Candice Bentéjac
b884fc4e6b
[qt6] Viewer3D: Reset the default render mode to "Textured"
2024-11-07 18:15:43 +01:00
Candice Bentéjac
5a0b1c0c95
[qt6][qml] Clean-up code and harmonize comments
2024-11-07 18:15:37 +01:00
Candice Bentéjac
240188c0b4
[qt6][Viewer3D] Disable wireframe mode
...
Disable and hide the wireframe mode as the shaders need to be updated
for RHI.
2024-11-07 18:13:18 +01:00
Yann Lanthony
63ffb20819
[ui][3D] add EnvironmentMapEntity to display equirectangular images
...
Load EXR files in the 3D viewport as environment maps mapped on a sphere "attached" to the camera.
* improve exr loading strategy by considering depthmaps and env maps
* update to DepthMapEntity 2.1 (required to get the loading status)
2019-12-13 17:17:03 +01:00
Yann Lanthony
a9cb4afe2a
[ui] DepthMapLoader: update to DepthMapEntity 2.0
...
* map render modes to custom visualization modes
2019-02-07 18:27:29 +01:00
Yann Lanthony
7415c1d391
[ui] split 2D and 3D viewers into separate modules
...
+ remove historical MayaCameraController
2018-11-23 14:26:57 +01:00