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[ui] Viewer3D: improved frame graph
* enable PrimitivePicking to enable picking on point clouds * use OnDemand render policy * activate FrustrumCulling + increase far plane * add management of rasterized OpenGL points via a PointSize render
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2 changed files with 25 additions and 15 deletions
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@ -22,5 +22,6 @@ Item {
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// Rasterized point size
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property real pointSize: 4
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// Whether point size is fixed or view dependent
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property bool fixedPointSize: false
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}
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