Anouk Liberge
2881b712e6
[nodes][aliceVision] hdr: clarify descriptions
2019-08-08 11:23:34 +02:00
Anouk Liberge
6bb89397f3
[nodes][aliceVision] hdr: delete forgotten quotes
2019-08-07 15:27:41 +02:00
Anouk Liberge
fe158917f1
[nodes][aliceVision] hdr: change output parameter from path to folder
2019-08-07 15:21:57 +02:00
Anouk Liberge
6d377e1b7d
[nodes][aliceVision] hdr: change descriptions and label parameters
2019-08-07 15:19:43 +02:00
Anouk Liberge
158f026019
[nodes][aliceVision] hdr: add bool parameter for fisheye lenses
2019-08-07 15:17:04 +02:00
Anouk Liberge
2663ab4729
[nodes][aliceVision] hdr: change input to accept list of folders
2019-08-07 15:15:22 +02:00
Fabien Castan
059ca3685f
Merge pull request #539 from alicevision/dev/featuresViewer
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Features Viewer
2019-07-25 20:58:18 +02:00
Yann Lanthony
d229743c3d
[ui] update graph computing status when NodeChunks change
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Ensure graph computing status is properly updated after deleting a node that was running
2019-07-25 14:40:05 +02:00
Yann Lanthony
f5607cb127
[ui] downgrade QtQuick import version for retro-compatibility
2019-07-24 18:13:23 +02:00
Yann Lanthony
aff5a98a4b
[ui] Viewer3D: use RenderSettings.Always renderPolicy
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Since Qt-5.13, RenderSettings.OnDemand can lead to rendering issues due to non-triggered updates (e.g: when resizing the viewport or changing visibilities of objects displayed).
2019-07-24 18:04:39 +02:00
Yann Lanthony
36fc7ea069
[ui] GraphEditor: add "Refresh Nodes Status" MenuItem
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Enables the user to force the re-evaluation of nodes status.
2019-07-24 18:04:39 +02:00
Yann Lanthony
f6a42cb86e
[ui] Nodes status monitoring simplification
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* store status file last modification time on NodeChunk
* ChunksMonitor: don't stop the underlying thread when changing chunks, only modify the list of monitored files + use a mutex for thread-safety
2019-07-24 18:02:29 +02:00
Clara
02e2a5f048
[Texturing] set texturing downscale default value to 1
2019-07-24 15:15:07 +02:00
Fabien Castan
d5dc83f14e
Merge pull request #550 from alicevision/dev/coloredMeshViewer
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Viewer3D: add support for vertex-colored meshes
2019-07-16 19:25:38 +02:00
Fabien Castan
34d0b7ff20
Merge pull request #548 from alicevision/fix/nodeLog
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Status and Log minor fixes
2019-07-15 17:15:43 +02:00
Fabien Castan
7143277474
Merge pull request #538 from alicevision/dev_EVcorrect_texturing
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[Texturing] Add option to correct exposure values during Texturing
2019-07-15 17:14:23 +02:00
Yann Lanthony
44fe4f765e
[nodes][aliceVision] Meshing: add "colorizeOutput" option
2019-07-11 12:45:11 +02:00
Yann Lanthony
fea7f89e99
[nodes][aliceVision] Meshing: make outputMesh first output parameter
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ensures that the mesh is loaded in the 3D Viewer when double clicking on a Meshing node
2019-07-10 18:26:08 +02:00
Yann Lanthony
cee8d1b612
[ui] Viewer3D: add support for vertex-colored meshes
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Use PerVertexColorMaterial if any vertex color data is available on a mesh without textures.
2019-07-10 16:35:44 +02:00
Yann Lanthony
52361d0b86
[ui] TextFileViewer: wait for request completion before sending a new one
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On auto-realod mode, only trigger a new request when the last one has been completed. Avoids requests loops on slow filesystems that can lead to UI freezes.
2019-07-08 20:04:22 +02:00
Yann Lanthony
88b0297660
[ui] Graph: update ChunkMonitor after 'saveAs'
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Saving file on disk impacts cache folder location and therefore status files paths; force re-evaluation of monitored filepaths at the end of a "saveAs" operation.
2019-07-08 19:48:06 +02:00
Fabien Castan
d30b2364eb
Merge pull request #532 from alicevision/dev_texturingLAB
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[Texturing] Add option to choose the internal colorspace used for color fusion
2019-07-05 23:19:24 +02:00
Fabien Castan
858fd2fa19
Merge pull request #531 from alicevision/dev_EVcorrect
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[PrepareDenseScene] option to correct images exposure value
2019-07-05 23:11:32 +02:00
Fabien Castan
4e22ec5553
[nodes][alicevision] Texturing: update version with new param processColorspace
2019-07-05 23:10:10 +02:00
Fabien Castan
55408d6731
[nodes][alicevision] PrepareDenseScene: Update version with new option "evCorrection"
2019-07-05 23:08:36 +02:00
Yann Lanthony
4563d32e3e
[ui] Viewer2D: add FeaturesViewer + dedicated overlay
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Make FeaturesViewer available in Viewer2D to display the feature points of the current view, based on the current FeatureExtraction node.
