Meshroom/meshroom/common/core.py
Yann Lanthony 547e6c93b6 rename "types" to "common" to avoid name conflict
types is already a standard python package
2017-09-25 20:04:41 +02:00

68 lines
1.6 KiB
Python

class CoreModel:
def __init__(self, keyAttrName="name", **kwargs):
self._objects = {}
self._keyAttrName = keyAttrName
def __len__(self):
return len(self._objects)
def __iter__(self):
""" Enables iteration over the list of objects. """
return iter(self._objects.values())
@property
def objects(self):
return self._objects
def get(self, key):
return self._objects.get(key, None)
def add(self, obj):
key = getattr(obj, self._keyAttrName, None)
assert key is not None
assert key not in self._objects
self._objects[key] = obj
def pop(self, key):
assert key in self._objects
return self._objects.pop(key)
def remove(self, obj):
assert obj in self._objects.values()
return self._objects.pop(getattr(obj, self._keyAttrName))
def clear(self):
self._objects = {}
class CoreSignal:
""" Fake signal that doesn't do anything """
def emit(self):
pass
def CoreSlot(*args, **kwargs):
def slot_decorator(func):
def func_wrapper(*f_args, **f_kwargs):
return func(*f_args, **f_kwargs)
return func_wrapper
return slot_decorator
class CoreProperty(property):
def __init__(self, ptype, fget=None, fset=None, **kwargs):
super(CoreProperty, self).__init__(fget, fset)
class CoreObject(object):
def __init__(self, *args, **kwargs):
super(CoreObject, self).__init__()
Model = CoreModel
Slot = CoreSlot
Signal = CoreSignal
Property = CoreProperty
BaseObject = CoreObject