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https://github.com/alicevision/Meshroom.git
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When we stop the process of a node with multiple chunks, the Node function will call the stop function of each chunk. So, the chunck status could be SUBMITTED, RUNNING or ERROR.
2025 lines
79 KiB
Python
2025 lines
79 KiB
Python
#!/usr/bin/env python
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# coding:utf-8
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import atexit
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import copy
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import datetime
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import json
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import logging
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import os
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import platform
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import re
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import shutil
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import time
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import types
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import uuid
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from collections import namedtuple
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from enum import Enum, auto
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from typing import Callable, Optional
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import meshroom
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from meshroom.common import Signal, Variant, Property, BaseObject, Slot, ListModel, DictModel
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from meshroom.core import desc, stats, hashValue, nodeVersion, Version, MrNodeType
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from meshroom.core.attribute import attributeFactory, ListAttribute, GroupAttribute, Attribute
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from meshroom.core.exception import NodeUpgradeError, UnknownNodeTypeError
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def getWritingFilepath(filepath: str) -> str:
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return filepath + '.writing.' + str(uuid.uuid4())
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def renameWritingToFinalPath(writingFilepath: str, filepath: str) -> str:
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if platform.system() == 'Windows':
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# On Windows, attempting to remove a file that is in use causes an exception to be raised.
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# So we may need multiple trials, if someone is reading it at the same time.
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for i in range(20):
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try:
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os.remove(filepath)
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# If remove is successful, we can stop the iterations
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break
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except WindowsError:
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pass
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os.rename(writingFilepath, filepath)
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class Status(Enum):
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"""
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"""
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NONE = 0
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SUBMITTED = 1
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RUNNING = 2
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ERROR = 3
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STOPPED = 4
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KILLED = 5
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SUCCESS = 6
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INPUT = 7 # Special status for input nodes
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class ExecMode(Enum):
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NONE = auto()
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LOCAL = auto()
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EXTERN = auto()
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class StatusData(BaseObject):
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"""
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"""
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dateTimeFormatting = '%Y-%m-%d %H:%M:%S.%f'
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def __init__(self, nodeName='', nodeType='', packageName='', packageVersion='', mrNodeType: MrNodeType = MrNodeType.NONE, parent: BaseObject = None):
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super(StatusData, self).__init__(parent)
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self.nodeName: str = nodeName
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self.nodeType: str = nodeType
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self.packageName: str = packageName
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self.packageVersion: str = packageVersion
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self.mrNodeType = mrNodeType
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self.sessionUid: Optional[str] = meshroom.core.sessionUid
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self.submitterSessionUid: Optional[str] = None
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self.resetDynamicValues()
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def setNode(self, node):
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""" Set the node information from one node instance."""
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self.nodeName = node.name
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self.setNodeType(node)
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def setNodeType(self, node):
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""" Set the node type and package information from the given node.
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We do not set the name in this method as it may vary if there are duplicates.
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"""
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self.nodeType = node.nodeType
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self.packageName = node.packageName
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self.packageVersion = node.packageVersion
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self.mrNodeType = node.getMrNodeType()
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def merge(self, other):
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self.startDateTime = min(self.startDateTime, other.startDateTime)
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self.endDateTime = max(self.endDateTime, other.endDateTime)
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self.elapsedTime += other.elapsedTime
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def reset(self):
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self.nodeName: str = ""
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self.nodeType: str = ""
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self.packageName: str = ""
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self.packageVersion: str = ""
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self.mrNodeType: MrNodeType = MrNodeType.NONE
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self.resetDynamicValues()
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def resetDynamicValues(self):
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self.status: Status = Status.NONE
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self.execMode: ExecMode = ExecMode.NONE
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self.graph = ""
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self.commandLine: str = ""
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self.env: str = ""
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self._startTime: Optional[datetime.datetime] = None
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self.startDateTime: str = ""
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self.endDateTime: str = ""
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self.elapsedTime: float = 0.0
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self.hostname: str = ""
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def initStartCompute(self):
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import platform
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self.sessionUid = meshroom.core.sessionUid
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self.hostname = platform.node()
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self._startTime = time.time()
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self.startDateTime = datetime.datetime.now().strftime(self.dateTimeFormatting)
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# to get datetime obj: datetime.datetime.strptime(obj, self.dateTimeFormatting)
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self.status = Status.RUNNING
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self.execMode = ExecMode.LOCAL
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def initIsolatedCompute(self):
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''' When submitting a node, we reset the status information to ensure that we do not keep outdated information.
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'''
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self.resetDynamicValues()
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self.initStartCompute()
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assert(self.mrNodeType == MrNodeType.NODE)
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self.sessionUid = None
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self.submitterSessionUid = meshroom.core.sessionUid
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def initExternSubmit(self):
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''' When submitting a node, we reset the status information to ensure that we do not keep outdated information.
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'''
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self.resetDynamicValues()
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self.sessionUid = None
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self.submitterSessionUid = meshroom.core.sessionUid
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self.status = Status.SUBMITTED
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self.execMode = ExecMode.EXTERN
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def initLocalSubmit(self):
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''' When submitting a node, we reset the status information to ensure that we do not keep outdated information.
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'''
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self.resetDynamicValues()
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self.sessionUid = None
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self.submitterSessionUid = meshroom.core.sessionUid
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self.status = Status.SUBMITTED
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self.execMode = ExecMode.LOCAL
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def initEndCompute(self):
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self.sessionUid = meshroom.core.sessionUid
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self.endDateTime = datetime.datetime.now().strftime(self.dateTimeFormatting)
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if self._startTime != None:
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self.elapsedTime = time.time() - self._startTime
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@property
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def elapsedTimeStr(self):
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return str(datetime.timedelta(seconds=self.elapsedTime))
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def toDict(self):
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d = self.__dict__.copy()
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d["elapsedTimeStr"] = self.elapsedTimeStr
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# Skip some attributes (some are from BaseObject)
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d.pop("destroyed", None)
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d.pop("objectNameChanged", None)
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d.pop("_parent", None)
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d.pop("_startTime", None)
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return d
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def fromDict(self, d):
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self.status = d.get('status', Status.NONE)
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if not isinstance(self.status, Status):
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self.status = Status[self.status]
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self.execMode = d.get('execMode', ExecMode.NONE)
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if not isinstance(self.execMode, ExecMode):
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self.execMode = ExecMode[self.execMode]
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self.mrNodeType = d.get('mrNodeType', MrNodeType.NONE)
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if not isinstance(self.mrNodeType, MrNodeType):
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self.mrNodeType = MrNodeType[self.mrNodeType]
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self.nodeName = d.get('nodeName', '')
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self.nodeType = d.get('nodeType', '')
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self.packageName = d.get('packageName', '')
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self.packageVersion = d.get('packageVersion', '')
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self.graph = d.get('graph', '')
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self.commandLine = d.get('commandLine', '')
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self.env = d.get('env', '')
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self.startDateTime = d.get('startDateTime', '')
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self.endDateTime = d.get('endDateTime', '')
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self.elapsedTime = d.get('elapsedTime', 0)
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self.hostname = d.get('hostname', '')
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self.sessionUid = d.get('sessionUid', '')
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self.submitterSessionUid = d.get('submitterSessionUid', '')
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class LogManager:
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dateTimeFormatting = '%H:%M:%S'
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def __init__(self, chunk):
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self.chunk = chunk
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self.logger = logging.getLogger(chunk.node.getName())
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class Formatter(logging.Formatter):
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def format(self, record):
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# Make level name lower case
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record.levelname = record.levelname.lower()
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return logging.Formatter.format(self, record)
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def configureLogger(self):
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for handler in self.logger.handlers[:]:
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self.logger.removeHandler(handler)
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handler = logging.FileHandler(self.chunk.logFile)
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formatter = self.Formatter('[%(asctime)s.%(msecs)03d][%(levelname)s] %(message)s', self.dateTimeFormatting)
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handler.setFormatter(formatter)
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self.logger.addHandler(handler)
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def start(self, level):
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# Clear log file
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open(self.chunk.logFile, 'w').close()
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self.configureLogger()
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self.logger.setLevel(self.textToLevel(level))
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self.progressBar = False
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def end(self):
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for handler in self.logger.handlers[:]:
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# Stops the file being locked
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handler.close()
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def makeProgressBar(self, end, message=''):
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assert end > 0
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assert not self.progressBar
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self.progressEnd = end
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self.currentProgressTics = 0
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self.progressBar = True
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with open(self.chunk.logFile, 'a') as f:
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if message:
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f.write(message+'\n')
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f.write('0% 10 20 30 40 50 60 70 80 90 100%\n')
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f.write('|----|----|----|----|----|----|----|----|----|----|\n\n')
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f.close()
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with open(self.chunk.logFile, 'r') as f:
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content = f.read()
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self.progressBarPosition = content.rfind('\n')
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f.close()
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def updateProgressBar(self, value):
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assert self.progressBar
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assert value <= self.progressEnd
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tics = round((value/self.progressEnd)*51)
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with open(self.chunk.logFile, 'r+') as f:
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text = f.read()
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for i in range(tics-self.currentProgressTics):
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text = text[:self.progressBarPosition]+'*'+text[self.progressBarPosition:]
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f.seek(0)
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f.write(text)
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f.close()
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self.currentProgressTics = tics
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def completeProgressBar(self):
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assert self.progressBar
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self.progressBar = False
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def textToLevel(self, text):
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if text == 'critical':
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return logging.CRITICAL
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elif text == 'error':
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return logging.ERROR
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elif text == 'warning':
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return logging.WARNING
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elif text == 'info':
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return logging.INFO
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elif text == 'debug':
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return logging.DEBUG
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else:
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return logging.NOTSET
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runningProcesses = {}
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@atexit.register
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def clearProcessesStatus():
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global runningProcesses
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for k, v in runningProcesses.items():
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v.upgradeStatusTo(Status.KILLED)
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class NodeChunk(BaseObject):
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def __init__(self, node, range, parent=None):
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super(NodeChunk, self).__init__(parent)
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self.node = node
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self.range = range
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self.logManager: LogManager = LogManager(self)
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self._status: StatusData = StatusData(node.name, node.nodeType, node.packageName, node.packageVersion, node.getMrNodeType())
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self.statistics: stats.Statistics = stats.Statistics()
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self.statusFileLastModTime = -1
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self.subprocess = None
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# Notify update in filepaths when node's internal folder changes
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self.node.internalFolderChanged.connect(self.nodeFolderChanged)
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self.execModeNameChanged.connect(self.node.globalExecModeChanged)
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@property
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def index(self):
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return self.range.iteration
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@property
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def name(self):
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if self.range.blockSize:
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return "{}({})".format(self.node.name, self.index)
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else:
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return self.node.name
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@property
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def statusName(self):
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return self._status.status.name
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@property
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def logger(self):
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return self.logManager.logger
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@property
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def execModeName(self):
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return self._status.execMode.name
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def updateStatusFromCache(self):
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"""
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Update node status based on status file content/existence.
