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[nodes/blender] rename RenderAnimatedCamera to ScenePreview
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2 changed files with 4 additions and 4 deletions
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@ -1,14 +1,14 @@
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__version__ = "2.0"
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__version__ = "1.0"
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from meshroom.core import desc
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from meshroom.core import desc
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import os.path
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import os.path
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currentDir = os.path.dirname(os.path.abspath(__file__))
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currentDir = os.path.dirname(os.path.abspath(__file__))
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class RenderAnimatedCamera(desc.CommandLineNode):
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class ScenePreview(desc.CommandLineNode):
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commandLine = '{blenderCmdValue} -b --python {scriptValue} -- {allParams}'
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commandLine = '{blenderCmdValue} -b --python {scriptValue} -- {allParams}'
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category = 'Visualization'
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category = 'Utils'
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documentation = '''
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documentation = '''
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This node uses Blender to visualize a 3D model from a given set of cameras.
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This node uses Blender to visualize a 3D model from a given set of cameras.
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The cameras must be a SfMData file in JSON format.
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The cameras must be a SfMData file in JSON format.
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@ -29,7 +29,7 @@ One frame per viewpoint will be rendered, and the undistorted views can optional
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name='script',
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name='script',
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label='Script',
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label='Script',
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description='Path to the internal script for rendering in Blender',
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description='Path to the internal script for rendering in Blender',
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value=os.path.join(currentDir, 'scripts' ,'renderAnimatedCameraInBlender.py'),
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value=os.path.join(currentDir, 'scripts' ,'preview.py'),
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uid=[],
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uid=[],
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group='',
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group='',
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advanced=True,
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advanced=True,
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