove it
|
|
if edge.src in attribute.value:
|
|
self.removeEdge(edge)
|
|
self.push(commands.SetAttributeCommand(self._graph, attribute, attribute.defaultValue()))
|
|
|
|
@Slot(CompatibilityNode, result=Node)
|
|
def upgradeNode(self, node):
|
|
""" Upgrade a CompatibilityNode. """
|
|
return self.push(commands.UpgradeNodeCommand(self._graph, node))
|
|
|
|
@Slot()
|
|
def upgradeAllNodes(self):
|
|
""" Upgrade all upgradable CompatibilityNode instances in the graph. """
|
|
with self.groupedGraphModification("Upgrade all Nodes"):
|
|
nodes = [n for n in self._graph._compatibilityNodes.values() if n.canUpgrade]
|
|
sortedNodes = sorted(nodes, key=lambda x: x.name)
|
|
for node in sortedNodes:
|
|
self.upgradeNode(node)
|
|
|
|
@Slot()
|
|
def forceNodesStatusUpdate(self):
|
|
""" Force re-evaluation of graph's nodes status. """
|
|
self._graph.updateStatusFromCache(force=True)
|
|
|
|
@Slot(Attribute, QJsonValue)
|
|
def appendAttribute(self, attribute, value=QJsonValue()):
|
|
if isinstance(value, QJsonValue):
|
|
if value.isArray():
|
|
pyValue = value.toArray().toVariantList()
|
|
else:
|
|
pyValue = None if value.isNull() else value.toObject()
|
|
else:
|
|
pyValue = value
|
|
self.push(commands.ListAttributeAppendCommand(self._graph, attribute, pyValue))
|
|
|
|
@Slot(Attribute)
|
|
def removeAttribute(self, attribute):
|
|
self.push(commands.ListAttributeRemoveCommand(self._graph, attribute))
|
|
|
|
@Slot(Attribute)
|
|
def removeImage(self, image):
|
|
with self.groupedGraphModification("Remove Image"):
|
|
# look if the viewpoint's intrinsic is used by another viewpoint
|
|
# if not, remove it
|
|
intrinsicId = image.intrinsicId.value
|
|
|
|
intrinsicUsed = False
|
|
for intrinsic in self.cameraInit.attribute("viewpoints").getExportValue():
|
|
if image.getExportValue() != intrinsic and intrinsic['intrinsicId'] == intrinsicId:
|
|
intrinsicUsed = True
|
|
break
|
|
|
|
if not intrinsicUsed:
|
|
#find the intrinsic and remove it
|
|
for intrinsic in self.cameraInit.attribute("intrinsics"):
|
|
if intrinsic.getExportValue()["intrinsicId"] == intrinsicId:
|
|
self.removeAttribute(intrinsic)
|
|
break
|
|
|
|
# After every check we finally remove the attribute
|
|
self.removeAttribute(image)
|
|
|
|
@Slot()
|
|
def removeAllImages(self):
|
|
with self.groupedGraphModification("Remove All Images"):
|
|
self.push(commands.RemoveImagesCommand(self._graph, [self.cameraInit]))
|
|
|
|
@Slot()
|
|
def removeImagesFromAllGroups(self):
|
|
with self.groupedGraphModification("Remove Images From All CameraInit Nodes"):
|
|
self.push(commands.RemoveImagesCommand(self._graph, list(self.cameraInits)))
|
|
|
|
@Slot(Node)
|
|
def appendSelection(self, node):
|
|
""" Append 'node' to the selection if it is not already part of the selection. """
|
|
if not self._selectedNodes.contains(node):
|
|
self._selectedNodes.append(node)
|
|
|
|
@Slot("QVariantList")
|
|
def selectNodes(self, nodes):
|
|
""" Append 'nodes' to the selection. """
|
|
for node in nodes:
|
|
self.appendSelection(node)
|
|
self.selectedNodesChanged.emit()
|
|
|
|
@Slot(Node)
|
|
def selectFollowing(self, node):
|
|
""" Select all the nodes the depend on 'node'. """
|
|
self.selectNodes(self._graph.dfsOnDiscover(startNodes=[node], reverse=True, dependenciesOnly=True)[0])
|
|
|
|
@Slot(QObject, QObject)
|
|
def boxSelect(self, selection, draggable):
|
|
"""
|
|
Select nodes that overlap with 'selection'.
|
|
Takes into account the zoom and position of 'draggable'.
|
|
|
|
Args:
|
|
selection: the rectangle selection widget.
