mirror of
https://github.com/alicevision/Meshroom.git
synced 2025-08-03 16:58:24 +02:00
[ui] Replacement of Controls1 SplitView to Controls2 SplitView
This commit is contained in:
parent
34e3847cea
commit
ccd88c4646
8 changed files with 190 additions and 196 deletions
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@ -1,6 +1,5 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls 1.4 as Controls1 // For SplitView
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import QtQuick.Layouts 1.11
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import QtQuick.Window 2.15
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import QtQml.Models 2.15
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@ -976,33 +975,32 @@ Page {
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function onError() { createDialog(dialogsFactory.error, arguments[0]) }
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}
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Controls1.SplitView {
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ColumnLayout {
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anchors.fill: parent
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orientation: Qt.Vertical
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spacing: 4
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// Setup global tooltip style
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ToolTip.toolTip.background: Rectangle { color: activePalette.base; border.color: activePalette.mid }
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// "ProgressBar" reflecting status of all the chunks in the graph, in their process order
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NodeChunks {
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id: chunksListView
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height: 6
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width: parent.width
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model: _reconstruction ? _reconstruction.sortedDFSChunks : null
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highlightChunks: false
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}
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ColumnLayout {
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Layout.fillWidth: true
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SplitView {
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Layout.fillHeight: true
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implicitHeight: Math.round(parent.height * 0.7)
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spacing: 4
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width: parent.width
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// "ProgressBar" reflecting status of all the chunks in the graph, in their process order
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NodeChunks {
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id: chunksListView
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Layout.fillWidth: true
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height: 6
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model: _reconstruction ? _reconstruction.sortedDFSChunks : null
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highlightChunks: false
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}
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orientation: Qt.Vertical
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// Setup global tooltip style
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ToolTip.toolTip.background: Rectangle { color: activePalette.base; border.color: activePalette.mid }
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WorkspaceView {
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id: workspaceView
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Layout.fillWidth: true
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Layout.fillHeight: true
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Layout.minimumHeight: 50
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SplitView.preferredHeight: 0.7 * parent.height
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reconstruction: _reconstruction
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readOnly: _reconstruction ? _reconstruction.computing : false
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@ -1018,7 +1016,7 @@ Page {
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if (attr.isOutput && attr.desc.semantic !== "image")
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if (!alreadyDisplay || attr.desc.semantic == "3D")
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if (workspaceView.viewIn3D(attr, mouse))
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alreadyDisplay = true
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alreadyDisplay = true
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}
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}
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@ -1033,184 +1031,183 @@ Page {
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return loaded
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}
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}
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}
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Controls1.SplitView {
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orientation: Qt.Horizontal
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width: parent.width
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property bool isOnlyGraphEditorVisible: settingsUILayout.showGraphEditor && !settingsUILayout.showImageViewer && !settingsUILayout.showViewer3D && !settingsUILayout.showImageGallery
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height: isOnlyGraphEditorVisible ? parent.height : Math.round(parent.height * 0.3)
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visible: settingsUILayout.showGraphEditor
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SplitView {
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id: bottomContainer
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orientation: Qt.Horizontal
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visible: settingsUILayout.showGraphEditor
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SplitView.preferredHeight: 0.3 * parent.height
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TabPanel {
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id: graphEditorPanel
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Layout.fillWidth: true
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padding: 4
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tabs: ["Graph Editor", "Task Manager", "Script Editor"]
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TabPanel {
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id: graphEditorPanel
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Layout.fillWidth: true
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SplitView.preferredWidth: 0.7 * parent.width
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headerBar: RowLayout {
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MaterialToolButton {
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text: MaterialIcons.sync
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ToolTip.text: "Refresh Nodes Status"
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ToolTip.visible: hovered
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font.pointSize: 11
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padding: 2
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onClicked: {
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updatingStatus = true
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_reconstruction.forceNodesStatusUpdate()
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updatingStatus = false
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padding: 4
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tabs: ["Graph Editor", "Task Manager", "Script Editor"]
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headerBar: RowLayout {
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MaterialToolButton {
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text: MaterialIcons.sync
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ToolTip.text: "Refresh Nodes Status"
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ToolTip.visible: hovered
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font.pointSize: 11
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padding: 2
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onClicked: {
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updatingStatus = true
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_reconstruction.forceNodesStatusUpdate()
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updatingStatus = false
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}
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property bool updatingStatus: false
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enabled: !updatingStatus
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}
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property bool updatingStatus: false
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enabled: !updatingStatus
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}