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"""
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statusFile = self.statusFile
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oldStatus = self._status.status
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# No status file => reset status to Status.None
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if not os.path.exists(statusFile):
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self.statusFileLastModTime = -1
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self._status.reset()
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self._status.setNodeType(self.node)
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else:
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try:
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with open(statusFile, 'r') as jsonFile:
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statusData = json.load(jsonFile)
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# logging.debug(f"updateStatusFromCache({self.node.name}): From status {self.status.status} to {statusData['status']}")
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self._status.fromDict(statusData)
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self.statusFileLastModTime = os.path.getmtime(statusFile)
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except Exception as e:
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logging.debug(f"updateStatusFromCache({self.node.name}): Error while loading status file {statusFile}: {e}")
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self.statusFileLastModTime = -1
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self._status.reset()
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self._status.setNodeType(self.node)
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if oldStatus != self.status.status:
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self.statusChanged.emit()
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@property
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def statusFile(self):
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if self.range.blockSize == 0:
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return os.path.join(self.node.graph.cacheDir, self.node.internalFolder, "status")
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else:
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return os.path.join(self.node.graph.cacheDir, self.node.internalFolder, str(self.index) + ".status")
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@property
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def statisticsFile(self):
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if self.range.blockSize == 0:
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return os.path.join(self.node.graph.cacheDir, self.node.internalFolder, "statistics")
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else:
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return os.path.join(self.node.graph.cacheDir, self.node.internalFolder, str(self.index) + ".statistics")
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@property
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def logFile(self):
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if self.range.blockSize == 0:
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return os.path.join(self.node.graph.cacheDir, self.node.internalFolder, "log")
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else:
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return os.path.join(self.node.graph.cacheDir, self.node.internalFolder, str(self.index) + ".log")
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def saveStatusFile(self):
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"""
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Write node status on disk.
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"""
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data = self._status.toDict()
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statusFilepath = self.statusFile
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folder = os.path.dirname(statusFilepath)
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os.makedirs(folder, exist_ok=True)
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statusFilepathWriting = getWritingFilepath(statusFilepath)
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with open(statusFilepathWriting, 'w') as jsonFile:
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json.dump(data, jsonFile, indent=4)
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renameWritingToFinalPath(statusFilepathWriting, statusFilepath)
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def upgradeStatusFile(self):
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""" Upgrade node status file based on the current status.
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"""
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self.saveStatusFile()
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self.statusChanged.emit()
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def upgradeStatusTo(self, newStatus, execMode=None):
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if newStatus.value < self._status.status.value:
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logging.warning(f"Downgrade status on node '{self.name}' from {self._status.status} to {newStatus}")
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if execMode is not None:
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self._status.execMode = execMode
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self.execModeNameChanged.emit()
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self._status.status = newStatus
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self.upgradeStatusFile()
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def updateStatisticsFromCache(self):
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"""
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"""
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oldTimes = self.statistics.times
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statisticsFile = self.statisticsFile
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if not os.path.exists(statisticsFile):
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return
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with open(statisticsFile, 'r') as jsonFile:
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statisticsData = json.load(jsonFile)
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self.statistics.fromDict(statisticsData)
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if oldTimes != self.statistics.times:
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self.statisticsChanged.emit()
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def saveStatistics(self):
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data = self.statistics.toDict()
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statisticsFilepath = self.statisticsFile
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folder = os.path.dirname(statisticsFilepath)
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os.makedirs(folder, exist_ok=True)
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statisticsFilepathWriting = getWritingFilepath(statisticsFilepath)
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with open(statisticsFilepathWriting, 'w') as jsonFile:
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json.dump(data, jsonFile, indent=4)
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renameWritingToFinalPath(statisticsFilepathWriting, statisticsFilepath)
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def isAlreadySubmitted(self):
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return self._status.status in (Status.SUBMITTED, Status.RUNNING)
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def isAlreadySubmittedOrFinished(self):
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return self._status.status in (Status.SUBMITTED, Status.RUNNING, Status.SUCCESS)
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def isFinishedOrRunning(self):
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return self._status.status in (Status.SUCCESS, Status.RUNNING)
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def isRunning(self):
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return self._status.status == Status.RUNNING
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def isStopped(self):
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return self._status.status == Status.STOPPED
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def isFinished(self):
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return self._status.status == Status.SUCCESS
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def process(self, forceCompute=False, inCurrentEnv=False):
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if not forceCompute and self._status.status == Status.SUCCESS:
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logging.info("Node chunk already computed: {}".format(self.name))
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return
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# Start the process environment for nodes running in isolation.
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# This only happens once, when the node has the SUBMITTED status.
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# The sub-process will go through this method again, but the node status will have been set to RUNNING.
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if not inCurrentEnv and self.node.getMrNodeType() == MrNodeType.NODE:
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self._processInIsolatedEnvironment()
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return
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global runningProcesses
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runningProcesses[self.name] = self
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self._status.setNode(self.node)
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self._status.initStartCompute()
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self.upgradeStatusFile()
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executionStatus = None
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self.statThread = stats.StatisticsThread(self)
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self.statThread.start()
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try:
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self.node.nodeDesc.processChunk(self)
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# NOTE: this assumes saving the output attributes for each chunk
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self.node.saveOutputAttr()
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executionStatus = Status.SUCCESS
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except Exception:
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self.updateStatusFromCache() # check if the status has been updated by another process
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if self._status.status != Status.STOPPED:
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executionStatus = Status.ERROR
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raise
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except (KeyboardInterrupt, SystemError, GeneratorExit):
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executionStatus = Status.STOPPED
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raise
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finally:
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self._status.setNode(self.node)
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self._status.initEndCompute()
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self.upgradeStatusFile()
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if executionStatus:
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self.upgradeStatusTo(executionStatus)
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logging.info(" - elapsed time: {}".format(self._status.elapsedTimeStr))
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# Ask and wait for the stats thread to stop
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self.statThread.stopRequest()
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self.statThread.join()
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self.statistics = stats.Statistics()
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del runningProcesses[self.name]
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def _processInIsolatedEnvironment(self):
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"""Process this node chunk in the isolated environment defined in the environment configuration."""
|
|
try:
|
|
self._status.setNode(self.node)
|
|
self._status.initIsolatedCompute()
|
|
self.upgradeStatusFile()
|
|
|
|
self.node.nodeDesc.processChunkInEnvironment(self)
|
|
except:
|
|
# status should be already updated by meshroom_compute
|
|
self.updateStatusFromCache()
|
|
if self._status.status not in (Status.ERROR, Status.STOPPED, Status.KILLED):
|
|
# If meshroom_compute has crashed or been killed, the status may have not been set to ERROR.
|
|
# In this particular case, we enforce it from here.
|
|
self.upgradeStatusTo(Status.ERROR)
|
|
raise
|
|
# Update the chunk status.
|
|
self.updateStatusFromCache()
|
|
# Update the output attributes, as any chunk may have modified them.
|
|
self.node.updateOutputAttr()
|
|
|
|
def stopProcess(self):
|
|
if self.isExtern():
|
|
raise ValueError("Cannot stop process: node is computed externally (another instance of Meshroom)")
|
|
|
|
# Ensure that we are up-to-date
|
|
self.updateStatusFromCache()
|
|
|
|
if self._status.status != Status.RUNNING:
|
|
# When we stop the process of a node with multiple chunks, the Node function will call the stop function of each chunk.
|
|
# So, the chunck status could be SUBMITTED, RUNNING or ERROR.
|
|
|
|
if self._status.status is Status.SUBMITTED:
|
|
self.upgradeStatusTo(Status.NONE)
|
|
elif self._status.status in (Status.ERROR, Status.STOPPED, Status.KILLED, Status.SUCCESS, Status.NONE):
|
|
# Nothing to do, the computation is already stopped.
|
|
pass
|
|
else:
|
|
logging.debug(f"Cannot stop process: node is not running (status is: {self._status.status}).")
|
|
return
|
|
|
|
self.node.nodeDesc.stopProcess(self)
|
|
|
|
# Update the status to get latest information before changing it
|
|
self.updateStatusFromCache()
|
|
self.upgradeStatusTo(Status.STOPPED)
|
|
|
|
def isExtern(self):
|
|
""" The computation is managed externally by another instance of Meshroom.
|
|
In the ambiguous case of an isolated environment, it is considered as local as we can stop it (if it is run from the current Meshroom instance).
|
|
"""
|
|
if self._status.execMode == ExecMode.EXTERN:
|
|
return True
|
|
uid = self._status.submitterSessionUid if self.node.getMrNodeType() == MrNodeType.NODE else self._status.sessionUid
|
|
return uid != meshroom.core.sessionUid
|
|
|
|
statusChanged = Signal()
|
|
status = Property(Variant, lambda self: self._status, notify=statusChanged)
|
|
statusName = Property(str, statusName.fget, notify=statusChanged)
|
|
execModeNameChanged = Signal()
|
|
execModeName = Property(str, execModeName.fget, notify=execModeNameChanged)
|
|
statisticsChanged = Signal()
|
|
|
|
nodeFolderChanged = Signal()
|
|
statusFile = Property(str, statusFile.fget, notify=nodeFolderChanged)
|
|
logFile = Property(str, logFile.fget, notify=nodeFolderChanged)
|
|
statisticsFile = Property(str, statisticsFile.fget, notify=nodeFolderChanged)
|
|
|
|
nodeName = Property(str, lambda self: self.node.name, constant=True)
|
|
statusNodeName = Property(str, lambda self: self._status.nodeName, notify=statusChanged)
|
|
|
|
elapsedTime = Property(float, lambda self: self._status.elapsedTime, notify=statusChanged)
|
|
|
|
|
|
# Simple structure for storing node position
|
|
Position = namedtuple("Position", ["x", "y"])
|
|
# Initialize default coordinates values to 0
|
|
Position.__new__.__defaults__ = (0,) * len(Position._fields)
|
|
|
|
|
|
class BaseNode(BaseObject):
|
|
"""
|
|
Base Abstract class for Graph nodes.
