Aurore LAFAURIE
aacacb1d65
[core] Prevent bug from onAttributeChanged when setting value of self attribute
2024-06-20 11:54:30 +02:00
Aurore LAFAURIE
f4404f287f
Add pyseq to requirements.txt
2024-06-20 11:54:30 +02:00
Aurore LAFAURIE
cc2099534b
[ui] Use of pyseq for getting sequences
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[ui] To squash
2024-06-20 11:54:30 +02:00
Aurore LAFAURIE
1168ccaacb
[ui] Resolve Sequence and ImageList on Python side
2024-06-20 11:54:30 +02:00
Aurore LAFAURIE
4590868317
[ui] Support for imageList and sequence in SequencePlayer
2024-06-20 11:54:30 +02:00
Aurore LAFAURIE
7af0997a73
[core] Add support for imageList as output in SequencePlayer
2024-06-20 11:54:30 +02:00
Aurore LAFAURIE
6e89cb68f6
[Viewer] Fix of side effects from output sequence in SequencePlayer
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Unsync 3D Viewer and SequencePlayer if it is output sequence and set to 0 the frame displayed when changing sequence
2024-06-20 11:54:29 +02:00
Aurore LAFAURIE
b0063b0dde
[ui] Load image sequence from node output in SequencePlayer
2024-06-20 11:54:29 +02:00
Aurore LAFAURIE
3eb90322a8
[core] Add detection of sequence semantic output
2024-06-20 11:54:29 +02:00
Fabien Castan
9d78536e2a
Merge pull request #2415 from alicevision/dev/integrateSequencePlayer
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[SequencePlayer] Fetching option added
2024-06-20 11:01:57 +02:00
Aurore LAFAURIE
a113898773
[ui] No update of gallery while jogging in SequencePlayer timeline
2024-06-19 17:52:25 +02:00
Aurore LAFAURIE
90fd95320a
[SequencePlayer] Max Cache Memory as setting and sync with 3D viewer by default
2024-06-19 17:20:11 +02:00
Aurore LAFAURIE
74e0e029c9
[ui] SequencePlayer cache setter, Stats layout, UI improvements
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Stats Popup containing max cache size setter, synchronization options, and cache informations
2024-06-19 17:20:11 +02:00
Aurore LAFAURIE
a60dc8a5e2
[ui] Max available memory exposed for Sequence Player
2024-06-19 17:20:11 +02:00
Aurore LAFAURIE
277b9643b0
[ui] Fetch on play in Sequence Player
2024-06-19 17:20:11 +02:00
Aurore LAFAURIE
1c48d68bef
[ui] Fetching button added for Sequence Player
2024-06-19 17:20:10 +02:00
Candice Bentéjac
154babbf5c
Merge pull request #2440 from alicevision/dev/sortToSave
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File export ordering
2024-06-17 11:35:55 +02:00
Candice Bentéjac
867c21ade2
[pipelines] Export all templates with the correct ordering
2024-06-17 11:25:49 +02:00
Candice Bentéjac
dc700bd9bb
Merge pull request #2439 from alicevision/fix/nonNativeDialogs
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[ui] do not use native dialog
2024-06-17 11:00:03 +02:00
Fabien Castan
70fd471f37
Merge pull request #2442 from alicevision/dev/depthMapFilterDisplayNormals
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Depth map filter: display normals if enabled
2024-06-17 09:41:45 +02:00
Fabien Castan
1b98f29132
[submitters] simpleFarm: set user
2024-06-17 09:37:20 +02:00
Fabien Castan
8451f299ab
Remove extra logging
2024-06-17 09:36:37 +02:00
Fabien Castan
dfc691771e
[nodes] DepthMapFilter: display normal maps
2024-06-17 09:36:09 +02:00
Fabien Castan
43170378d2
Merge pull request #2254 from alicevision/fix/elapsedTimeStr
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[Utils] `getTimeStr`: Round up the number of minutes correctly
2024-06-16 23:39:34 +02:00
Fabien Castan
55f1cd9bf1
Merge pull request #2432 from alicevision/dev/dynamicOutputValue
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[core] New dynamic output attributes
2024-06-16 23:38:17 +02:00
Candice Bentéjac
7abbb50302
[Utils] fixing rounding issues in time display
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Prevent getting strings like "5m60s" when rounding up.
