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[ui] GraphEditor.newNodeMenu: fix unstable menu height
Use an explicit height on the newNodeMenu, this fixes the issue with unstable size of the menu.
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parent
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commit
6646bde7a9
1 changed files with 5 additions and 4 deletions
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@ -224,6 +224,7 @@ Item {
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id: newNodeMenu
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id: newNodeMenu
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property point spawnPosition
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property point spawnPosition
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property variant menuKeys: Object.keys(root.nodeTypesModel).concat(Object.values(MeshroomApp.pipelineTemplateNames))
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property variant menuKeys: Object.keys(root.nodeTypesModel).concat(Object.values(MeshroomApp.pipelineTemplateNames))
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height: searchBar.height + nodeMenuRepeater.height + instantiator.height
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function createNode(nodeType) {
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function createNode(nodeType) {
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uigraph.clearNodeSelection() // Ensures that only the created node / imported pipeline will be selected
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uigraph.clearNodeSelection() // Ensures that only the created node / imported pipeline will be selected
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@ -268,10 +269,9 @@ Item {
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}
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}
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onVisibleChanged: {
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onVisibleChanged: {
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if (visible) {
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// when menu is shown,
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// clear and give focus to the TextField filter
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searchBar.clear()
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searchBar.clear()
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if (visible) {
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// when menu is shown, give focus to the TextField filter
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searchBar.forceActiveFocus()
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searchBar.forceActiveFocus()
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}
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}
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}
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}
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@ -343,7 +343,8 @@ Item {
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// Dynamically add the menu categories
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// Dynamically add the menu categories
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Instantiator {
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Instantiator {
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model: !(searchBar.text !== "") ? Object.keys(newNodeMenu.parseCategories()).sort() : undefined
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id: instantiator
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model: (searchBar.text === "") ? Object.keys(newNodeMenu.parseCategories()).sort() : undefined
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onObjectAdded: newNodeMenu.insertMenu(index + 1, object ) // add sub-menu under the search bar
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onObjectAdded: newNodeMenu.insertMenu(index + 1, object ) // add sub-menu under the search bar
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onObjectRemoved: newNodeMenu.removeMenu(object)
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onObjectRemoved: newNodeMenu.removeMenu(object)
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