|
|
draggable: the parent widget that has position and scale data.
|
|
"""
|
|
x = selection.x() - draggable.x()
|
|
y = selection.y() - draggable.y()
|
|
otherX = x + selection.width()
|
|
otherY = y + selection.height()
|
|
x, y, otherX, otherY = [ i / draggable.scale() for i in [x, y, otherX, otherY] ]
|
|
if x == otherX or y == otherY:
|
|
return
|
|
for n in self._graph.nodes:
|
|
bbox = self._layout.boundingBox([n])
|
|
# evaluate if the selection and node intersect
|
|
if not (x > bbox[2] + bbox[0] or otherX < bbox[0] or y > bbox[3] + bbox[1] or otherY < bbox[1]):
|
|
self.appendSelection(n)
|
|
self.selectedNodesChanged.emit()
|
|
|
|
@Slot()
|
|
def clearNodeSelection(self):
|
|
""" Clear all node selection. """
|
|
self._selectedNode = None
|
|
self._selectedNodes.clear()
|
|
self.selectedNodeChanged.emit()
|
|
self.selectedNodesChanged.emit()
|
|
|
|
def clearNodeHover(self):
|
|
""" Reset currently hovered node to None. """
|
|
self.hoveredNode = None
|
|
|
|
@Slot(result=str)
|
|
def getSelectedNodesContent(self):
|
|
"""
|
|
Return the content of the currently selected nodes in a string, formatted to JSON.
|
|
If no node is currently selected, an empty string is returned.
|
|
"""
|
|
if self._selectedNodes:
|
|
d = self._graph.toDict()
|
|
selection = {}
|
|
for node in self._selectedNodes:
|
|
selection[node.name] = d[node.name]
|
|
return json.dumps(selection, indent=4)
|
|
return ''
|
|
|
|
@Slot(str, QPoint, bool, result="QVariantList")
|
|
def pasteNodes(self, clipboardContent, position=None, centerPosition=False):
|
|
"""
|
|
Parse the content of the clipboard to see whether it contains
|
|
valid node descriptions. If that is the case, the nodes described
|
|
in the clipboard are built with the available information.
|
|
Otherwise, nothing is done.
|
|
|
|
This function does not need to be preceded by a call to "getSelectedNodesContent".
|
|
Any clipboard content that contains at least a node type with a valid JSON
|
|
formatting (dictionary form with double quotes around the keys and values)
|
|
can be used to generate a node.
|
|
|
|
For example, it is enough to have:
|
|
{"nodeName_1": {"nodeType":"CameraInit"}, "nodeName_2": {"nodeType":"FeatureMatching"}}
|
|
in the clipboard to create a default CameraInit and a default FeatureMatching nodes.
|
|
|
|
Args:
|
|
clipboardContent (str): the string contained in the clipboard, that may or may not contain valid
|
|
node information
|
|
position (QPoint): the position of the mouse in the Graph Editor when the function was called
|
|
centerPosition (bool): whether the provided position is not the top-left corner of the pasting
|
|
zone, but its center
|
|
|
|
Returns:
|
|
list: the list of Node objects that were pasted and added to the graph
|
|
"""
|
|
if not clipboardContent:
|
|
return
|
|
|
|
try:
|
|
d = json.loads(clipboardContent)
|
|
except ValueError as e:
|
|
raise ValueError(e)
|
|
|
|
if not isinstance(d, dict):
|
|
raise ValueError("The clipboard does not contain a valid node. Cannot paste it.")
|
|
|
|
# If the clipboard contains a header, then a whole file is contained in the clipboard
|
|
# Extract the "graph" part and paste it all, ignore the rest
|
|
if d.get("header", None):
|
|
d = d.get("graph", None)
|
|
if not d:
|
|
return
|
|
|
|
if isinstance(position, QPoint):
|
|
position = Position(position.x(), position.y())
|
|
if self.hoveredNode:
|
|
# If a node is hovered, add an offset to prevent complete occlusion
|
|
position = Position(position.x + self.layout.gridSpacing, position.y + self.layout.gridSpacing)
