Commit graph

2 commits

Author SHA1 Message Date
Candice Bentéjac
138cc18864 [qt6][Materials] Use correct graphics API and update SH shaders
With Qt6, OpenGL is not used directly anymore, and we thus must use
the RHI backend, set to version 1.0.

The SphericalHarmonics shaders, which were previously written in OpenGL,
need to be updated accordingly.
2024-11-07 18:09:07 +01:00
Yann Lanthony
3ae95869bd [ui] Viewer3D: introduce SphericalHarmonics shader + display mode
Add experimental render mode to display model normals or shading based on spherical harmonics coefficients
2020-05-25 22:47:09 +02:00