[doc] CHANGES: Add release note for version 2023.3.0

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Candice Bentéjac 2023-11-23 15:29:35 +01:00
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For algorithmic changes related to the photogrammetric pipeline,
please refer to [AliceVision changelog](https://github.com/alicevision/AliceVision/blob/develop/CHANGES.md).
## Meshroom 2023.3.0 (2023/12/07)
Based on [AliceVision 3.2.0](https://github.com/alicevision/AliceVision/tree/v3.2.0).
### Major Features
- New node for semantic image segmentation [PR](https://github.com/alicevision/Meshroom/pull/2076)
- Support pixel aspect ratio (no UI) [PR](https://github.com/alicevision/Meshroom/pull/2079)
- Noise reduction in HDR merging [PR](https://github.com/alicevision/Meshroom/pull/2072)
### Features
- [ui] 2D viewer: image sequence player [PR](https://github.com/alicevision/Meshroom/pull/1989)
- [bin] meshroom_batch: support multiple init nodes [PR](https://github.com/alicevision/Meshroom/pull/2137)
- [nodes] StructureFromMotion: Automatic alignment of the 3D reconstruction [PR](https://github.com/alicevision/Meshroom/pull/2199)
- New node for intrinsics and rig calibration using a multiview acquisition of a checkerboard [PR](https://github.com/alicevision/Meshroom/pull/2171)
- New Nodal Camera Tracking pipeline [PR](https://github.com/alicevision/Meshroom/pull/2200)
- Manage LCP in imageProcessing [PR](https://github.com/alicevision/Meshroom/pull/2042)
- [Viewer3D] Add slider to display cameras based on their resection IDs [PR](https://github.com/alicevision/Meshroom/pull/2235)
### Other Improvements
- Start Development 2023.3 [PR](https://github.com/alicevision/Meshroom/pull/2085)
- Node to split reconstructed and not reconstructed cameras [PR](https://github.com/alicevision/Meshroom/pull/1974)
- [core] Execute command line from node folder [PR](https://github.com/alicevision/Meshroom/pull/2093)
- [core] Add brackets option for GroupAttribute [PR](https://github.com/alicevision/Meshroom/pull/2094)
- Update Qt version to 5.15.2 [PR](https://github.com/alicevision/Meshroom/pull/1882)
- [pipelines] Panorama: Publish the panorama preview [PR](https://github.com/alicevision/Meshroom/pull/2106)
- [nodes] HDR Fusion: Correctly detect the number of brackets when there are several intrinsics [PR](https://github.com/alicevision/Meshroom/pull/2104)
- [nodes] ImageSegmentation: use ChoiceParam instead of ListAttribute for validClasses [PR](https://github.com/alicevision/Meshroom/pull/2109)
- [Panorama] Enforce priors after estimation [PR](https://github.com/alicevision/Meshroom/pull/1926)
- tolerant bracket size selection [PR](https://github.com/alicevision/Meshroom/pull/2113)
- [nodes] HDR Fusion: Do not send `nbBrackets` parameter to the command line when the bracket detection is automatic [PR](https://github.com/alicevision/Meshroom/pull/2117)
- [nodes] Remove limits on outliers for brackets detection [PR](https://github.com/alicevision/Meshroom/pull/2118)
- [nodes] LdrToHdrSampling: Exclude outliers from size computation [PR](https://github.com/alicevision/Meshroom/pull/2119)
- [nodes] HDR Fusion: Select group with largest bracket number in case of equality [PR](https://github.com/alicevision/Meshroom/pull/2121)
- [nodes] new exportLevels option in PanoramaPostProcessing [PR](https://github.com/alicevision/Meshroom/pull/2133)
- [ui] GraphEditor: Minor UI changes [PR](https://github.com/alicevision/Meshroom/pull/2125)
