mirror of
https://github.com/alicevision/Meshroom.git
synced 2025-08-02 16:28:51 +02:00
[nodes] depthMap: tiles are now always merged
This commit is contained in:
parent
0a371f268e
commit
b041ba834b
1 changed files with 0 additions and 8 deletions
|
@ -93,14 +93,6 @@ Use a downscale factor of one (full-resolution) only if the quality of the input
|
|||
range=(0, 500, 1),
|
||||
uid=[0],
|
||||
),
|
||||
desc.BoolParam(
|
||||
name='tileMerge',
|
||||
label='Merge Tiles',
|
||||
description='Read & merge all computed tiles.',
|
||||
value=True,
|
||||
uid=[0],
|
||||
advanced=True,
|
||||
),
|
||||
]),
|
||||
desc.BoolParam(
|
||||
name='chooseTCamsPerTile',
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue