[nodes] Texturing: minor change of label and advanced status

This commit is contained in:
Fabien Castan 2019-01-07 11:53:50 +01:00
parent 3317bb3d40
commit b5fc99762d

View file

@ -92,7 +92,7 @@ class Texturing(desc.CommandLineNode):
), ),
desc.IntParam( desc.IntParam(
name='maxNbImagesForFusion', name='maxNbImagesForFusion',
label='Max Nb of Images For Fusion', label='Max Number of Images For Fusion',
description='''Max number of images to combine to create the final texture''', description='''Max number of images to combine to create the final texture''',
value=3, value=3,
range=(0, 10, 1), range=(0, 10, 1),
@ -122,6 +122,7 @@ class Texturing(desc.CommandLineNode):
description='''Triangle visibility is based on the union of vertices visiblity.''', description='''Triangle visibility is based on the union of vertices visiblity.''',
value=False, value=False,
uid=[0], uid=[0],
advanced=True,
), ),
desc.BoolParam( desc.BoolParam(
name='flipNormals', name='flipNormals',