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added outputImageTypes in node desc to update the viewer2D imageType combo box when double clicking a node
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parent
ab0e132121
commit
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5 changed files with 18 additions and 1 deletions
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@ -489,6 +489,7 @@ class Node(object):
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parallelization = None
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documentation = ''
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category = 'Other'
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outputImageTypes = ['image']
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def __init__(self):
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pass
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@ -568,6 +568,9 @@ class BaseNode(BaseObject):
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def getAttributes(self):
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return self._attributes
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def getOutputImageTypes(self):
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return self.nodeDesc.outputImageTypes
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@Slot(str, result=bool)
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def hasAttribute(self, name):
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return name in self._attributes.keys()
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@ -1053,6 +1056,7 @@ class BaseNode(BaseObject):
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x = Property(float, lambda self: self._position.x, notify=positionChanged)
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y = Property(float, lambda self: self._position.y, notify=positionChanged)
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attributes = Property(BaseObject, getAttributes, constant=True)
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outputImageTypes = Property(Variant, getOutputImageTypes, constant=True)
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internalFolderChanged = Signal()
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internalFolder = Property(str, internalFolder.fget, notify=internalFolderChanged)
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depthChanged = Signal()
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@ -299,3 +299,5 @@ Use a downscale factor of one (full-resolution) only if the quality of the input
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uid=[],
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),
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]
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outputImageTypes = ['depth', 'sim']
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@ -165,6 +165,10 @@ FocusScope {
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return "";
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}
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function setImageTypes(types) {
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imageType.types = types;
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}
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// context menu
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property Component contextMenu: Menu {
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MenuItem {
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@ -998,7 +1002,7 @@ FocusScope {
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Layout.preferredWidth: 6.0 * Qt.application.font.pixelSize
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flat: true
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property var types: ["image", "depth", "sim"]
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property var types: ["image"]
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property string type: enabled ? types[currentIndex] : types[0]
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model: types
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@ -890,6 +890,10 @@ ApplicationWindow {
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return false;
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}
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function setImageTypes(types) {
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viewer2D.setImageTypes(types);
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}
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}
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}
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@ -954,6 +958,8 @@ ApplicationWindow {
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nodeTypesModel: _nodeTypes
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onNodeDoubleClicked: {
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workspaceView.setImageTypes(node.outputImageTypes);
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_reconstruction.setActiveNode(node);
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let viewable = false;
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