[nodes] Remove invalidate=True from descriptions

This commit is contained in:
Candice Bentéjac 2024-09-06 17:30:22 +02:00
parent 07b65499ce
commit 41a1b47c43
81 changed files with 8 additions and 1076 deletions

View file

@ -16,7 +16,6 @@ class ConvertMesh(desc.AVCommandLineNode):
label="Input Mesh",
description="Input mesh (*.obj, *.mesh, *.meshb, *.ply, *.off, *.stl).",
value="",
invalidate=True,
),
desc.ChoiceParam(
name="outputMeshFileType",
@ -25,7 +24,6 @@ class ConvertMesh(desc.AVCommandLineNode):
value="obj",
values=["gltf", "obj", "fbx", "stl"],
exclusive=True,
invalidate=True,
group="",
),
desc.ChoiceParam(
@ -35,7 +33,6 @@ class ConvertMesh(desc.AVCommandLineNode):
values=VERBOSE_LEVEL,
value="info",
exclusive=True,
invalidate=False,
),
]
@ -45,6 +42,5 @@ class ConvertMesh(desc.AVCommandLineNode):
label="Mesh",
description="Output mesh (*.obj, *.mesh, *.meshb, *.ply, *.off, *.stl).",
value=desc.Node.internalFolder + "mesh." + "{outputMeshFileTypeValue}",
invalidate=False,
),
]