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[ui] GraphEditor: select pipelines imported through the node menu
Add all the nodes from a pipeline imported through the node menu to the node selection. This involves changing the return value of ImportProjectCommand from a boolean to a list of imported nodes.
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parent
9d88ad91d5
commit
6a36da61cf
3 changed files with 6 additions and 4 deletions
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@ -245,7 +245,7 @@ class ImportProjectCommand(GraphCommand):
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else:
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self.graph.node(node.name).position = Position(node.x, node.y + lowestY + self.yOffset)
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return status
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return importedNodes
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def undoImpl(self):
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for nodeName in self.importedNames:
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@ -353,8 +353,8 @@ class UIGraph(QObject):
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self.setGraph(g)
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return status
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@Slot(QUrl, result=bool)
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@Slot(QUrl, QPoint, result=bool)
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@Slot(QUrl, result="QVariantList")
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@Slot(QUrl, QPoint, result="QVariantList")
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def importProject(self, filepath, position=None):
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if isinstance(filepath, (QUrl)):
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# depending how the QUrl has been initialized,
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@ -234,7 +234,9 @@ Item {
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{
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if (MeshroomApp.pipelineTemplateNames.includes(pipeline)) {
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var url = MeshroomApp.pipelineTemplateFiles[MeshroomApp.pipelineTemplateNames.indexOf(pipeline)]["path"]
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uigraph.importProject(Filepath.stringToUrl(url), spawnPosition)
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var nodes = uigraph.importProject(Filepath.stringToUrl(url), spawnPosition)
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uigraph.selectedNode = nodes[0]
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uigraph.selectNodes(nodes)
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return true
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}
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return false
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