[nodes] MVS: support multiple image file formats

This commit is contained in:
Fabien Castan 2017-12-11 20:36:04 +01:00
parent c26bb5be7a
commit 8d0d69f438
2 changed files with 18 additions and 0 deletions

View file

@ -24,6 +24,15 @@ class PrepareDenseScene(desc.CommandLineNode):
exclusive=True, exclusive=True,
uid=[0], uid=[0],
), ),
desc.ChoiceParam(
name='outputFileType',
label='Image File Type',
description='Output Image File Type',
value='exr',
values=['jpg', 'png', 'tif', 'exr'],
exclusive=True,
uid=[0],
),
desc.ChoiceParam( desc.ChoiceParam(
name='verboseLevel', name='verboseLevel',
label='Verbose Level', label='Verbose Level',

View file

@ -55,6 +55,15 @@ class Texturing(desc.CommandLineNode):
exclusive=True, exclusive=True,
uid=[0], uid=[0],
), ),
desc.ChoiceParam(
name='outputTextureFileType',
label='Texture File Type',
description='Texture File Type',
value='png',
values=('jpg', 'png', 'tiff', 'exr'),
exclusive=True,
uid=[0],
),
desc.BoolParam( desc.BoolParam(
name='flipNormals', name='flipNormals',
label='Flip Normals', label='Flip Normals',