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[ui] Display icon for nodes with 3D outputs
The tooltip that is displayed when hovering over the icon specifies which loader will be used, depending on the type of output attribute (either the Image/2D viewer, or the 3D viewer).
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2 changed files with 11 additions and 12 deletions
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@ -308,7 +308,8 @@ Item {
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MaterialLabel {
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MaterialLabel {
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id: nodeImageOutput
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id: nodeImageOutput
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visible: node.hasImageOutput && ["SUCCESS"].includes(node.globalStatus) && node.chunks.count > 0
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visible: (node.hasImageOutput || node.has3DOutput)
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&& ["SUCCESS"].includes(node.globalStatus) && node.chunks.count > 0
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text: MaterialIcons.visibility
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text: MaterialIcons.visibility
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padding: 2
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padding: 2
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font.pointSize: 7
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font.pointSize: 7
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@ -317,8 +318,14 @@ Item {
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id: nodeImageOutputTooltip
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id: nodeImageOutputTooltip
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parent: header
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parent: header
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visible: nodeImageOutputMA.containsMouse && nodeImageOutput.visible
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visible: nodeImageOutputMA.containsMouse && nodeImageOutput.visible
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text: "This node has at least one output that can be loaded in the 2D Viewer.\n" +
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text: {
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"Double-clicking on this node will load it in the 2D Viewer."
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if (node.hasImageOutput && !node.has3DOutput)
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return "Double-click on this node to load its outputs in the Image Viewer."
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else if (node.has3DOutput && !node.hasImageOutput)
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return "Double-click on this node to load its outputs in the 3D Viewer."
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else // Handle case where a node might have both 2D and 3D outputs
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return "Double-click on this node to load its outputs in the Image or 3D Viewer."
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}
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implicitWidth: 500
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implicitWidth: 500
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delay: 300
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delay: 300
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@ -181,15 +181,7 @@ FocusScope {
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}
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}
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// node must have at least one output attribute with the image semantic
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// node must have at least one output attribute with the image semantic
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var hasImageOutputAttr = false;
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if (!node.hasImageOutput) {
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for (var i = 0; i < node.attributes.count; i++) {
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var attr = node.attributes.at(i);
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if (attr.isOutput && attr.desc.semantic === "image" && attr.enabled) {
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hasImageOutputAttr = true;
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break;
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}
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}
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if (!hasImageOutputAttr) {
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return false;
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return false;
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}
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}
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