[qt6] Viewer3D: Reset the default render mode to "Textured"

This commit is contained in:
Candice Bentéjac 2024-10-11 15:58:08 +02:00
parent 5953ed5767
commit b884fc4e6b
4 changed files with 6 additions and 6 deletions

View file

@ -10,6 +10,6 @@ DepthMapEntity {
pointSize: Viewer3DSettings.pointSize * (Viewer3DSettings.fixedPointSize ? 1.0 : 0.001)
// Map render modes to custom visualization modes
displayMode: Viewer3DSettings.renderMode == 0 ? DepthMapEntity.Points : DepthMapEntity.Triangles
displayColor: Viewer3DSettings.renderMode == 1
displayMode: Viewer3DSettings.renderMode == 1 ? DepthMapEntity.Points : DepthMapEntity.Triangles
displayColor: Viewer3DSettings.renderMode == 2
}