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MaterialToolButton {
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text: MaterialIcons.more_vert
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font.pointSize: 11
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padding: 2
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onClicked: graphEditorMenu.open()
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checkable: true
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checked: graphEditorMenu.visible
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Menu {
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id: graphEditorMenu
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y: parent.height
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x: -width + parent.width
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MenuItem {
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text: "Clear Pending Status"
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enabled: _reconstruction ? !_reconstruction.computingLocally : false
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onTriggered: _reconstruction.graph.clearSubmittedNodes()
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}
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MenuItem {
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text: "Force Unlock Nodes"
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onTriggered: _reconstruction.graph.forceUnlockNodes()
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}
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MaterialToolButton {
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text: MaterialIcons.more_vert
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font.pointSize: 11
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padding: 2
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onClicked: graphEditorMenu.open()
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checkable: true
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checked: graphEditorMenu.visible
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Menu {
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title: "Refresh Nodes Status"
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id: graphEditorMenu
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y: parent.height
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x: -width + parent.width
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MenuItem {
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id: enableAutoRefresh
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text: "Enable Auto-Refresh"
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checkable: true
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checked: _reconstruction.filePollerRefresh === 0
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ToolTip.text: "Check every file's status periodically"
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ToolTip.visible: hovered
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ToolTip.delay: 200
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onToggled: {
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if (checked) {
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disableAutoRefresh.checked = false
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minimalAutoRefresh.checked = false
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_reconstruction.filePollerRefreshChanged(0)
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}
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// Prevents cases where the user unchecks the currently checked option
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enableAutoRefresh.checked = true
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text: "Clear Pending Status"
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enabled: _reconstruction ? !_reconstruction.computingLocally : false
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onTriggered: _reconstruction.graph.clearSubmittedNodes()
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}
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}
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MenuItem {
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id: disableAutoRefresh
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text: "Disable Auto-Refresh"
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checkable: true
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checked: _reconstruction.filePollerRefresh === 1
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ToolTip.text: "No file status will be checked"
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ToolTip.visible: hovered
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ToolTip.delay: 200
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onToggled: {
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if (checked) {
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enableAutoRefresh.checked = false
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minimalAutoRefresh.checked = false
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_reconstruction.filePollerRefreshChanged(1)
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}
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// Prevents cases where the user unchecks the currently checked option
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disableAutoRefresh.checked = true
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MenuItem {
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text: "Force Unlock Nodes"
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onTriggered: _reconstruction.graph.forceUnlockNodes()
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}
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}
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MenuItem {
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id: minimalAutoRefresh
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text: "Enable Minimal Auto-Refresh"
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checkable: true
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checked: _reconstruction.filePollerRefresh === 2
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ToolTip.text: "Check the file status of submitted or running chunks periodically"
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ToolTip.visible: hovered
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ToolTip.delay: 200
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onToggled: {
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if (checked) {
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disableAutoRefresh.checked = false
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enableAutoRefresh.checked = false
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_reconstruction.filePollerRefreshChanged(2)
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Menu {
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title: "Refresh Nodes Status"
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MenuItem {
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id: enableAutoRefresh
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text: "Enable Auto-Refresh"
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checkable: true
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checked: _reconstruction.filePollerRefresh === 0
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ToolTip.text: "Check every file's status periodically"
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ToolTip.visible: hovered
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ToolTip.delay: 200
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onToggled: {
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if (checked) {
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disableAutoRefresh.checked = false
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minimalAutoRefresh.checked = false
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_reconstruction.filePollerRefreshChanged(0)
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}
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// Prevents cases where the user unchecks the currently checked option
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enableAutoRefresh.checked = true
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}
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// Prevents cases where the user unchecks the currently checked option
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minimalAutoRefresh.checked = true
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}
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}
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MenuItem {
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id: disableAutoRefresh
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text: "Disable Auto-Refresh"
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checkable: true
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checked: _reconstruction.filePollerRefresh === 1
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ToolTip.text: "No file status will be checked"
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ToolTip.visible: hovered
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ToolTip.delay: 200
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onToggled: {
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if (checked) {
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enableAutoRefresh.checked = false
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minimalAutoRefresh.checked = false
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_reconstruction.filePollerRefreshChanged(1)
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}
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// Prevents cases where the user unchecks the currently checked option
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disableAutoRefresh.checked = true
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}
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}
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MenuItem {
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id: minimalAutoRefresh
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text: "Enable Minimal Auto-Refresh"
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checkable: true
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checked: _reconstruction.filePollerRefresh === 2
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ToolTip.text: "Check the file status of submitted or running chunks periodically"
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ToolTip.visible: hovered
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ToolTip.delay: 200
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onToggled: {
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if (checked) {
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disableAutoRefresh.checked = false
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enableAutoRefresh.checked = false
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_reconstruction.filePollerRefreshChanged(2)
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}
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// Prevents cases where the user unchecks the currently checked option
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minimalAutoRefresh.checked = true
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}
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}
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}
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}
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}
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}
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}
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GraphEditor {
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id: graphEditor
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GraphEditor {
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id: graphEditor
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anchors.fill: parent
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visible: graphEditorPanel.currentTab === 0
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visible: graphEditorPanel.currentTab === 0
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anchors.fill: parent
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uigraph: _reconstruction
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nodeTypesModel: _nodeTypes
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uigraph: _reconstruction
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nodeTypesModel: _nodeTypes
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onNodeDoubleClicked: {
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_reconstruction.setActiveNode(node);
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workspaceView.viewNode(node, mouse);
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}
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onComputeRequest: {
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_reconstruction.forceNodesStatusUpdate();
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computeManager.compute(nodes)
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}
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onSubmitRequest: {
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_reconstruction.forceNodesStatusUpdate();
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computeManager.submit(nodes)
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}
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onFilesDropped: {
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var filesByType = _reconstruction.getFilesByTypeFromDrop(drop.urls)
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if (filesByType["meshroomScenes"].length == 1) {
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ensureSaved(function() {
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if (_reconstruction.handleFilesUrl(filesByType, null, mousePosition)) {
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MeshroomApp.addRecentProjectFile(filesByType["meshroomScenes"][0])
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}
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})
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} else {
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_reconstruction.handleFilesUrl(filesByType, null, mousePosition)
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onNodeDoubleClicked: {
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_reconstruction.setActiveNode(node);
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workspaceView.viewNode(node, mouse);
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}
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onComputeRequest: {
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_reconstruction.forceNodesStatusUpdate();
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computeManager.compute(nodes)
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}
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onSubmitRequest: {
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_reconstruction.forceNodesStatusUpdate();
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computeManager.submit(nodes)
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}
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onFilesDropped: {
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var filesByType = _reconstruction.getFilesByTypeFromDrop(drop.urls)
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if (filesByType["meshroomScenes"].length == 1) {
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ensureSaved(function() {
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if (_reconstruction.handleFilesUrl(filesByType, null, mousePosition)) {
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MeshroomApp.addRecentProjectFile(filesByType["meshroomScenes"][0])
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}
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})
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} else {
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_reconstruction.handleFilesUrl(filesByType, null, mousePosition)
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}
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}
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}
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TaskManager {
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id: taskManager
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anchors.fill: parent
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visible: graphEditorPanel.currentTab === 1
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uigraph: _reconstruction
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taskManager: _reconstruction ? _reconstruction.taskManager : null
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}
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ScriptEditor {
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id: scriptEditor
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anchors.fill: parent
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visible: graphEditorPanel.currentTab === 2
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}
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}
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TaskManager {
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id: taskManager
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NodeEditor {
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id: nodeEditor
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node: _reconstruction ? _reconstruction.selectedNode : null
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property bool computing: _reconstruction ? _reconstruction.computing : false
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// Make NodeEditor readOnly when computing
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readOnly: node ? node.locked : false
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visible: graphEditorPanel.currentTab === 1
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uigraph: _reconstruction
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taskManager: _reconstruction ? _reconstruction.taskManager : null
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anchors.fill: parent
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}
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ScriptEditor {
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id: scriptEditor
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visible: graphEditorPanel.currentTab === 2
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anchors.fill: parent
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}
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}
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NodeEditor {
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id: nodeEditor
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width: Math.round(parent.width * 0.3)
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node: _reconstruction ? _reconstruction.selectedNode : null
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property bool computing: _reconstruction ? _reconstruction.computing : false
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// Make NodeEditor readOnly when computing
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readOnly: node ? node.locked : false
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onUpgradeRequest: {
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var n = _reconstruction.upgradeNode(node)
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_reconstruction.selectedNode = n
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onUpgradeRequest: {
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var n = _reconstruction.upgradeNode(node)
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_reconstruction.selectedNode = n
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}
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}
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}
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}
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@ -1,6 +1,5 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls 1.4 as Controls1 // SplitView
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import QtQuick.Layouts 1.11
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import MaterialIcons 2.2
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import Controls 1.0
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@ -20,7 +20,7 @@ ListView {
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}
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orientation: ListView.Horizontal
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implicitWidth: 100
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// If we have enough space, add one pixel margin between chunks
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spacing: modelIsBig ? 0 : 1
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delegate: Rectangle {
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@ -1,6 +1,5 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls 1.4 as Controls1 // SplitView
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import QtQuick.Layouts 1.11
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import MaterialIcons 2.2
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import Controls 1.0
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@ -254,7 +253,7 @@ Panel {
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Component {
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id: editor_component
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Controls1.SplitView {
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SplitView {
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anchors.fill: parent
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// The list of chunks
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@ -1,6 +1,5 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls 1.4 as Controls1 // SplitView
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import QtQuick.Layouts 1.11
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import MaterialIcons 2.2
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import Controls 1.0
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@ -1,6 +1,5 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls 1.4 as Controls1 // For SplitView
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import QtQuick.Layouts 1.11
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import Utils 1.0
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import MaterialIcons 2.2
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@ -16,7 +15,7 @@ Page {
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}
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}
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Controls1.SplitView {
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SplitView {
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id: splitView
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anchors.fill: parent
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@ -25,8 +24,8 @@ Page {
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id: leftColumn
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height: parent.height
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Layout.minimumWidth: 200
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Layout.maximumWidth: 300
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SplitView.minimumWidth: 200
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SplitView.maximumWidth: 300
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AnimatedImage {
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id: logo
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@ -1,6 +1,5 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls 1.4 as Controls1
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import QtQuick.Layouts 1.11
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import QtQml.Models 2.15
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import QtQuick.Scene3D 2.15
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@ -1,6 +1,5 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls 1.4 as Controls1 // For SplitView
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import QtQuick.Layouts 1.11
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import Qt.labs.platform 1.0 as Platform
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import ImageGallery 1.0
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@ -26,11 +25,9 @@ Item {
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readonly property Viewer2D viewer2D: viewer2D
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readonly property alias imageGallery: imageGallery
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implicitWidth: 300
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implicitHeight: 400
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// Use settings instead of visible property as property changes are not propagated
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visible: settingsUILayout.showImageGallery || settingsUILayout.showImageViewer || settingsUILayout.showViewer3D || settingsUILayout.showLiveReconstruction
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// Load a 3D media file in the 3D viewer
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function load3DMedia(filepath, label = undefined) {
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if (panel3dViewerLoader.active) {
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@ -62,10 +59,12 @@ Item {
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SystemPalette { id: activePalette }
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Controls1.SplitView {
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SplitView {
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id: mainSplitView
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anchors.fill: parent
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Controls1.SplitView {
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SplitView {
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id: leftSplitView
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visible: settingsUILayout.showImageGallery || settingsUILayout.showLiveReconstruction
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orientation: Qt.Vertical
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Layout.fillHeight: true
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@ -96,6 +95,7 @@ Item {
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}
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}
|
||||
LiveSfmView {
|
||||
id: liveSfmView
|
||||
visible: settingsUILayout.showLiveReconstruction
|
||||
reconstruction: root.reconstruction
|
||||
Layout.fillWidth: true
|
||||
|
@ -104,6 +104,7 @@ Item {
|
|||
}
|
||||
|
||||
Panel {
|
||||
id: imageViewer
|
||||
title: "Image Viewer"
|
||||
visible: settingsUILayout.showImageViewer
|
||||
implicitWidth: Math.round(parent.width * 0.35)
|
||||
|
@ -190,6 +191,7 @@ Item {
|
|||
}
|
||||
|
||||
Item {
|
||||
id: viewer3DContainer
|
||||
visible: settingsUILayout.showViewer3D
|
||||
Layout.minimumWidth: 20
|
||||
Layout.minimumHeight: 80
|
||||
|
@ -213,15 +215,15 @@ Item {
|
|||
|
||||
property alias viewer3D: c_viewer3D
|
||||
|
||||
Controls1.SplitView {
|
||||
SplitView {
|
||||
id: c_viewer3DSplitView
|
||||
anchors.fill: parent
|
||||
Viewer3D {
|
||||
id: c_viewer3D
|
||||
|
||||
Layout.fillWidth: true
|
||||
Layout.fillHeight: true
|
||||
Layout.minimumWidth: 20
|
||||
SplitView.fillWidth: true
|
||||
SplitView.fillHeight: true
|
||||
SplitView.minimumWidth: 20
|
||||
|
||||
DropArea {
|
||||
anchors.fill: parent
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue