[nodes] Remove invalidate=True from descriptions

This commit is contained in:
Candice Bentéjac 2024-09-06 17:30:22 +02:00
parent 07b65499ce
commit 41a1b47c43
81 changed files with 8 additions and 1076 deletions

View file

@ -21,14 +21,12 @@ Remove triangles from the mesh when the vertices are not visible by any camera.
label="SfMData",
description="Input SfMData file.",
value="",
invalidate=True,
),
desc.File(
name="inputMesh",
label="Mesh",
description="Input Mesh file.",
value="",
invalidate=True,
),
desc.ChoiceParam(
name="outputMeshFileType",
@ -37,7 +35,6 @@ Remove triangles from the mesh when the vertices are not visible by any camera.
value="obj",
values=["gltf", "obj", "fbx", "stl"],
exclusive=True,
invalidate=True,
group="",
),
desc.IntParam(
@ -46,7 +43,6 @@ Remove triangles from the mesh when the vertices are not visible by any camera.
description="Minimal number of observations to keep a vertex.",
value=1,
range=(0, 5, 1),
invalidate=True,
),
desc.IntParam(
name="minVertices",
@ -54,7 +50,6 @@ Remove triangles from the mesh when the vertices are not visible by any camera.
description="Minimal number of killed vertices in a triangle to remove the triangle.",
value=3,
range=(1, 3, 1),
invalidate=True,
),
desc.ChoiceParam(
name="verboseLevel",
@ -63,7 +58,6 @@ Remove triangles from the mesh when the vertices are not visible by any camera.
values=VERBOSE_LEVEL,
value="info",
exclusive=True,
invalidate=False,
),
]
@ -73,6 +67,5 @@ Remove triangles from the mesh when the vertices are not visible by any camera.
label="Mesh",
description="Output mesh file.",
value=desc.Node.internalFolder + "mesh.{outputMeshFileTypeValue}",
invalidate=False,
),
]