|
|
"""
|
|
|
|
# Regexp handling complex attribute names with recursive understanding of Lists and Groups
|
|
# i.e: a.b, a[0], a[0].b.c[1]
|
|
attributeRE = re.compile(r'\.?(?P<name>\w+)(?:\[(?P<index>\d+)\])?')
|
|
|
|
def __init__(self, nodeType, position=None, parent=None, uid=None, **kwargs):
|
|
"""
|
|
Create a new Node instance based on the given node description.
|
|
Any other keyword argument will be used to initialize this node's attributes.
|
|
|
|
Args:
|
|
nodeDesc (desc.Node): the node description for this node
|
|
parent (BaseObject): this Node's parent
|
|
**kwargs: attributes values
|
|
"""
|
|
super(BaseNode, self).__init__(parent)
|
|
self._nodeType = nodeType
|
|
self.nodeDesc = None
|
|
|
|
# instantiate node description if nodeType is valid
|
|
if nodeType in meshroom.core.nodesDesc:
|
|
self.nodeDesc = meshroom.core.nodesDesc[nodeType]()
|
|
|
|
self.packageName = self.packageVersion = ""
|
|
self._internalFolder = ""
|
|
self._sourceCodeFolder = ""
|
|
|
|
# temporary unique name for this node
|
|
self._name = f"_{nodeType}_{uuid.uuid1()}"
|
|
self.graph = None
|
|
self.dirty = True # whether this node's outputs must be re-evaluated on next Graph update
|
|
self._chunks = ListModel(parent=self)
|
|
self._uid = uid
|
|
self._cmdVars = {}
|
|
self._size = 0
|
|
self._position = position or Position()
|
|
self._attributes = DictModel(keyAttrName='name', parent=self)
|
|
self._internalAttributes = DictModel(keyAttrName='name', parent=self)
|
|
self.invalidatingAttributes = set()
|
|
self._alive = True # for QML side to know if the node can be used or is going to be deleted
|
|
self._locked = False
|
|
self._duplicates = ListModel(parent=self) # list of nodes with the same uid
|
|
self._hasDuplicates = False
|
|
|
|
self.globalStatusChanged.connect(self.updateDuplicatesStatusAndLocked)
|
|
|
|
def __getattr__(self, k):
|
|
try:
|
|
# Throws exception if not in prototype chain
|
|
return object.__getattribute__(self, k)
|
|
except AttributeError as e:
|
|
try:
|
|
return self.attribute(k)
|
|
except KeyError:
|
|
raise e
|
|
|
|
def getMrNodeType(self):
|
|
if self.isCompatibilityNode:
|
|
return MrNodeType.NONE
|
|
return self.nodeDesc.getMrNodeType()
|
|
|
|
def getName(self):
|
|
return self._name
|
|
|
|
def getDefaultLabel(self):
|
|
return self.nameToLabel(self._name)
|
|
|
|
def getLabel(self):
|
|
"""
|
|
Returns:
|
|
str: the user-provided label if it exists, the high-level label of this node otherwise
|
|
"""
|
|
if self.hasInternalAttribute("label"):
|
|
label = self.internalAttribute("label").value.strip()
|
|
if label:
|
|
return label
|
|
return self.getDefaultLabel()
|
|
|
|
def getColor(self):
|
|
"""
|
|
Returns:
|
|
str: the user-provided custom color of the node if it exists, empty string otherwise
|
|
"""
|
|
if self.hasInternalAttribute("color"):
|
|
return self.internalAttribute("color").value.strip()
|
|
return ""
|
|
|
|
def getInvalidationMessage(self):
|
|
"""
|
|
Returns:
|
|
str: the invalidation message on the node if it exists, empty string otherwise
|
|
"""
|
|
if self.hasInternalAttribute("invalidation"):
|
|
return self.internalAttribute("invalidation").value
|
|
return ""
|
|
|
|
def getComment(self):
|
|
"""
|
|
Returns:
|
|
str: the comments on the node if they exist, empty string otherwise
|
|
"""
|
|
if self.hasInternalAttribute("comment"):
|
|
return self.internalAttribute("comment").value
|
|
return ""
|
|
|
|
@Slot(str, result=str)
|
|
def nameToLabel(self, name):
|
|
"""
|
|
Returns:
|
|
str: the high-level label from the technical node name
|
|
"""
|
|
t, idx = name.split("_")
|
|
return "{}{}".format(t, idx if int(idx) > 1 else "")
|
|
|
|
def getDocumentation(self):
|
|
if not self.nodeDesc:
|
|
return ""
|
|
return self.nodeDesc.documentation
|
|
|
|
@property
|
|
def packageFullName(self):
|
|
return '-'.join([self.packageName, self.packageVersion])
|
|
|
|
@Slot(str, result=Attribute)
|
|
def attribute(self, name):
|
|
att = None
|
|
# Complex name indicating group or list attribute
|
|
if '[' in name or '.' in name:
|
|
p = self.attributeRE.findall(name)
|
|
|
|
for n, idx in p:
|
|
# first step: get root attribute
|
|
if att is None:
|
|
att = self._attributes.get(n)
|
|
else:
|
|
# get child Attribute in Group
|
|
assert isinstance(att, GroupAttribute)
|
|
att = att.value.get(n)
|
|
if idx != '':
|
|
# get child Attribute in List
|
|
assert isinstance(att, ListAttribute)
|
|
att = att.value.at(int(idx))
|
|
else:
|
|
att = self._attributes.getr(name)
|
|
return att
|
|
|
|
@Slot(str, result=Attribute)
|
|
def internalAttribute(self, name):
|
|
# No group or list attributes for internal attributes
|
|
# The internal attribute itself can be returned directly
|
|
return self._internalAttributes.get(name)
|
|
|
|
def setInternalAttributeValues(self, values):
|
|
# initialize internal attribute values
|
|
for k, v in values.items():
|
|
attr = self.internalAttribute(k)
|
|
attr.value = v
|
|
|
|
def getAttributes(self):
|
|
return self._attributes
|
|
|
|
def getInternalAttributes(self):
|
|
return self._internalAttributes
|
|
|
|
@Slot(str, result=bool)
|
|
def hasAttribute(self, name):
|
|
# Complex name indicating group or list attribute: parse it and get the
|
|
# first output element to check for the attribute's existence
|
|
if "[" in name or "." in name:
|
|
p = self.attributeRE.findall(name)
|
|
return p[0][0] in self._attributes.keys() or p[0][1] in self._attributes.keys()
|
|
return name in self._attributes.keys()
|
|
|
|
@Slot(str, result=bool)
|
|
def hasInternalAttribute(self, name):
|
|
return name in self._internalAttributes.keys()
|
|
|
|
def _applyExpr(self):
|
|
for attr in self._attributes:
|
|
attr._applyExpr()
|
|
|
|
@property
|
|
def nodeType(self):
|
|
return self._nodeType
|
|
|
|
@property
|
|
def position(self):
|
|
""" Get node position. """
|
|
return self._position
|
|
|
|
@position.setter
|
|
def position(self, value):
|
|
""" Set node position.
|
|
|
|
Args:
|
|
value (Position): target position
|
|
"""
|
|
if self._position == value:
|
|
return
|
|
self._position = value
|
|
self.positionChanged.emit()
|
|
|
|
@property
|
|
def alive(self):
|
|
return self._alive
|
|
|
|
@alive.setter
|
|
def alive(self, value):
|
|
if self._alive == value:
|
|
return
|
|
self._alive = value
|
|
self.aliveChanged.emit()
|
|
|
|
@property
|
|
def depth(self):
|
|
return self.graph.getDepth(self)
|
|
|
|
@property
|
|
def minDepth(self):
|
|
return self.graph.getDepth(self, minimal=True)
|
|
|
|
@property
|
|
def valuesFile(self):
|
|
return os.path.join(self.graph.cacheDir, self.internalFolder, 'values')
|
|
|
|
def getInputNodes(self, recursive, dependenciesOnly):
|
|
return self.graph.getInputNodes(self, recursive=recursive, dependenciesOnly=dependenciesOnly)
|
|
|
|
def getOutputNodes(self, recursive, dependenciesOnly):
|
|
return self.graph.getOutputNodes(self, recursive=recursive, dependenciesOnly=dependenciesOnly)
|
|
|
|
def toDict(self):
|
|
pass
|
|
|
|
def _computeUid(self):
|
|
""" Compute node UID by combining associated attributes' UIDs. """
|
|
# If there is no invalidating attribute, then the computation of the UID should not go through as
|
|
# it will only include the node type
|
|
if not self.invalidatingAttributes:
|
|
return
|
|
|
|
# UID is computed by hashing the sorted list of tuple (name, value) of all attributes impacting this UID
|
|
uidAttributes = []
|
|
for attr in self.invalidatingAttributes:
|
|
if not attr.enabled:
|
|
continue # Disabled params do not contribute to the uid
|
|
dynamicOutputAttr = attr.isLink and attr.getLinkParam(recursive=True).desc.isDynamicValue
|
|
# For dynamic output attributes, the UID does not depend on the attribute value.
|
|
# In particular, when loading a project file, the UIDs are updated first,
|
|
# and the node status and the dynamic output values are not yet loaded,
|
|
# so we should not read the attribute value.
|
|
if not dynamicOutputAttr and attr.value == attr.uidIgnoreValue:
|
|
continue # For non-dynamic attributes, check if the value should be ignored
|
|
uidAttributes.append((attr.getName(), attr.uid()))
|
|
uidAttributes.sort()
|
|
|
|
# Adding the node type prevents ending up with two identical UIDs for different node types
|
|
# that have the exact same list of attributes
|
|
uidAttributes.append(self.nodeType)
|
|
self._uid = hashValue(uidAttributes)
|
|
|
|
def _buildCmdVars(self):
|
|
def _buildAttributeCmdVars(cmdVars, name, attr):
|
|
if attr.enabled:
|
|
group = attr.attributeDesc.group(attr.node) \
|
|
if isinstance(attr.attributeDesc.group, types.FunctionType) else attr.attributeDesc.group
|
|
if group is not None:
|
|
# If there is a valid command line "group"
|
|
v = attr.getValueStr(withQuotes=True)
|
|
cmdVars[name] = "--{name} {value}".format(name=name, value=v)
|
|
# xxValue is exposed without quotes to allow to compose expressions
|
|
cmdVars[name + "Value"] = attr.getValueStr(withQuotes=False)