* FeaturesInfoOverlay: overlay that displays info and provides controls over a FeaturesViewer component.
* ColorChart: color picker based on a set of predefined colors.
2019-07-04 18:25:02 +02:00
Yann Lanthony
8dd0a4be22
[ui] New FeaturesViewer component
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FeaturesViewer wraps QtAliceVision plugin's FeaturesViewer component to display the extracted feature points of a View.
2019-07-04 17:51:44 +02:00
Clara
1e50e02b83
[Texturing] add option to correct exposure values during Texturing
2019-07-04 11:03:49 +02:00
Fabien Castan
48658c78cb
[node][alicevision] SfMTransform: update version to 1.1
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A new "method" called "from_single_camera" has been added since the last release
2019-07-01 16:52:20 +02:00
Yann Lanthony
4435ba9e1b
[ui] Reconstruction: add 'featureExtraction' member
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* add featureExtraction property to keep track of current FeatureExtraction node
* update it when current CameraInit node is changed
* allow to set current CameraInit by double clicking on a CameraInit node from the Graph Editor
2019-06-27 18:36:10 +02:00
Yann Lanthony
a358c46748
[ui] Reconstruction: improve constructor readability
2019-06-27 18:31:50 +02:00
Yann Lanthony
00857a7a88
[ui] Reconstruction: rename 'endNode' to 'texturing'
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+ use makeProperty helper
2019-06-27 18:29:33 +02:00
Yann Lanthony
292b0fb5fe
[ui] About: update copyright year
2019-06-26 16:36:17 +02:00
Yann Lanthony
ff70b0bcd3
[setup] add 'ALICEVISION_BIN_PATH' env. var to path
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Enables to add AliceVision binaries folder to path (without having to manipulate PATH) using ALICEVISION_BIN_PATH.
2019-06-26 12:57:30 +02:00
Yann Lanthony
eb8023e02c
[ui] NodeEditor: display AttributeEditor by default
2019-06-26 12:57:30 +02:00
Yann Lanthony
2b07699f65
[ui] Viewer3D: improved trackball parameters
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Make trackball larger and adjust rotation speed to make 3D navigation easier.
2019-06-26 12:57:30 +02:00
Yann Lanthony
2b1f2a8334
[ui] update MaterialIcons to 3.0
2019-06-26 12:57:30 +02:00
Clara
0cf69bacc6
[Texturing] option to choose process colorspace
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Colorspace for the texturing internal computation (does not impact the output file colorspace). Choose between sRGB (default), LAB and XYZ
2019-06-25 12:25:21 +02:00
Fabien Castan
cc476d40ed
Merge pull request #464 from alicevision/dev_texturing_multiband
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Multi-band blending texturing
2019-06-21 00:14:46 +02:00
Clara
d173e540ce
[PrepareDenseScene] option to correct images exposure value
2019-06-19 11:58:11 +02:00
Yann Lanthony
cb7835e751
Merge pull request #515 from alicevision/fix_version_name
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Dissociate meshroom.__version__ / __version_name__
2019-06-18 10:46:56 +02:00
Fabien Castan
919f5e32aa
[nodes][aliceVision] Texturing: fix outputTextures files extension
2019-06-17 20:03:05 +02:00
Fabien Castan
81e372a6c0
[packaging] avoid trailing characters in version_name
2019-06-17 13:07:32 +02:00
Yann Lanthony
a85b4660ce
[packaging] dissociate meshroom.__version__ / __version_name__
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Introduce meshroom.__version_name__ variable in order not to modify meshroom.__version__ and use this as displayed application version.
meshroom.__version__ is stored in scene files and used when making a package and should not contain anything other than major.minor.micro information.
2019-06-17 12:46:26 +02:00
Unknown
da8189bb30
[nodes][aliceVision] add LDRToHDR node
2019-06-14 18:34:45 +02:00
Clara
cb84dd4662
[Texturing] set bestScoreThreshold default value to 0.1
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keep only triangles with sufficient reprojection area
2019-06-13 15:55:35 +02:00
Clara
5c29e29ef3
[Texturing] change some default parameters
2019-06-12 17:26:24 +02:00
Fabien Castan
e3d9c6cf5d
Merge pull request #496 from alicevision/dev_gitBranchInVersionName
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[core] Add git branch name in version name
2019-06-07 12:26:22 +02:00
Fabien Castan
889f7bc484
Merge pull request #454 from alicevision/dev_rangeBlockSize
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Make range complete block size accessible to command line nodes
2019-06-07 12:25:02 +02:00
Fabien Castan
6fc1f09aed
[core] Add git branch name in version name
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During development the git branch will be added to the version name. In releases, as there is no git repository included, the __version__ will not be modified.
2019-06-06 13:05:34 +02:00