[nodes] Texturing Add option useUDIM

This commit is contained in:
Grégoire De Lillo 2019-01-31 10:44:51 +01:00
parent 9b2338488b
commit 7343cabbfe

View file

@ -68,6 +68,13 @@ class Texturing(desc.CommandLineNode):
exclusive=True, exclusive=True,
uid=[0], uid=[0],
), ),
desc.BoolParam(
name='useUDIM',
label='Use UDIM',
description='Use UDIM UV mapping.',
value=True,
uid=[0],
),
desc.BoolParam( desc.BoolParam(
name='fillHoles', name='fillHoles',
label='Fill Holes', label='Fill Holes',