- [pipelines] publish downscaled panorama levels [PR](https://github.com/alicevision/Meshroom/pull/2147)
- [nodes] HDR Fusion: Use the same bracket detection as in AliceVision [PR](https://github.com/alicevision/Meshroom/pull/2154)
- AttributeEditor: Flag attributes with invalid values [PR](https://github.com/alicevision/Meshroom/pull/2141)
- [pipelines] Add colors for CameraTracking and Photog+CamTrack templates [PR](https://github.com/alicevision/Meshroom/pull/2114)
- [pipelines] add ImageSegmentation node to tracking pipelines [PR](https://github.com/alicevision/Meshroom/pull/2164)
- Camera exposure update [PR](https://github.com/alicevision/Meshroom/pull/2159)
- PanoramaInit: remove fake dependency [PR](https://github.com/alicevision/Meshroom/pull/2110)
- [nodes] Masking: Handle file extensions for masks and mask inversion for `ImageSegmentation` [PR](https://github.com/alicevision/Meshroom/pull/2165)
- [nodes] KeyframeSelection: Add `minBlockSize` param for multi-threading [PR](https://github.com/alicevision/Meshroom/pull/2161)
- [nodes] KeyframeSelection: Add support for masks [PR](https://github.com/alicevision/Meshroom/pull/2167)
- KeyframeSelection: Flag `outputExtension` attribute when it is set to "none" for video inputs [PR](https://github.com/alicevision/Meshroom/pull/2163)
- [blender] apply masks to scene preview [PR](https://github.com/alicevision/Meshroom/pull/2170)
- Add automatic method for HDR calibration [PR](https://github.com/alicevision/Meshroom/pull/2169)
- Multiple UI Improvements [PR](https://github.com/alicevision/Meshroom/pull/2173)
- [ui] FloatImageViewer: adapt resolution to zoom [PR](https://github.com/alicevision/Meshroom/pull/2148)
- [nodes] StructureFromMotion: Add new `logIntermediateSteps` parameter [PR](https://github.com/alicevision/Meshroom/pull/2182)
- sfm bootstraping [PR](https://github.com/alicevision/Meshroom/pull/2011)
- [nodes] PanoramaPostProcessing: Add attributes to change the outputs' names [PR](https://github.com/alicevision/Meshroom/pull/2193)
- [nodes] Meshing: expose minVis param [PR](https://github.com/alicevision/Meshroom/pull/2196)
- [ui] SequencePlayer: minor adjustments (fps, icon, play) [PR](https://github.com/alicevision/Meshroom/pull/2197)
- [pipelines] Rename Nodal Tracking to Nodal Camera Tracking [PR](https://github.com/alicevision/Meshroom/pull/2207)
- [nodes] DepthMap: increase size of blocks [PR](https://github.com/alicevision/Meshroom/pull/2203)
- [ui] ImageGallery: Add "Remove All Images" menu to clear all images [PR](https://github.com/alicevision/Meshroom/pull/2221)
- [bin] `meshroom_batch`: Add support for relative input and output paths [PR](https://github.com/alicevision/Meshroom/pull/2218)
- [pipelines] CamTrack: Add new template without calibration and update some parameters [PR](https://github.com/alicevision/Meshroom/pull/2216)
- Input color space setting [PR](https://github.com/alicevision/Meshroom/pull/2219)
- Use new SfmDataEntity plugin instead of AlembicEntity [PR](https://github.com/alicevision/Meshroom/pull/2208)
- [Viewer3D] Remove AlembicLoader file [PR](https://github.com/alicevision/Meshroom/pull/2228)
- [pipelines] CamTrack: Update default params for keyframes SfM [PR](https://github.com/alicevision/Meshroom/pull/2227)
- [pipelines] PhotogAndCamTrack: Disable automatic alignment in SfM [PR](https://github.com/alicevision/Meshroom/pull/2238)
- Automatic reorientation [PR](https://github.com/alicevision/Meshroom/pull/2236)
