From a19c306cf34d3f498f76e24765954db6760a2654 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Candice=20Bent=C3=A9jac?= Date: Wed, 4 Jun 2025 21:21:42 +0200 Subject: [PATCH] [core] plugins: Remove `register/unregisterPlugin` methods Remove the methods and perform the registration/unregistration directly within the functions that called them. This simplifies the code and prevents ambiguity between the different functions. --- meshroom/core/plugins.py | 33 ++++----------------------------- 1 file changed, 4 insertions(+), 29 deletions(-) diff --git a/meshroom/core/plugins.py b/meshroom/core/plugins.py index c3540709..46a63397 100644 --- a/meshroom/core/plugins.py +++ b/meshroom/core/plugins.py @@ -333,7 +333,8 @@ class NodePluginManager(BaseObject): if not self.getPlugin(plugin.name): self._plugins[plugin.name] = plugin if registerNodePlugins: - self.registerPlugin(plugin.name) + for node in plugin.nodes: + self.registerNode(plugin.nodes[node]) def removePlugin(self, plugin: Plugin, unregisterNodePlugins: bool = True): """ @@ -348,7 +349,8 @@ class NodePluginManager(BaseObject): """ if self.getPlugin(plugin.name): if unregisterNodePlugins: - self.unregisterPlugin(plugin.name) + for node in plugin.nodes.values(): + self.unregisterNode(node) del self._plugins[plugin.name] def getRegisteredNodePlugins(self) -> dict[str: NodePlugin]: @@ -372,33 +374,6 @@ class NodePluginManager(BaseObject): return self._nodePlugins[name] return None - def registerPlugin(self, name: str): - """ - Register all the NodePlugins contained in the Plugin loaded as "name". - - Args: - name: the name of the Plugin whose NodePlugins will be registered. - """ - plugin = self.getPlugin(name) - if plugin: - for node in plugin.nodes: - self.registerNode(plugin.nodes[node]) - else: - logging.error(f"No loaded Plugin named {name}.") - - def unregisterPlugin(self, name: str): - """ - Unregister all the NodePlugins contained in the Plugin loaded as "name" - that are currently registered. - - Args: - name: the name of the Plugin whose NodePlugins will be unregistered. - """ - plugin = self.getPlugin(name) - if plugin: - for node in plugin.nodes.values(): - self.unregisterNode(node) - def registerNode(self, nodePlugin: NodePlugin): """ Register a node plugin. A registered node plugin will become instantiable.