[ui] only load nodes in Viewer2D when at least one chunk is finished

This commit is contained in:
Loïc Vital 2022-09-29 11:15:11 +02:00 committed by Fabien Castan
parent c71449535d
commit b91d0b372e
2 changed files with 9 additions and 1 deletions

View file

@ -393,6 +393,9 @@ class NodeChunk(BaseObject):
def isStopped(self):
return self._status.status == Status.STOPPED
def isFinished(self):
return self._status.status == Status.SUCCESS
def process(self, forceCompute=False):
if not forceCompute and self._status.status == Status.SUCCESS:
logging.info("Node chunk already computed: {}".format(self.name))
@ -752,6 +755,11 @@ class BaseNode(BaseObject):
""" Return True if all chunks of this Node is either finished or running, False otherwise. """
return all(chunk.isFinishedOrRunning() for chunk in self._chunks)
@Slot(result=bool)
def isPartiallyFinished(self):
""" Return True is at least one chunk of this Node is finished, False otherwise. """
return any(chunk.isFinished() for chunk in self._chunks)
def alreadySubmittedChunks(self):
return [ch for ch in self._chunks if ch.isAlreadySubmitted()]