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[ui] 3D: improve scene lighting
attach a PointLight to the active camera to dynamically light the model
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@ -160,6 +160,18 @@ FocusScope {
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}
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}
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// Scene light, attached to the camera
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Entity {
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components: [
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PointLight {
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color: "white"
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},
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Transform {
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translation: mainCamera.position
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}
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]
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}
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DefaultCameraController {
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id: cameraController
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camera: mainCamera
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