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[nodes] Change in export animated cams and improving blender node
The returns in ExportAnimatedCamera didn't include the path toward the undistorted images so I added it. The Blender Rendition nodes can now (among other things) diplay cloud of points. The code is cleaned up and only the background image sequence remains to be implemented...
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2 changed files with 48 additions and 31 deletions
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@ -100,5 +100,13 @@ Based on the input image filenames, it will recognize the input video sequence t
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group='', # exclude from command line
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uid=[],
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),
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desc.File(
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name='outputUndistorted',
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label='Output Undistorted images Filepath',
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description='Output Undistorted images.',
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value=desc.Node.internalFolder + 'undistort',
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group='', # exclude from command line
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uid=[],
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),
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]
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