[nodes] Texturing: correctEV param is now visible

This commit is contained in:
Fabien Castan 2020-01-15 11:52:55 +01:00
parent 1814a34ab8
commit 30f902b987

View file

@ -154,7 +154,6 @@ class Texturing(desc.CommandLineNode):
description='Uniformize images exposure values.', description='Uniformize images exposure values.',
value=False, value=False,
uid=[0], uid=[0],
advanced=True,
), ),
desc.BoolParam( desc.BoolParam(
name='forceVisibleByAllVertices', name='forceVisibleByAllVertices',