- Minor code clean-up and QML warning and error fixes [PR](https://github.com/alicevision/Meshroom/pull/2226)
- Add ancestor images info in view [PR](https://github.com/alicevision/Meshroom/pull/2242)
- [Viewer3D] Connect any change of the selected view ID to the SfmDataLoader [PR](https://github.com/alicevision/Meshroom/pull/2237)
- New utility nodes to create camera rigs and merge two sfmData [PR](https://github.com/alicevision/Meshroom/pull/2214)
- [pipelines] Add image segmentation to the Nodal Camera Tracking template [PR](https://github.com/alicevision/Meshroom/pull/2266)
### Bugfixes
- QML: Fix minor coercion error and warning [PR](https://github.com/alicevision/Meshroom/pull/2107)
- [ScenePreview] fix: 1st chunk was computing all views [PR](https://github.com/alicevision/Meshroom/pull/2108)
- [bin] meshroom_batch: Save the graph once it has been all set up and resolved [PR](https://github.com/alicevision/Meshroom/pull/2095)
- [nodes] HDR Fusion: Fix bracket detection [PR](https://github.com/alicevision/Meshroom/pull/2143)
- [core] Preserve edges by recreating all the nodes during UID evaluation [PR](https://github.com/alicevision/Meshroom/pull/2127)
- [bin] `meshroom_batch`: Fix input parsing for Windows [PR](https://github.com/alicevision/Meshroom/pull/2188)
- [nodes] ImageSegmentation: increase GPU requirements [PR](https://github.com/alicevision/Meshroom/pull/2195)
- [ui] ImageGallery: Disable "Visualize HDR" button after clearing images [PR](https://github.com/alicevision/Meshroom/pull/2180)
- [ui] Check for the existence of the `poses` key in SfM JSON files before accessing it [PR](https://github.com/alicevision/Meshroom/pull/2190)
- [nodes] CameraInit: fix tooltip focal is in mm [PR](https://github.com/alicevision/Meshroom/pull/2202)
- [ui] Viewer2D: various orientation fixes [PR](https://github.com/alicevision/Meshroom/pull/2212)
- [ui] ImageGallery: Use commands to set SfM attributes through the Image Gallery [PR](https://github.com/alicevision/Meshroom/pull/2220)
- [ui] Preserve last `CameraInit` index when updating the CameraInits list [PR](https://github.com/alicevision/Meshroom/pull/2145)
- [ui] Don't load a node's output in the 3DViewer if it has no 3D output [PR](https://github.com/alicevision/Meshroom/pull/2230)
- [pipelines] Photogrammetry Draft: Add a `PrepareDenseScene` node to the template [PR](https://github.com/alicevision/Meshroom/pull/2232)
- [Viewer3D] Bind the display status of the resection groups to QtAliceVision [PR](https://github.com/alicevision/Meshroom/pull/2257)
- [core] Only update the running chunk to `STOPPED` when stopping computations [PR](https://github.com/alicevision/Meshroom/pull/2258)
### CI, Build and Documentation
- Update build-ubuntu.sh [PR](https://github.com/alicevision/Meshroom/pull/1951)
- Set `ALICEVISION_SEMANTIC_SEGMENTATION_MODEL` variable during the initialisation [PR](https://github.com/alicevision/Meshroom/pull/2090)
- [build] Remove references to QmlAlembic in the build process [PR](https://github.com/alicevision/Meshroom/pull/2131)
### Contributors
[almarouk](https://github.com/almarouk), [cbentejac](https://github.com/cbentejac), [demoulinv](https://github.com/demoulinv), [fabiencastan](https://github.com/fabiencastan), [gregoire-dl](https://github.com/gregoire-dl), [mugulmd](https://github.com/mugulmd), [rakhnin](https://github.com/rakhnin), [servantftechnicolor](https://github.com/servantftechnicolor)
## Meshroom 2023.2.0 (2023/06/26)
Based on [AliceVision 3.1.0](https://github.com/alicevision/AliceVision/tree/v3.1.0).