|
|
|
|
# List elements may give a fully empty string and will not be sent to the command line.
|
|
# String attributes will return only quotes if it is empty and thus will be send to the command line.
|
|
# But a List of string containing 1 element,
|
|
# and this element is an empty string will also return quotes and will be sent to the command line.
|
|
if v:
|
|
cmdVars[group] = cmdVars.get(group, "") + " " + cmdVars[name]
|
|
elif isinstance(attr, GroupAttribute):
|
|
assert isinstance(attr.value, DictModel)
|
|
# If the GroupAttribute is not set in a single command line argument,
|
|
# the sub-attributes may need to be exposed individually
|
|
for v in attr._value:
|
|
_buildAttributeCmdVars(cmdVars, v.name, v)
|
|
|
|
""" Generate command variables using input attributes and resolved output attributes names and values. """
|
|
self._cmdVars["uid"] = self._uid
|
|
self._cmdVars["nodeCacheFolder"] = self.internalFolder
|
|
self._cmdVars["nodeSourceCodeFolder"] = self.sourceCodeFolder
|
|
|
|
# Evaluate input params
|
|
for name, attr in self._attributes.objects.items():
|
|
if attr.isOutput:
|
|
continue # skip outputs
|
|
_buildAttributeCmdVars(self._cmdVars, name, attr)
|
|
|
|
# For updating output attributes invalidation values
|
|
cmdVarsNoCache = self._cmdVars.copy()
|
|
cmdVarsNoCache["cache"] = ""
|
|
|
|
# Use "self._internalFolder" instead of "self.internalFolder" because we do not want it to be
|
|
# resolved with the {cache} information ("self.internalFolder" resolves "self._internalFolder")
|
|
cmdVarsNoCache["nodeCacheFolder"] = self._internalFolder.format(**cmdVarsNoCache)
|
|
|
|
# Evaluate output params
|
|
for name, attr in self._attributes.objects.items():
|
|
if attr.isInput:
|
|
continue # skip inputs
|
|
|
|
# Apply expressions for File attributes
|
|
if attr.attributeDesc.isExpression:
|
|
defaultValue = ""
|
|
# Do not evaluate expression for disabled attributes
|
|
# (the expression may refer to other attributes that are not defined)
|
|
if attr.enabled:
|
|
try:
|
|
defaultValue = attr.defaultValue()
|
|
except AttributeError:
|
|
# If we load an old scene, the lambda associated to the 'value' could try to access other
|
|
# params that could not exist yet
|
|
logging.warning('Invalid lambda evaluation for "{nodeName}.{attrName}"'.
|
|
format(nodeName=self.name, attrName=attr.name))
|
|
if defaultValue is not None:
|
|
try:
|
|
attr.value = defaultValue.format(**self._cmdVars)
|
|
attr._invalidationValue = defaultValue.format(**cmdVarsNoCache)
|
|
except KeyError as e:
|
|
logging.warning('Invalid expression with missing key on "{nodeName}.{attrName}" with '
|
|
'value "{defaultValue}".\nError: {err}'.
|
|
format(nodeName=self.name, attrName=attr.name, defaultValue=defaultValue,
|
|
err=str(e)))
|
|
except ValueError as e:
|
|
logging.warning('Invalid expression value on "{nodeName}.{attrName}" with value '
|
|
'"{defaultValue}".\nError: {err}'.
|
|
format(nodeName=self.name, attrName=attr.name, defaultValue=defaultValue,
|
|
err=str(e)))
|
|
|
|
v = attr.getValueStr(withQuotes=True)
|
|
|
|
self._cmdVars[name] = '--{name} {value}'.format(name=name, value=v)
|
|
# xxValue is exposed without quotes to allow to compose expressions
|
|
self._cmdVars[name + 'Value'] = attr.getValueStr(withQuotes=False)
|
|
|
|
if v:
|
|
self._cmdVars[attr.attributeDesc.group] = self._cmdVars.get(attr.attributeDesc.group, '') + \
|
|
' ' + self._cmdVars[name]
|
|
|
|
@property
|
|
def isParallelized(self):
|
|
return bool(self.nodeDesc.parallelization) if meshroom.useMultiChunks else False
|
|
|
|
@property
|
|
def nbParallelizationBlocks(self):
|
|
return len(self._chunks)
|
|
|
|
def hasStatus(self, status):
|
|
if not self._chunks:
|
|
return (status == Status.INPUT)
|
|
for chunk in self._chunks:
|
|
if chunk.status.status != status:
|
|
return False
|
|
return True
|
|
|
|
def _isComputed(self):
|
|
if not self.isComputable:
|
|
return True
|
|
return self.hasStatus(Status.SUCCESS)
|
|
|
|
def _isComputable(self):
|
|
return self.getGlobalStatus() != Status.INPUT
|
|
|
|
def clearData(self):
|
|
""" Delete this Node internal folder.
|
|
Status will be reset to Status.NONE
|
|
"""
|
|
if self.internalFolder and os.path.exists(self.internalFolder):
|
|
try:
|
|
shutil.rmtree(self.internalFolder)
|
|
except Exception as e:
|
|
# We could get some "Device or resource busy" on .nfs file while removing the folder on linux network.
|
|
# On windows, some output files may be open for visualization and the removal will fail.
|
|
# On both cases, we can ignore it.
|
|
logging.warning(f"Failed to remove internal folder: '{self.internalFolder}'. Error: {e}.")
|
|
self.updateStatusFromCache()
|
|
|
|
@Slot(result=str)
|
|
def getStartDateTime(self):
|
|
""" Return the date (str) of the first running chunk """
|
|
dateTime = [chunk._status.startDateTime for chunk in self._chunks if chunk._status.status
|
|
not in (Status.NONE, Status.SUBMITTED) and chunk._status.startDateTime != ""]
|
|
return min(dateTime) if len(dateTime) != 0 else ""
|
|
|
|
def isAlreadySubmitted(self):
|
|
for chunk in self._chunks:
|
|
if chunk.isAlreadySubmitted():
|
|
return True
|
|
return False
|
|
|
|
def isAlreadySubmittedOrFinished(self):
|
|
for chunk in self._chunks:
|
|
if not chunk.isAlreadySubmittedOrFinished():
|
|
return False
|
|
return True
|
|
|
|
@Slot(result=bool)
|
|
def isSubmittedOrRunning(self):
|
|
""" Return True if all chunks are at least submitted and there is one running chunk, False otherwise. """
|
|
if not self.isAlreadySubmittedOrFinished():
|
|
return False
|
|
for chunk in self._chunks:
|
|
if chunk.isRunning():
|
|
return True
|
|
return False
|
|
|
|
@Slot(result=bool)
|
|
def isRunning(self):
|
|
""" Return True if at least one chunk of this Node is running, False otherwise. """
|
|
return any(chunk.isRunning() for chunk in self._chunks)
|
|
|
|
@Slot(result=bool)
|
|
def isFinishedOrRunning(self):
|
|
""" Return True if all chunks of this Node is either finished or running, False otherwise. """
|
|
return all(chunk.isFinishedOrRunning() for chunk in self._chunks)
|
|
|
|
@Slot(result=bool)
|
|
def isPartiallyFinished(self):
|
|
""" Return True is at least one chunk of this Node is finished, False otherwise. """
|
|
return any(chunk.isFinished() for chunk in self._chunks)
|
|
|
|
def alreadySubmittedChunks(self):
|
|
return [ch for ch in self._chunks if ch.isAlreadySubmitted()]
|
|
|
|
def isExtern(self):
|
|
""" Return True if at least one chunk of this Node has an external execution mode, False otherwise.
|
|
|
|
It is not enough to check whether the first chunk's execution mode is external, because computations
|
|
may have been started locally, interrupted, and restarted externally. In that case, if the first
|
|
chunk has completed locally before the computations were interrupted, its execution mode will always
|
|
be local, even if computations resume externally.
|
|
"""
|
|
return any(chunk.isExtern() for chunk in self._chunks)
|
|
|
|
@Slot()
|
|
def clearSubmittedChunks(self):
|
|
""" Reset all submitted chunks to Status.NONE. This method should be used to clear inconsistent status
|
|
if a computation failed without informing the graph.
|
|
|
|
Warnings:
|
|
This must be used with caution. This could lead to inconsistent node status
|
|
if the graph is still being computed.
|
|
"""
|
|
for chunk in self._chunks:
|
|
if chunk.isAlreadySubmitted():
|
|
chunk.upgradeStatusTo(Status.NONE, ExecMode.NONE)
|
|
|
|
def clearLocallySubmittedChunks(self):
|
|
""" Reset all locally submitted chunks to Status.NONE. """
|
|
for chunk in self._chunks:
|
|
if chunk.isAlreadySubmitted() and not chunk.isExtern():
|
|
chunk.upgradeStatusTo(Status.NONE, ExecMode.NONE)
|
|
|
|
def upgradeStatusTo(self, newStatus):
|
|
"""
|
|
Upgrade node to the given status and save it on disk.
|
|
"""
|
|
for chunk in self._chunks:
|
|
chunk.upgradeStatusTo(newStatus)
|
|
|
|
def updateStatisticsFromCache(self):
|
|
for chunk in self._chunks:
|
|
chunk.updateStatisticsFromCache()
|
|
|
|
def _updateChunks(self):
|
|
pass
|
|
|
|
def _getAttributeChangedCallback(self, attr: Attribute) -> Optional[Callable]:
|
|
"""Get the node descriptor-defined value changed callback associated to `attr` if any."""