|
|
|
|
# Get the position of the first node in a zone whose top-left corner is the mouse and the bottom-right
|
|
# corner the (x, y) coordinates, with x the maximum of all the nodes' position along the x-axis, and y the
|
|
# maximum of all the nodes' position along the y-axis. All nodes with a position will be placed relatively
|
|
# to the first node within that zone.
|
|
firstNodePos = None
|
|
minX = 0
|
|
maxX = 0
|
|
minY = 0
|
|
maxY = 0
|
|
for key in sorted(d):
|
|
nodeType = d[key].get("nodeType", None)
|
|
if not nodeType:
|
|
raise ValueError("Invalid node description: no provided node type for '{}'".format(key))
|
|
|
|
pos = d[key].get("position", None)
|
|
if pos:
|
|
if not firstNodePos:
|
|
firstNodePos = pos
|
|
minX = pos[0]
|
|
maxX = pos[0]
|
|
minY = pos[1]
|
|
maxY = pos[1]
|
|
else:
|
|
if minX > pos[0]:
|
|
minX = pos[0]
|
|
if maxX < pos[0]:
|
|
maxX = pos[0]
|
|
if minY > pos[1]:
|
|
minY = pos[1]
|
|
if maxY < pos[1]:
|
|
maxY = pos[1]
|
|
|
|
# Ensure there will not be an error if no node has a specified position
|
|
if not firstNodePos:
|
|
firstNodePos = [0, 0]
|
|
|
|
# Position of the first node within the zone
|
|
position = Position(position.x + firstNodePos[0] - minX, position.y + firstNodePos[1] - minY)
|
|
|
|
if centerPosition: # Center the zone around the mouse's position (mouse's position might be artificial)
|
|
maxX = maxX + self.layout.nodeWidth # maxX and maxY are the position of the furthest node's top-left corner
|
|
maxY = maxY + self.layout.nodeHeight # We want the position of the furthest node's bottom-right corner
|
|
position = Position(position.x - ((maxX - minX) / 2), position.y - ((maxY - minY) / 2))
|
|
|
|
finalPosition = None
|
|
prevPosition = None
|
|
positions = []
|
|
|
|
for key in sorted(d):
|
|
currentPosition = d[key].get("position", None)
|
|
if not finalPosition:
|
|
finalPosition = position
|
|
else:
|
|
if prevPosition and currentPosition:
|
|
# If the nodes both have a position, recreate the distance between them with a different
|
|
# starting point
|
|
x = finalPosition.x + (currentPosition[0] - prevPosition[0])
|
|
y = finalPosition.y + (currentPosition[1] - prevPosition[1])
|
|
finalPosition = Position(x, y)
|
|
else:
|
|
# If either the current node or previous one lacks a position, use a custom one
|
|
finalPosition = Position(finalPosition.x + self.layout.gridSpacing + self.layout.nodeWidth, finalPosition.y)
|
|
prevPosition = currentPosition
|
|
positions.append(finalPosition)
|
|
|
|
return self.push(commands.PasteNodesCommand(self.graph, d, position=positions))
|
|
|
|
undoStack = Property(QObject, lambda self: self._undoStack, constant=True)
|
|
graphChanged = Signal()
|
|
graph = Property(Graph, lambda self: self._graph, notify=graphChanged)
|
|
taskManager = Property(TaskManager, lambda self: self._taskManager, constant=True)
|
|
nodes = Property(QObject, lambda self: self._graph.nodes, notify=graphChanged)
|
|
layout = Property(GraphLayout, lambda self: self._layout, constant=True)
|
|
|
|
computeStatusChanged = Signal()
|
|
computing = Property(bool, isComputing, notify=computeStatusChanged)
|
|
computingExternally = Property(bool, isComputingExternally, notify=computeStatusChanged)
|
|
computingLocally = Property(bool, isComputingLocally, notify=computeStatusChanged)
|
|
canSubmit = Property(bool, lambda self: len(submitters), constant=True)
|
|
|
|
sortedDFSChunks = Property(QObject, lambda self: self._sortedDFSChunks, constant=True)
|
|
lockedChanged = Signal()
|
|
|
|
selectedNodeChanged = Signal()
|
|
# Current main selected node
|
|
selectedNode = makeProperty(QObject, "_selectedNode", selectedNodeChanged, resetOnDestroy=True)
|
|
|
|
selectedNodesChanged = Signal()
|
|
# Currently selected nodes
|
|
selectedNodes = makeProperty(QObject, "_selectedNodes", selectedNodesChanged, resetOnDestroy=True)
|
|
|
|
hoveredNodeChanged = Signal()
|
|
# Currently hovered node
|
|
hoveredNode = makeProperty(QObject, "_hoveredNode", hoveredNodeChanged, resetOnDestroy=True)
|
|
|
|
filePollerRefreshChanged = Signal(int)
|
|
filePollerRefresh = Property(int, lambda self: self._chunksMonitor.filePollerRefresh, notify=filePollerRefreshChanged)
|