2024-06-16 23:34:50 +02:00
Fabien Castan
3451c3e9cd
[ui] add log when loading new project file
2024-06-16 21:32:37 +02:00
Fabien Castan
620ba0c2cf
[core] sort nodes by name in file export
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Avoid randomness in the ordering during file export to facilitate
comparison of scene files.
2024-06-16 21:31:54 +02:00
Fabien Castan
3c4ebd9b25
[core] sort node types versions in file export
2024-06-16 21:29:23 +02:00
Fabien Castan
6edf0b654e
[ui] dont use native dialog
2024-06-16 21:26:32 +02:00
Fabien Castan
01874e52d3
[core] fix: uid keys are integers
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During the serialization to JSON, dict keys are converted to string. We
need to convert them back to int.
2024-06-16 21:20:18 +02:00
Fabien Castan
cc6f75f2d4
[core] update UID computation to take into account the particular case of dynamic output attributes
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For dynamic output attributes, the UID does not depend on the attribute
value.
In particular, when loading a project file, the UIDs are updated first,
and the node status and the dynamic output values are not yet loaded, so
we should not read the attribute value.
2024-06-16 19:05:03 +02:00
Fabien Castan
0e5be25d97
[core] remove duplicate call to updateOutputAttr
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The update is done at the same place as the status update.
This is a duplicate that is not needed.
2024-06-16 18:58:00 +02:00
Fabien Castan
972d5751e1
[core] in case of CompatibilityNode the dynamic output attributes does not exist as they are not saved in the project
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So we always check if they exist before accessing them.
2024-06-16 18:56:38 +02:00
Fabien Castan
77571dca38
[core] init nodes uids from project file
2024-06-16 18:54:37 +02:00
Fabien Castan
412c496804
[core] attr: ensure a unique id for each dynamic output attribute
2024-06-16 18:51:01 +02:00
Fabien Castan
695d590ea6
[core] attr: uid for dynamic output attributes use the node uid
2024-06-16 18:40:59 +02:00
Fabien Castan
c2a699e484
[core] attr: add comment
2024-06-16 18:39:34 +02:00
Fabien Castan
d5e356c0aa
[core] New dynamic output attributes
2024-06-15 19:47:29 +02:00
Fabien Castan
9a09310f07
Merge pull request #2436 from alicevision/fix/compatibilityUpgrade
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Fix compatibility upgrade issue
2024-06-15 19:40:47 +02:00
Fabien Castan
09318ff055
[ui] Add missing ApplyCalibration in sfmData group
2024-06-15 19:35:02 +02:00
Fabien Castan
4e83b0dc7d
[ui] resetActiveNodePerCategory only in graph updates
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quit early in onCameraInitChanged to avoid useless reset of active nodes
2024-06-15 19:34:39 +02:00
Fabien Castan
df70f99256
[ui] remove useless duplicated graph updates
2024-06-15 19:32:42 +02:00
Fabien Castan
bb1dde0569
[core] only format arguments if the default value is not None
2024-06-15 18:05:25 +02:00
Fabien Castan
8aa76fd1d0
[core] try/except around calls to node's lambda
2024-06-15 18:05:25 +02:00
Fabien Castan
54bf61cc5c
[ui] commands: When we undo a node upgrade we enforce uidConflict=True as there was a uid conflict before
2024-06-15 18:05:25 +02:00
Fabien Castan
e96960913d
[ui] filepath: retrieve the Viewpoint param value only once
2024-06-15 18:05:24 +02:00
Fabien Castan
2621fece29
[core] node: set internal attributes from the constructor
2024-06-15 18:05:24 +02:00
Fabien Castan
c972e402e7
[core] node: do not ask the node to upgrade internalAttributes
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internalAttributes are managed on the Meshroom side, not at the node
level. So there is no reason to call the upgrade of internalAttributes
on the node description.
2024-06-15 18:05:24 +02:00
Fabien Castan
1dd1fdf0c5
[core] node: more explicit log
2024-06-15 18:05:24 +02:00