mirror of
https://github.com/alicevision/Meshroom.git
synced 2025-05-21 13:06:28 +02:00
[nodes] Texturing: add new visibility remapping method
This commit is contained in:
parent
91b0dcbf67
commit
d7733f237a
1 changed files with 2 additions and 2 deletions
|
@ -189,9 +189,9 @@ Many cameras are contributing to the low frequencies and only the best ones cont
|
||||||
desc.ChoiceParam(
|
desc.ChoiceParam(
|
||||||
name='visibilityRemappingMethod',
|
name='visibilityRemappingMethod',
|
||||||
label='Visibility Remapping Method',
|
label='Visibility Remapping Method',
|
||||||
description='''Method to remap visibilities from the reconstruction to the input mesh (Pull, Push, PullPush).''',
|
description='''Method to remap visibilities from the reconstruction to the input mesh (Pull, Push, PullPush, MeshItself).''',
|
||||||
value='PullPush',
|
value='PullPush',
|
||||||
values=['Pull', 'Push', 'PullPush'],
|
values=['Pull', 'Push', 'PullPush', 'MeshItself'],
|
||||||
exclusive=True,
|
exclusive=True,
|
||||||
uid=[0],
|
uid=[0],
|
||||||
advanced=True,
|
advanced=True,
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue