[nodes] Change in export animated cams and improving blender node

The returns in ExportAnimatedCamera didn't include the path toward the undistorted images so I added it.

The Blender Rendition nodes can now (among other things) diplay cloud of points. The code is cleaned up and only the background image sequence remains to be implemented...
This commit is contained in:
Solal Depardieu 2021-05-05 20:45:21 +02:00 committed by Fabien Castan
parent a37bdebbb5
commit 8299cabf28
2 changed files with 48 additions and 31 deletions

View file

@ -100,5 +100,13 @@ Based on the input image filenames, it will recognize the input video sequence t
group='', # exclude from command line
uid=[],
),
desc.File(
name='outputUndistorted',
label='Output Undistorted images Filepath',
description='Output Undistorted images.',
value=desc.Node.internalFolder + 'undistort',
group='', # exclude from command line
uid=[],
),
]