|
|
|
|
# Callbacks cannot be defined on nested attributes.
|
|
if attr.root is not None:
|
|
return None
|
|
|
|
attrCapitalizedName = attr.name[:1].upper() + attr.name[1:]
|
|
callbackName = f"on{attrCapitalizedName}Changed"
|
|
|
|
callback = getattr(self.nodeDesc, callbackName, None)
|
|
return callback if callback and callable(callback) else None
|
|
|
|
def _onAttributeChanged(self, attr: Attribute):
|
|
"""
|
|
When an attribute value has changed, a specific function can be defined in the descriptor and be called.
|
|
|
|
Args:
|
|
attr: The Attribute that has changed.
|
|
"""
|
|
|
|
if self.isCompatibilityNode:
|
|
# Compatibility nodes are not meant to be updated.
|
|
return
|
|
|
|
if attr.isOutput and not self.isInputNode:
|
|
# Ignore changes on output attributes for non-input nodes
|
|
# as they are updated during the node's computation.
|
|
# And we do not want notifications during the graph processing.
|
|
return
|
|
|
|
if attr.value is None:
|
|
# Discard dynamic values depending on the graph processing.
|
|
return
|
|
|
|
if self.graph and self.graph.isLoading:
|
|
# Do not trigger attribute callbacks during the graph loading.
|
|
return
|
|
|
|
callback = self._getAttributeChangedCallback(attr)
|
|
|
|
if callback:
|
|
callback(self)
|
|
|
|
if self.graph:
|
|
# If we are in a graph, propagate the notification to the connected output attributes
|
|
for edge in self.graph.outEdges(attr):
|
|
edge.dst.valueChanged.emit()
|
|
|
|
def onAttributeClicked(self, attr):
|
|
""" When an attribute is clicked, a specific function can be defined in the descriptor and be called.
|
|
|
|
Args:
|
|
attr (Attribute): attribute that has been clicked
|
|
"""
|
|
paramName = attr.name[:1].upper() + attr.name[1:]
|
|
methodName = f'on{paramName}Clicked'
|
|
if hasattr(self.nodeDesc, methodName):
|
|
m = getattr(self.nodeDesc, methodName)
|
|
if callable(m):
|
|
m(self)
|
|
|
|
def updateInternals(self, cacheDir=None):
|
|
""" Update Node's internal parameters and output attributes.
|
|
|
|
This method is called when:
|
|
- an input parameter is modified
|
|
- the graph main cache directory is changed
|
|
|
|
Args:
|
|
cacheDir (str): (optional) override graph's cache directory with custom path
|
|
"""
|
|
if self.nodeDesc:
|
|
self.nodeDesc.update(self)
|
|
|
|
for attr in self._attributes:
|
|
attr.updateInternals()
|
|
|
|
# Update chunks splitting
|
|
self._updateChunks()
|
|
# Retrieve current internal folder (if possible)
|
|
try:
|
|
folder = self.internalFolder
|
|
except KeyError:
|
|
folder = ''
|
|
|
|
# Update command variables / output attributes
|
|
self._cmdVars = {
|
|
"cache": cacheDir or self.graph.cacheDir,
|
|
"nodeType": self.nodeType,
|
|
"nodeCacheFolder": self._internalFolder,
|
|
"nodeSourceCodeFolder": self.sourceCodeFolder
|
|
}
|
|
self._computeUid()
|
|
self._buildCmdVars()
|
|
if self.nodeDesc:
|
|
self.nodeDesc.postUpdate(self)
|
|
# Notify internal folder change if needed
|
|
if self.internalFolder != folder:
|
|
self.internalFolderChanged.emit()
|
|
|
|
def updateInternalAttributes(self):
|
|
self.internalAttributesChanged.emit()
|
|
|
|
@property
|
|
def internalFolder(self):
|
|
return self._internalFolder.format(**self._cmdVars)
|
|
|
|
@property
|
|
def sourceCodeFolder(self):
|
|
return self._sourceCodeFolder
|
|
|
|
def updateStatusFromCache(self):
|
|
"""
|
|
Update node status based on status file content/existence.
|
|
"""
|
|
s = self.globalStatus
|
|
for chunk in self._chunks:
|
|
chunk.updateStatusFromCache()
|
|
# logging.warning(f"updateStatusFromCache: {self.name}, status: {s} => {self.globalStatus}")
|
|
self.updateOutputAttr()
|
|
|
|
def submit(self, forceCompute=False):
|
|
for chunk in self._chunks:
|
|
if forceCompute or chunk.status.status != Status.SUCCESS:
|
|
chunk._status.setNode(self)
|
|
chunk._status.initExternSubmit()
|
|
chunk.upgradeStatusFile()
|
|
|
|
def beginSequence(self, forceCompute=False):
|
|
for chunk in self._chunks:
|
|
if forceCompute or (chunk.status.status not in (Status.RUNNING, Status.SUCCESS)):
|
|
chunk._status.setNode(self)
|
|
chunk._status.initLocalSubmit()
|
|
chunk.upgradeStatusFile()
|
|
|
|
def processIteration(self, iteration):
|
|
self._chunks[iteration].process()
|
|
|
|
def preprocess(self):
|
|
# Invoke the Node Description's pre-process for the Client Node to prepare its processing
|
|
self.nodeDesc.preprocess(self)
|
|
|
|
def process(self, forceCompute=False, inCurrentEnv=False):
|
|
for chunk in self._chunks:
|
|
chunk.process(forceCompute, inCurrentEnv)
|
|
|
|
def postprocess(self):
|
|
# Invoke the post process on Client Node to execute after the processing on the node is completed
|
|
self.nodeDesc.postprocess(self)
|
|
|
|
def updateOutputAttr(self):
|
|
if not self.nodeDesc:
|
|
return
|
|
if not self.nodeDesc.hasDynamicOutputAttribute:
|
|
return
|
|
# logging.warning(f"updateOutputAttr: {self.name}, status: {self.globalStatus}")
|
|
if Status.SUCCESS in [c._status.status for c in self.getChunks()]:
|
|
self.loadOutputAttr()
|
|
else:
|
|
self.resetOutputAttr()
|
|
|
|
def resetOutputAttr(self):
|
|
if not self.nodeDesc.hasDynamicOutputAttribute:
|
|
return
|
|
# logging.warning("resetOutputAttr: {}".format(self.name))
|
|
for output in self.nodeDesc.outputs:
|
|
if output.isDynamicValue:
|
|
if self.hasAttribute(output.name):
|
|
self.attribute(output.name).value = None
|
|
else:
|
|
logging.warning(f"resetOutputAttr: Missing dynamic output attribute: {self.name}.{output.name}")
|
|
|
|
def loadOutputAttr(self):
|
|
""" Load output attributes with dynamic values from a values.json file.
|
|
"""
|
|
if not self.nodeDesc.hasDynamicOutputAttribute:
|
|
return
|
|
valuesFile = self.valuesFile
|
|
if not os.path.exists(valuesFile):
|
|
logging.warning("No output attr file: {}".format(valuesFile))
|
|
return
|
|
|
|
# logging.warning("load output attr: {}, value: {}".format(self.name, valuesFile))
|
|
with open(valuesFile, 'r') as jsonFile:
|
|
data = json.load(jsonFile)
|
|
|
|
# logging.warning(data)
|
|
for output in self.nodeDesc.outputs:
|
|
if output.isDynamicValue:
|
|
if self.hasAttribute(output.name) and output.name in data:
|
|
self.attribute(output.name).value = data[output.name]
|
|
else:
|
|
if not self.hasAttribute(output.name):
|
|
logging.warning(f"loadOutputAttr: Missing dynamic output attribute. Node={self.name}, "
|
|
f"Attribute={output.name}")
|
|
if output.name not in data:
|
|
logging.warning(f"loadOutputAttr: Missing dynamic output value in file. Node={self.name}, "
|
|
f"Attribute={output.name}, File={valuesFile}, Data keys={data.keys()}")
|
|
|
|
def saveOutputAttr(self):
|
|
""" Save output attributes with dynamic values into a values.json file.
|
|
"""
|
|
if not self.nodeDesc.hasDynamicOutputAttribute:
|
|
return
|
|
data = {}
|
|
for output in self.nodeDesc.outputs:
|
|
if output.isDynamicValue:
|
|
if self.hasAttribute(output.name):
|
|
data[output.name] = self.attribute(output.name).value
|
|
else:
|
|
logging.warning(f"saveOutputAttr: Missing dynamic output attribute: {self.name}.{output.name}")
|
|
|
|
valuesFile = self.valuesFile
|
|
# logging.warning("save output attr: {}, value: {}".format(self.name, valuesFile))
|
|
valuesFilepathWriting = getWritingFilepath(valuesFile)
|
|
with open(valuesFilepathWriting, 'w') as jsonFile:
|
|
json.dump(data, jsonFile, indent=4)
|
|
renameWritingToFinalPath(valuesFilepathWriting, valuesFile)
|
|
|
|
def endSequence(self):
|
|
pass
|
|
|
|
def stopComputation(self):
|
|
""" Stop the computation of this node. """
|
|
for chunk in self._chunks.values():
|
|
chunk.stopProcess()
|
|
|
|
def getGlobalStatus(self):
|
|
"""
|
|
Get node global status based on the status of its chunks.
