[nodes] texturing : add normals folder

This commit is contained in:
jmelou 2023-09-13 16:30:54 +02:00
parent 4d447b7917
commit 3123f95d6c

View file

@ -41,6 +41,13 @@ Many cameras are contributing to the low frequencies and only the best ones cont
value="", value="",
uid=[0], uid=[0],
), ),
desc.File(
name="normalsFolder",
label="Normals Folder",
description="Use normal maps from a specific folder to texture the mesh.\nFilename should be : uid_normalMap.",
value="",
uid=[0],
),
desc.File( desc.File(
name="inputMesh", name="inputMesh",
label="Mesh", label="Mesh",