mirror of
https://github.com/alicevision/Meshroom.git
synced 2025-08-03 00:38:41 +02:00
[HDR Nodes and Panorama Pipelines]
Add working color space as input parameter in Sampling, Calibration and Merging HDR nodes. (unused in calibration, but useful to transfer from sampling to merging in pipelines) Update rawColorInterpretation default value and add some comments in cameraInit.
This commit is contained in:
parent
498a756aca
commit
95bad98443
6 changed files with 57 additions and 14 deletions
|
@ -105,6 +105,16 @@ class LdrToHdrMerge(desc.AVCommandLineNode):
|
|||
advanced=True,
|
||||
enabled= lambda node: node.byPass.enabled and not node.byPass.value,
|
||||
),
|
||||
desc.ChoiceParam(
|
||||
name='workingColorSpace',
|
||||
label='Working Color Space',
|
||||
description='Allows you to choose the color space in which the data are processed.',
|
||||
value='sRGB',
|
||||
values=['sRGB', 'Linear', 'ACES2065-1', 'ACEScg'],
|
||||
exclusive=True,
|
||||
uid=[0],
|
||||
enabled= lambda node: node.byPass.enabled and not node.byPass.value,
|
||||
),
|
||||
desc.BoolParam(
|
||||
name='enableHighlight',
|
||||
label='Enable Highlight',
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue