import QtQuick 2.11 import Utils 1.0 import AliceVision 1.0 as AliceVision /** * FloatImage displays an Image with gamma / offset / channel controls * Requires QtAliceVision plugin. */ AliceVision.PanoramaViewer { id: root width: textureSize.width height: textureSize.height visible: (status === Image.Ready) // paintedWidth / paintedHeight / status for compatibility with standard Image property int paintedWidth: textureSize.width property int paintedHeight: textureSize.height property var status: { if(root.loading) return Image.Loading; else if((root.source === "") || (root.sourceSize.height <= 0) || (root.sourceSize.height <= 0)) return Image.Null; return Image.Ready; } property string channelModeString : "rgba" channelMode: { switch(channelModeString) { case "rgb": return AliceVision.FloatImageViewer.EChannelMode.RGB case "r": return AliceVision.FloatImageViewer.EChannelMode.R case "g": return AliceVision.FloatImageViewer.EChannelMode.G case "b": return AliceVision.FloatImageViewer.EChannelMode.B case "a": return AliceVision.FloatImageViewer.EChannelMode.A default: return AliceVision.FloatImageViewer.EChannelMode.RGBA } } clearBeforeLoad: true property alias containsMouse: mouseArea.containsMouse property alias mouseX: mouseArea.mouseX property alias mouseY: mouseArea.mouseY MouseArea { id: mouseArea anchors.fill: parent hoverEnabled: true // Do not intercept mouse events, only get the mouse over information acceptedButtons: Qt.NoButton } }