|
|
|
|
Returns:
|
|
Status: the node global status
|
|
"""
|
|
if isinstance(self.nodeDesc, desc.InputNode):
|
|
return Status.INPUT
|
|
if not self._chunks:
|
|
return Status.NONE
|
|
if len( self._chunks) == 1:
|
|
return self._chunks[0].status.status
|
|
|
|
chunksStatus = [chunk.status.status for chunk in self._chunks]
|
|
|
|
anyOf = (Status.ERROR, Status.STOPPED, Status.KILLED,
|
|
Status.RUNNING, Status.SUBMITTED)
|
|
allOf = (Status.SUCCESS,)
|
|
|
|
for status in anyOf:
|
|
if any(s == status for s in chunksStatus):
|
|
return status
|
|
for status in allOf:
|
|
if all(s == status for s in chunksStatus):
|
|
return status
|
|
|
|
return Status.NONE
|
|
|
|
@Slot(result=StatusData)
|
|
def getFusedStatus(self):
|
|
if not self._chunks:
|
|
return StatusData()
|
|
if len(self._chunks) == 1:
|
|
return self._chunks[0].status
|
|
fusedStatus = StatusData()
|
|
fusedStatus.fromDict(self._chunks[0].status.toDict())
|
|
for chunk in self._chunks[1:]:
|
|
fusedStatus.merge(chunk.status)
|
|
fusedStatus.status = self.getGlobalStatus()
|
|
return fusedStatus
|
|
|
|
@Slot(result=StatusData)
|
|
def getRecursiveFusedStatus(self):
|
|
fusedStatus = self.getFusedStatus()
|
|
nodes = self.getInputNodes(recursive=True, dependenciesOnly=True)
|
|
for node in nodes:
|
|
fusedStatus.merge(node.fusedStatus)
|
|
return fusedStatus
|
|
|
|
def _isCompatibilityNode(self):
|
|
return False
|
|
|
|
def _isInputNode(self):
|
|
return isinstance(self.nodeDesc, desc.InputNode)
|
|
|
|
@property
|
|
def globalExecMode(self):
|
|
return self._chunks.at(0).execModeName
|
|
|
|
def getChunks(self) -> list[NodeChunk]:
|
|
return self._chunks
|
|
|
|
def getSize(self):
|
|
return self._size
|
|
|
|
def setSize(self, value):
|
|
if self._size == value:
|
|
return
|
|
self._size = value
|
|
self.sizeChanged.emit()
|
|
|
|
def __repr__(self):
|
|
return self.name
|
|
|
|
def getLocked(self):
|
|
return self._locked
|
|
|
|
def setLocked(self, lock):
|
|
if self._locked == lock:
|
|
return
|
|
self._locked = lock
|
|
self.lockedChanged.emit()
|
|
|
|
@Slot()
|
|
def updateDuplicatesStatusAndLocked(self):
|
|
""" Update status of duplicate nodes without any latency and update locked. """
|
|
if self.isMainNode():
|
|
for node in self._duplicates:
|
|
node.updateStatusFromCache()
|
|
|
|
self.updateLocked()
|
|
|
|
def updateLocked(self):
|
|
currentStatus = self.getGlobalStatus()
|
|
|
|
lockedStatus = (Status.RUNNING, Status.SUBMITTED)
|
|
|
|
# Unlock required nodes if the current node changes to Error, Stopped or None
|
|
# Warning: we must handle some specific cases for global start/stop
|
|
if self._locked and currentStatus in (Status.ERROR, Status.STOPPED, Status.NONE):
|
|
self.setLocked(False)
|
|
inputNodes = self.getInputNodes(recursive=True, dependenciesOnly=True)
|
|
|
|
for node in inputNodes:
|
|
if node.getGlobalStatus() == Status.RUNNING:
|
|
# Return without unlocking if at least one input node is running
|
|
# Example: using Cancel Computation on a submitted node
|
|
return
|
|
for node in inputNodes:
|
|
node.setLocked(False)
|
|
return
|
|
|
|
# Avoid useless travel through nodes
|
|
# For instance: when loading a scene with successful nodes
|
|
if not self._locked and currentStatus == Status.SUCCESS:
|
|
return
|
|
|
|
if currentStatus == Status.SUCCESS:
|
|
# At this moment, the node is necessarily locked because of previous if statement
|
|
inputNodes = self.getInputNodes(recursive=True, dependenciesOnly=True)
|
|
outputNodes = self.getOutputNodes(recursive=True, dependenciesOnly=True)
|
|
stayLocked = None
|
|
|
|
# Check if at least one dependentNode is submitted or currently running
|
|
for node in outputNodes:
|
|
if node.getGlobalStatus() in lockedStatus and node.isMainNode():
|
|
stayLocked = True
|
|
break
|
|
if not stayLocked:
|
|
self.setLocked(False)
|
|
# Unlock every input node
|
|
for node in inputNodes:
|
|
node.setLocked(False)
|
|
return
|
|
elif currentStatus in lockedStatus and self.isMainNode():
|
|
self.setLocked(True)
|
|
inputNodes = self.getInputNodes(recursive=True, dependenciesOnly=True)
|
|
for node in inputNodes:
|
|
node.setLocked(True)
|
|
return
|
|
|
|
self.setLocked(False)
|
|
|
|
def updateDuplicates(self, nodesPerUid):
|
|
""" Update the list of duplicate nodes (sharing the same UID). """
|
|
if not nodesPerUid or not self._uid:
|
|
if len(self._duplicates) > 0:
|
|
self._duplicates.clear()
|
|
self._hasDuplicates = False
|
|
self.hasDuplicatesChanged.emit()
|
|
return
|
|
|
|
newList = [node for node in nodesPerUid.get(self._uid) if node != self]
|
|
|
|
# If number of elements in both lists are identical,
|
|
# we must check if their content is the same
|
|
if len(newList) == len(self._duplicates):
|
|
newListName = set([node.name for node in newList])
|
|
oldListName = set([node.name for node in self._duplicates.values()])
|
|
|
|
# If strict equality between both sets,
|
|
# there is no need to set the new list
|
|
if newListName == oldListName:
|
|
return
|
|
|
|
# Set the newList
|
|
self._duplicates.setObjectList(newList)
|
|
# Emit a specific signal 'hasDuplicates' to avoid extra binding
|
|
# re-evaluation when the number of duplicates has changed
|
|
if bool(len(newList)) != self._hasDuplicates:
|
|
self._hasDuplicates = bool(len(newList))
|
|
self.hasDuplicatesChanged.emit()
|
|
|
|
def statusInThisSession(self) -> bool:
|
|
if not self._chunks:
|
|
return False
|
|
for chunk in self._chunks:
|
|
if chunk.status.sessionUid != meshroom.core.sessionUid:
|
|
return False
|
|
return True
|
|
|
|
def submitterStatusInThisSession(self) -> bool:
|
|
if not self._chunks:
|
|
return False
|
|
for chunk in self._chunks:
|
|
if chunk.status.submitterSessionUid != meshroom.core.sessionUid:
|
|
return False
|
|
return True
|
|
|
|
def initFromThisSession(self) -> bool:
|
|
if len(self._chunks) == 0:
|
|
return False
|
|
for chunk in self._chunks:
|
|
mrNodeType = chunk.node.getMrNodeType()
|
|
uid = chunk.status.submitterSessionUid if mrNodeType == MrNodeType.NODE else chunk.status.sessionUid
|
|
if uid != meshroom.core.sessionUid:
|
|
return False
|
|
return True
|
|
|
|
def isMainNode(self) -> bool:
|
|
""" In case of a node with duplicates, we check that the node is the one driving the computation. """
|
|
if len(self._chunks) == 0:
|
|
return True
|
|
firstChunk = self._chunks.at(0)
|
|
if not firstChunk.statusNodeName:
|
|
# If nothing is declared, anyone could become the main (if there are duplicates).
|
|
return True
|
|
return firstChunk.statusNodeName == self.name
|
|
|
|
@Slot(result=bool)
|
|
def canBeStopped(self) -> bool:
|
|
# Only locked nodes running in local with the same
|
|
# sessionUid as the Meshroom instance can be stopped
|
|
return (self.getGlobalStatus() == Status.RUNNING and
|
|
self.globalExecMode == ExecMode.LOCAL.name and
|
|
self.isMainNode() and
|
|
self.initFromThisSession())
|
|
|
|
@Slot(result=bool)
|
|
def canBeCanceled(self) -> bool:
|
|
# Only locked nodes submitted in local with the same
|
|
# sessionUid as the Meshroom instance can be canceled
|
|
return (self.getGlobalStatus() == Status.SUBMITTED and
|
|
self.globalExecMode == ExecMode.LOCAL.name and
|
|
self.isMainNode() and
|
|
self.initFromThisSession())
|
|
|
|
def hasImageOutputAttribute(self) -> bool:
|
|
"""
|
|
Return True if at least one attribute has the 'image' semantic (and can thus be loaded in the 2D Viewer),
|
|
False otherwise.
|
|
"""
|
|
for attr in self._attributes:
|
|
if attr.enabled and attr.isOutput and attr.desc.semantic == "image":
|
|
return True
|
|
return False
|
|
|
|
def hasSequenceOutputAttribute(self) -> bool:
|
|
"""
|
|
Return True if at least one attribute has the 'sequence' semantic (and can thus be loaded in the 2D Viewer),
|
|
False otherwise.
|
|
"""
|
|
for attr in self._attributes:
|
|
if attr.enabled and attr.isOutput and (attr.desc.semantic == "sequence" or
|
|
attr.desc.semantic == "imageList"):
|
|
return True
|
|
return False
|
|
|
|
def has3DOutputAttribute(self):
|
|
"""
|
|
Return True if at least one attribute is a File that can be loaded in the 3D Viewer, False otherwise.
