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[nodes] Texturing: add new visibility remapping method
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1 changed files with 2 additions and 2 deletions
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@ -189,9 +189,9 @@ Many cameras are contributing to the low frequencies and only the best ones cont
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desc.ChoiceParam(
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name='visibilityRemappingMethod',
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label='Visibility Remapping Method',
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description='''Method to remap visibilities from the reconstruction to the input mesh (Pull, Push, PullPush).''',
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description='''Method to remap visibilities from the reconstruction to the input mesh (Pull, Push, PullPush, MeshItself).''',
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value='PullPush',
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values=['Pull', 'Push', 'PullPush'],
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values=['Pull', 'Push', 'PullPush', 'MeshItself'],
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exclusive=True,
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uid=[0],
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advanced=True,
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