[core] Node: add duplicate nodes list property

This commit is contained in:
Julien-Haudegond 2020-08-12 18:01:37 +02:00
parent 8a5f4939b2
commit fd51237fa3
2 changed files with 34 additions and 0 deletions

View file

@ -1009,6 +1009,24 @@ class Graph(BaseObject):
for node in self._nodes:
node.updateStatisticsFromCache()
def updateNodesPerUid(self):
""" Update the duplicate nodes (sharing same uid) list of each node. """
# First step is to construct a map uid/nodes
nodesPerUid = {}
for node in self.nodes:
uid = node._uids.get(0)
# We try to add the node to the list corresponding to this uid
try:
nodesPerUid.get(uid).append(node)
# If it fails because the uid is not in the map, we add it
except AttributeError:
nodesPerUid.update({uid: [node]})
# Now, update each individual node
for node in self.nodes:
node.updateDuplicates(nodesPerUid)
def update(self):
if not self._updateEnabled:
# To do the update once for multiple changes
@ -1021,6 +1039,8 @@ class Graph(BaseObject):
for node in self.nodes:
node.dirty = False
self.updateNodesPerUid()
# Graph topology has changed
if self.dirtyTopology:
# update nodes topological data cache

View file

@ -463,6 +463,7 @@ class BaseNode(BaseObject):
self._attributes = DictModel(keyAttrName='name', parent=self)
self.attributesPerUid = defaultdict(set)
self._locked = False
self._duplicates = ListModel(parent=self) # list of nodes with the same uid
self.globalStatusChanged.connect(self.updateLocked)
@ -865,6 +866,17 @@ class BaseNode(BaseObject):
self.setLocked(False)
def updateDuplicates(self, nodesPerUid):
""" Update the list of duplicate nodes (sharing the same uid). """
if not nodesPerUid:
self._duplicates.clear()
self.duplicatesChanged.emit()
return
uid = self._uids.get(0)
self._duplicates.setObjectList([node for node in nodesPerUid.get(uid) if node != self])
self.duplicatesChanged.emit()
name = Property(str, getName, constant=True)
label = Property(str, getLabel, constant=True)
nodeType = Property(str, nodeType.fget, constant=True)
@ -888,6 +900,8 @@ class BaseNode(BaseObject):
isComputed = Property(bool, _isComputed, notify=globalStatusChanged)
lockedChanged = Signal()
locked = Property(bool, getLocked, setLocked, notify=lockedChanged)
duplicatesChanged = Signal()
duplicates = Property(Variant, lambda self: self._duplicates, notify=duplicatesChanged)
class Node(BaseNode):