|
|
"""
|
|
# List of supported extensions, taken from Viewer3DSettings
|
|
supportedExts = ['.obj', '.stl', '.fbx', '.gltf', '.abc', '.ply']
|
|
for attr in self._attributes:
|
|
# If the attribute is a File attribute, it is an instance of str and can be iterated over
|
|
hasSupportedExt = isinstance(attr.value, str) and any(ext in attr.value for ext in supportedExts)
|
|
if attr.enabled and attr.isOutput and hasSupportedExt:
|
|
return True
|
|
return False
|
|
|
|
name = Property(str, getName, constant=True)
|
|
defaultLabel = Property(str, getDefaultLabel, constant=True)
|
|
nodeType = Property(str, nodeType.fget, constant=True)
|
|
documentation = Property(str, getDocumentation, constant=True)
|
|
positionChanged = Signal()
|
|
position = Property(Variant, position.fget, position.fset, notify=positionChanged)
|
|
x = Property(float, lambda self: self._position.x, notify=positionChanged)
|
|
y = Property(float, lambda self: self._position.y, notify=positionChanged)
|
|
attributes = Property(BaseObject, getAttributes, constant=True)
|
|
internalAttributes = Property(BaseObject, getInternalAttributes, constant=True)
|
|
internalAttributesChanged = Signal()
|
|
label = Property(str, getLabel, notify=internalAttributesChanged)
|
|
color = Property(str, getColor, notify=internalAttributesChanged)
|
|
invalidation = Property(str, getInvalidationMessage, notify=internalAttributesChanged)
|
|
comment = Property(str, getComment, notify=internalAttributesChanged)
|
|
internalFolderChanged = Signal()
|
|
internalFolder = Property(str, internalFolder.fget, notify=internalFolderChanged)
|
|
valuesFile = Property(str, valuesFile.fget, notify=internalFolderChanged)
|
|
depthChanged = Signal()
|
|
depth = Property(int, depth.fget, notify=depthChanged)
|
|
minDepth = Property(int, minDepth.fget, notify=depthChanged)
|
|
chunksChanged = Signal()
|
|
chunks = Property(Variant, getChunks, notify=chunksChanged)
|
|
sizeChanged = Signal()
|
|
size = Property(int, getSize, notify=sizeChanged)
|
|
globalStatusChanged = Signal()
|
|
globalStatus = Property(str, lambda self: self.getGlobalStatus().name, notify=globalStatusChanged)
|
|
fusedStatus = Property(StatusData, getFusedStatus, notify=globalStatusChanged)
|
|
elapsedTime = Property(float, lambda self: self.getFusedStatus().elapsedTime, notify=globalStatusChanged)
|
|
recursiveElapsedTime = Property(float, lambda self: self.getRecursiveFusedStatus().elapsedTime,
|
|
notify=globalStatusChanged)
|
|
# isCompatibilityNode: need lambda to evaluate the virtual function
|
|
isCompatibilityNode = Property(bool, lambda self: self._isCompatibilityNode(), constant=True)
|
|
isInputNode = Property(bool, lambda self: self._isInputNode(), constant=True)
|
|
|
|
globalExecModeChanged = Signal()
|
|
globalExecMode = Property(str, globalExecMode.fget, notify=globalExecModeChanged)
|
|
isExternal = Property(bool, isExtern, notify=globalExecModeChanged)
|
|
isComputed = Property(bool, _isComputed, notify=globalStatusChanged)
|
|
isComputable = Property(bool, _isComputable, notify=globalStatusChanged)
|
|
aliveChanged = Signal()
|
|
alive = Property(bool, alive.fget, alive.fset, notify=aliveChanged)
|
|
lockedChanged = Signal()
|
|
locked = Property(bool, getLocked, setLocked, notify=lockedChanged)
|
|
duplicates = Property(Variant, lambda self: self._duplicates, constant=True)
|
|
hasDuplicatesChanged = Signal()
|
|
hasDuplicates = Property(bool, lambda self: self._hasDuplicates, notify=hasDuplicatesChanged)
|
|
|
|
outputAttrEnabledChanged = Signal()
|
|
hasImageOutput = Property(bool, hasImageOutputAttribute, notify=outputAttrEnabledChanged)
|
|
hasSequenceOutput = Property(bool, hasSequenceOutputAttribute, notify=outputAttrEnabledChanged)
|
|
has3DOutput = Property(bool, has3DOutputAttribute, notify=outputAttrEnabledChanged)
|
|
|
|
|
|
class Node(BaseNode):
|
|
"""
|
|
A standard Graph node based on a node type.
|
|
"""
|
|
def __init__(self, nodeType, position=None, parent=None, uid=None, **kwargs):
|
|
super(Node, self).__init__(nodeType, position, parent=parent, uid=uid, **kwargs)
|
|
|
|
if not self.nodeDesc:
|
|
raise UnknownNodeTypeError(nodeType)
|
|
|
|
self.packageName = self.nodeDesc.packageName
|
|
self.packageVersion = self.nodeDesc.packageVersion
|
|
self._internalFolder = "{cache}/{nodeType}/{uid}"
|
|
self._sourceCodeFolder = self.nodeDesc.sourceCodeFolder
|
|
|
|
for attrDesc in self.nodeDesc.inputs:
|
|
self._attributes.add(attributeFactory(attrDesc, kwargs.get(attrDesc.name, None), isOutput=False, node=self))
|
|
|
|
for attrDesc in self.nodeDesc.outputs:
|
|
self._attributes.add(attributeFactory(attrDesc, kwargs.get(attrDesc.name, None), isOutput=True, node=self))
|
|
|
|
for attrDesc in self.nodeDesc.internalInputs:
|
|
self._internalAttributes.add(attributeFactory(attrDesc, kwargs.get(attrDesc.name, None), isOutput=False,
|
|
node=self))
|
|
|
|
# Declare events for specific output attributes
|
|
for attr in self._attributes:
|
|
if attr.isOutput and attr.desc.semantic == "image":
|
|
attr.enabledChanged.connect(self.outputAttrEnabledChanged)
|
|
|
|
# List attributes per UID
|
|
for attr in self._attributes:
|
|
if attr.isInput and attr.invalidate:
|
|
self.invalidatingAttributes.add(attr)
|
|
|
|
# Add internal attributes with a UID to the list
|
|
for attr in self._internalAttributes:
|
|
if attr.invalidate:
|
|
self.invalidatingAttributes.add(attr)
|
|
|
|
def setAttributeValues(self, values):
|
|
# initialize attribute values
|
|
for k, v in values.items():
|
|
if not self.hasAttribute(k):
|
|
# skip missing attributes
|
|
continue
|
|
attr = self.attribute(k)
|
|
attr.value = v
|
|
|
|
def upgradeAttributeValues(self, values):
|
|
# initialize attribute values
|
|
for k, v in values.items():
|
|
if not self.hasAttribute(k):
|
|
# skip missing attributes
|
|
continue
|
|
attr = self.attribute(k)
|
|
try:
|
|
attr.upgradeValue(v)
|
|
except ValueError:
|
|
pass
|
|
|
|
def setInternalAttributeValues(self, values):
|
|
# initialize internal attribute values
|
|
for k, v in values.items():
|
|
if not self.hasInternalAttribute(k):
|
|
# skip missing attributes
|
|
continue
|
|
attr = self.internalAttribute(k)
|
|
attr.value = v
|
|
|
|
def upgradeInternalAttributeValues(self, values):
|
|
# initialize internal attibute values
|
|
for k, v in values.items():
|
|
if not self.hasInternalAttribute(k):
|
|
# skip missing atributes
|
|
continue
|
|
attr = self.internalAttribute(k)
|
|
try:
|
|
attr.upgradeValue(v)
|
|
except ValueError:
|
|
pass
|
|
|
|
def toDict(self):
|
|
inputs = {k: v.getExportValue() for k, v in self._attributes.objects.items() if v.isInput}
|
|
internalInputs = {k: v.getExportValue() for k, v in self._internalAttributes.objects.items()}
|
|
outputs = ({k: v.getExportValue() for k, v in self._attributes.objects.items()
|
|
if v.isOutput and not v.desc.isDynamicValue})
|
|
|
|
return {
|
|
'nodeType': self.nodeType,
|
|
'position': self._position,
|
|
'parallelization': {
|
|
'blockSize': self.nodeDesc.parallelization.blockSize if self.isParallelized else 0,
|
|
'size': self.size,
|
|
'split': self.nbParallelizationBlocks
|
|
},
|
|
'uid': self._uid,
|
|
'internalFolder': self._internalFolder,
|
|
'inputs': {k: v for k, v in inputs.items() if v is not None}, # filter empty values
|
|
'internalInputs': {k: v for k, v in internalInputs.items() if v is not None},
|
|
'outputs': outputs,
|
|
}
|
|
|
|
def _updateChunks(self):
|
|
""" Update Node's computation task splitting into NodeChunks based on its description """
|
|
if isinstance(self.nodeDesc, desc.InputNode):
|
|
return
|
|
self.setSize(self.nodeDesc.size.computeSize(self))
|
|
if self.isParallelized:
|
|
try:
|
|
ranges = self.nodeDesc.parallelization.getRanges(self)
|
|
if len(ranges) != len(self._chunks):
|
|
self._chunks.setObjectList([NodeChunk(self, range) for range in ranges])
|
|
for c in self._chunks:
|
|
c.statusChanged.connect(self.globalStatusChanged)
|
|
else:
|
|
for chunk, range in zip(self._chunks, ranges):
|
|
chunk.range = range
|
|
except RuntimeError:
|
|
# TODO: set node internal status to error
|
|
logging.warning("Invalid Parallelization on node {}".format(self._name))
|
|
self._chunks.clear()
|
|
else:
|
|
if len(self._chunks) != 1:
|
|
self._chunks.setObjectList([NodeChunk(self, desc.Range())])
|
|
self._chunks[0].statusChanged.connect(self.globalStatusChanged)
|
|
else:
|
|
self._chunks[0].range = desc.Range()
|
|
|
|
|
|
class CompatibilityIssue(Enum):
|
|
"""
|
|
Enum describing compatibility issues when deserializing a Node.
|
|
"""
|
|
UnknownIssue = 0 # unknown issue fallback
|
|
UnknownNodeType = 1 # the node type has no corresponding description class
|
|
VersionConflict = 2 # mismatch between node's description version and serialized node data
|
|
DescriptionConflict = 3 # mismatch between node's description attributes and serialized node data
|
|
UidConflict = 4 # mismatch between computed UIDs and UIDs stored in serialized node data
|
|
|
|
|
|
class CompatibilityNode(BaseNode):
|
|
"""
|
|
Fallback BaseNode subclass to instantiate Nodes having compatibility issues with current type description.
|
|
CompatibilityNode creates an 'empty-shell' exposing the deserialized node as-is,
|
|
with all its inputs and precomputed outputs.
|
|
"""
|
|
def __init__(self, nodeType, nodeDict, position=None, issue=CompatibilityIssue.UnknownIssue, parent=None):
|
|
super(CompatibilityNode, self).__init__(nodeType, position, parent)
|
|
|
|
self.issue = issue
|
|
# Make a deepcopy of nodeDict to handle CompatibilityNode duplication
|
|
# and be able to change modified inputs (see CompatibilityNode.toDict)
|
|
self.nodeDict = copy.deepcopy(nodeDict)
|
|
version = self.nodeDict.get("version")
|
|
self.version = Version(version) if version else None
|
|
|
|
self._inputs = self.nodeDict.get("inputs", {})
|
|
self._internalInputs = self.nodeDict.get("internalInputs", {})
|
|
self.outputs = self.nodeDict.get("outputs", {})
|
|
self._internalFolder = self.nodeDict.get("internalFolder", "")
|
|
self._uid = self.nodeDict.get("uid", None)
|
|
|
|
# Restore parallelization settings
|
|
self.parallelization = self.nodeDict.get("parallelization", {})
|
|
self.splitCount = self.parallelization.get("split", 1)
|
|
self.setSize(self.parallelization.get("size", 1))
|
|
|
|
# Create input attributes
|
|
for attrName, value in self._inputs.items():
|
|
self._addAttribute(attrName, value, isOutput=False)
|
|
|
|
# Create outputs attributes
|
|
for attrName, value in self.outputs.items():
|
|
self._addAttribute(attrName, value, isOutput=True)
|
|
|
|
# Create internal attributes
|
|
for attrName, value in self._internalInputs.items():
|
|
self._addAttribute(attrName, value, isOutput=False, internalAttr=True)
|
|
|
|
# Create NodeChunks matching serialized parallelization settings
|
|
self._chunks.setObjectList([
|
|
NodeChunk(self, desc.Range(i, blockSize=self.parallelization.get("blockSize", 0)))
|
|
for i in range(self.splitCount)
|
|
])
|
|
|
|
def _isCompatibilityNode(self):
|
|
return True
|
|
|
|
@staticmethod
|
|
def attributeDescFromValue(attrName, value, isOutput):
|
|
"""
|
|
Generate an attribute description (desc.Attribute) that best matches 'value'.
|
|
|
|
Args:
|
|
attrName (str): the name of the attribute
|
|
value: the value of the attribute
|
|
isOutput (bool): whether the attribute is an output
|
|
|
|
Returns:
|
|
desc.Attribute: the generated attribute description
|
|
"""
|
|
params = {
|
|
"name": attrName, "label": attrName,
|
|
"description": "Incompatible parameter",
|
|
"value": value, "invalidate": False,
|
|
"group": "incompatible"
|
|
}
|
|
if isinstance(value, bool):
|
|
return desc.BoolParam(**params)
|
|
if isinstance(value, int):
|
|
return desc.IntParam(range=None, **params)
|
|
elif isinstance(value, float):
|
|
return desc.FloatParam(range=None, **params)
|
|
elif isinstance(value, str):
|
|
if isOutput or os.path.isabs(value):
|
|
return desc.File(**params)
|
|
elif Attribute.isLinkExpression(value):
|
|
# Do not consider link expression as a valid default desc value.
|
|
# When the link expression is applied and transformed to an actual link,
|
|
# the systems resets the value using `Attribute.resetToDefaultValue` to indicate
|
|
# that this link expression has been handled.
|
|
# If the link expression is stored as the default value, it will never be cleared,
|
|
# leading to unexpected behavior where the link expression on a CompatibilityNode
|
|
# could be evaluated several times and/or incorrectly.
|
|
params["value"] = ""
|
|
return desc.File(**params)
|
|
else:
|
|
return desc.StringParam(**params)
|
|
# List/GroupAttribute: recursively build descriptions
|
|
elif isinstance(value, (list, dict)):
|
|
del params["value"]
|
|
del params["invalidate"]
|
|
attrDesc = None
|
|
if isinstance(value, list):
|
|
elt = value[0] if value else "" # Fallback: empty string value if list is empty
|
|
eltDesc = CompatibilityNode.attributeDescFromValue("element", elt, isOutput)
|
|
attrDesc = desc.ListAttribute(elementDesc=eltDesc, **params)
|
|
elif isinstance(value, dict):
|
|
groupDesc = []
|
|
for key, value in value.items():
|
|
eltDesc = CompatibilityNode.attributeDescFromValue(key, value, isOutput)
|
|
groupDesc.append(eltDesc)
|
|
attrDesc = desc.GroupAttribute(groupDesc=groupDesc, **params)
|
|
# Override empty default value with
|
|
attrDesc._value = value
|
|
return attrDesc
|
|
# Handle any other type of parameters as Strings
|
|
return desc.StringParam(**params)
|
|
|
|
@staticmethod
|
|
def attributeDescFromName(refAttributes, name, value, strict=True):
|
|
"""
|
|
Try to find a matching attribute description in refAttributes for given attribute 'name' and 'value'.
|
|
|
|
Args:
|
|
refAttributes ([desc.Attribute]): reference Attributes to look for a description
|
|
name (str): attribute's name
|
|
value: attribute's value
|
|
strict: strict test for the match (for instance, regarding a group with some parameter changes)
|
|
|
|
Returns:
|
|
desc.Attribute: an attribute description from refAttributes if a match is found, None otherwise.
|
|
"""
|
|
# from original node description based on attribute's name
|
|
attrDesc = next((d for d in refAttributes if d.name == name), None)
|
|
if attrDesc is None:
|
|
return None
|
|
# We have found a description, and we still need to
|
|
# check if the value matches the attribute description.
|
|
#
|
|
# If it is a serialized link expression (no proper value to set/evaluate)
|
|
if Attribute.isLinkExpression(value):
|
|
return attrDesc
|
|
|
|
# If it passes the 'matchDescription' test
|
|
if attrDesc.matchDescription(value, strict):
|
|
return attrDesc
|
|
|
|
return None
|
|
|
|
def _addAttribute(self, name, val, isOutput, internalAttr=False):
|
|
"""
|
|
Add a new attribute on this node.
|
|
|
|
Args:
|
|
name (str): the name of the attribute
|
|
val: the attribute's value
|
|
isOutput: whether the attribute is an output
|
|
internalAttr: whether the attribute is internal
|
|
|
|
Returns:
|
|
bool: whether the attribute exists in the node description
|
|
"""
|
|
attrDesc = None
|
|
if self.nodeDesc:
|
|
if internalAttr:
|
|
refAttrs = self.nodeDesc.internalInputs
|
|
else:
|
|
refAttrs = self.nodeDesc.outputs if isOutput else self.nodeDesc.inputs
|
|
attrDesc = CompatibilityNode.attributeDescFromName(refAttrs, name, val)
|
|
matchDesc = attrDesc is not None
|
|
if attrDesc is None:
|
|
attrDesc = CompatibilityNode.attributeDescFromValue(name, val, isOutput)
|
|
attribute = attributeFactory(attrDesc, val, isOutput, self)
|
|
if internalAttr:
|
|
self._internalAttributes.add(attribute)
|
|
else:
|
|
self._attributes.add(attribute)
|
|
return matchDesc
|
|
|
|
@property
|
|
def issueDetails(self):
|
|
if self.issue == CompatibilityIssue.UnknownNodeType:
|
|
return "Unknown node type: '{}'.".format(self.nodeType)
|
|
elif self.issue == CompatibilityIssue.VersionConflict:
|
|
return "Node version '{}' conflicts with current version '{}'.".format(
|
|
self.nodeDict["version"], nodeVersion(self.nodeDesc)
|
|
)
|
|
elif self.issue == CompatibilityIssue.DescriptionConflict:
|
|
return "Node attributes do not match node description."
|
|
elif self.issue == CompatibilityIssue.UidConflict:
|
|
return "Node UID differs from the expected one."
|
|
else:
|
|
return "Unknown error."
|
|
|
|
@property
|
|
def inputs(self):
|
|
""" Get current node inputs, where links could differ from original serialized node data
|
|
(i.e after node duplication) """
|
|
# if node has not been added to a graph, return serialized node inputs
|
|
if not self.graph:
|
|
return self._inputs
|
|
return {k: v.getExportValue() for k, v in self._attributes.objects.items() if v.isInput}
|
|
|
|
@property
|
|
def internalInputs(self):
|
|
""" Get current node's internal attributes """
|
|
if not self.graph:
|
|
return self._internalInputs
|
|
return {k: v.getExportValue() for k, v in self._internalAttributes.objects.items()}
|
|
|
|
def toDict(self):
|
|
"""
|
|
Return the original serialized node that generated a compatibility issue.
|
|
|
|
Serialized inputs are updated to handle instances that have been duplicated
|
|
and might be connected to different nodes.
|
|
"""
|
|
# update inputs to get up-to-date connections
|
|
self.nodeDict.update({"inputs": self.inputs})
|
|
# update position
|
|
self.nodeDict.update({"position": self.position})
|
|
return self.nodeDict
|
|
|
|
@property
|
|
def canUpgrade(self):
|
|
""" Return whether the node can be upgraded.
|
|
This is the case when the underlying node type has a corresponding description. """
|
|
return self.nodeDesc is not None
|
|
|
|
def upgrade(self):
|
|
"""
|
|
Return a new Node instance based on original node type with common inputs initialized.
|
|
"""
|
|
if not self.canUpgrade:
|
|
raise NodeUpgradeError(self.name, "No matching node type")
|
|
|
|
# inputs matching current type description
|
|
commonInputs = []
|
|
for attrName, value in self._inputs.items():
|
|
if self.attributeDescFromName(self.nodeDesc.inputs, attrName, value, strict=False):
|
|
# store attributes that could be used during node upgrade
|
|
commonInputs.append(attrName)
|
|
|
|
commonInternalAttributes = []
|
|
for attrName, value in self._internalInputs.items():
|
|
if self.attributeDescFromName(self.nodeDesc.internalInputs, attrName, value, strict=False):
|
|
# store internal attributes that could be used during node upgrade
|
|
commonInternalAttributes.append(attrName)
|
|
|
|
node = Node(self.nodeType, position=self.position)
|
|
# convert attributes from a list of tuples into a dict
|
|
attrValues = {key: value for (key, value) in self.inputs.items()}
|
|
intAttrValues = {key: value for (key, value) in self.internalInputs.items()}
|
|
|
|
# Use upgrade method of the node description itself if available
|
|
try:
|
|
upgradedAttrValues = node.nodeDesc.upgradeAttributeValues(attrValues, self.version)
|
|
except Exception as e:
|
|
logging.error("Error in the upgrade implementation of the node: {}.\n{}".format(self.name, repr(e)))
|
|
upgradedAttrValues = attrValues
|
|
|
|
if not isinstance(upgradedAttrValues, dict):
|
|
logging.error("Error in the upgrade implementation of the node: {}. The return type is incorrect.".
|
|
format(self.name))
|
|
upgradedAttrValues = attrValues
|
|
|
|
node.upgradeAttributeValues(upgradedAttrValues)
|
|
|
|
node.upgradeInternalAttributeValues(intAttrValues)
|
|
|
|
return node
|
|
|
|
compatibilityIssue = Property(int, lambda self: self.issue.value, constant=True)
|
|
canUpgrade = Property(bool, canUpgrade.fget, constant=True)
|
|
issueDetails = Property(str, issueDetails.fget, constant=True)
|
|
|