[ui] handle multiple CameraInit nodes in a Reconstruction

* [ui] ImageGallery: add control to navigate image groups
* [graph] expose Node.attribute as a Slot
This commit is contained in:
Yann Lanthony 2018-01-15 14:32:25 +01:00
parent 1f0ed1f2c9
commit 273cfd9f0e
5 changed files with 220 additions and 122 deletions

View file

@ -5,6 +5,7 @@ from threading import Thread
from PySide2.QtCore import QObject, Slot, Property, Signal
from meshroom import multiview
from meshroom.common.qt import QObjectListModel
from meshroom.core import graph
from meshroom.ui.graph import UIGraph
@ -19,7 +20,9 @@ class Reconstruction(UIGraph):
def __init__(self, graphFilepath='', parent=None):
super(Reconstruction, self).__init__(graphFilepath, parent)
self._buildIntrinsicsThread = None
self._buildingIntrinsics = False
self._cameraInit = None
self._cameraInits = QObjectListModel(parent=self)
self._endChunk = None
self._meshFile = ''
self.intrinsicsBuilt.connect(self.onIntrinsicsAvailable)
@ -38,7 +41,7 @@ class Reconstruction(UIGraph):
""" React to the change of the internal graph. """
self._endChunk = None
self.setMeshFile('')
self.updateCameraInit()
self.updateCameraInits()
if not self._graph:
return
@ -51,7 +54,7 @@ class Reconstruction(UIGraph):
except KeyError:
self._endChunk = None
# TODO: listen specifically for cameraInit creation/deletion
self._graph.nodes.countChanged.connect(self.updateCameraInit)
self._graph.nodes.countChanged.connect(self.updateCameraInits)
@staticmethod
def runAsync(func, args=(), kwargs=None):
@ -64,12 +67,11 @@ class Reconstruction(UIGraph):
# TODO: handle multiple Viewpoints models
return self._cameraInit.viewpoints.value if self._cameraInit else None
def updateCameraInit(self):
""" Update internal CameraInit node (Viewpoints model owner) based on graph content. """
# TODO: handle multiple CameraInit nodes
if self._cameraInit in self._graph.nodes:
def updateCameraInits(self):
cameraInits = self._graph.nodesByType("CameraInit", sortedByIndex=True)
if set(self._cameraInits.objectList()) == set(cameraInits):
return
cameraInits = self._graph.findNodeCandidates("CameraInit")
self._cameraInits.setObjectList(cameraInits)
self.setCameraInit(cameraInits[0] if cameraInits else None)
def setCameraInit(self, cameraInit):
@ -78,7 +80,15 @@ class Reconstruction(UIGraph):
if self._cameraInit == cameraInit:
return
self._cameraInit = cameraInit
self.viewpointsChanged.emit()
self.cameraInitChanged.emit()
def getCameraInitIndex(self):
if not self._cameraInit:
return -1
return self._cameraInits.indexOf(self._cameraInit)
def setCameraInitIndex(self, idx):
self.setCameraInit(self._cameraInits[idx])
def updateMeshFile(self):
if self._endChunk and self._endChunk.status.status == graph.Status.SUCCESS:
@ -92,22 +102,22 @@ class Reconstruction(UIGraph):
self._meshFile = mf
self.meshFileChanged.emit()
@Slot(QObject)
def handleFilesDrop(self, drop):
@Slot(QObject, graph.Node)
def handleFilesDrop(self, drop, cameraInit):
""" Handle drop events aiming to add images to the Reconstruction.
Fetching urls from dropEvent is generally expensive in QML/JS (bug ?).
This method allows to reduce process time by doing it on Python side.
"""
self.importImagesFromUrls(drop.property("urls"))
self.importImages(self.getImageFilesFromDrop(drop), cameraInit)
@staticmethod
def isImageFile(filepath):
""" Return whether filepath is a path to an image file supported by Meshroom. """
return os.path.splitext(filepath)[1].lower() in Reconstruction.imageExtensions
@Slot(QObject)
def importImagesFromUrls(self, urls):
""" Add the given list of images (as QUrl) to the Reconstruction. """
@staticmethod
def getImageFilesFromDrop(drop):
urls = drop.property("urls")
# Build the list of images paths
images = []
for url in urls:
@ -117,43 +127,52 @@ class Reconstruction(UIGraph):
else:
files = [localFile]
images.extend([f for f in files if Reconstruction.isImageFile(f)])
if not images:
return
# Start the process of updating views and intrinsics
self._buildIntrinsicsThread = self.runAsync(self.buildIntrinsics, args=(images,))
return images
def buildIntrinsics(self, additionalViews):
def importImages(self, images, cameraInit):
""" Add the given list of images to the Reconstruction. """
# Start the process of updating views and intrinsics
self._buildIntrinsicsThread = self.runAsync(self.buildIntrinsics, args=(cameraInit, images,))
def buildIntrinsics(self, cameraInit, additionalViews):
"""
Build up-to-date intrinsics and views based on already loaded + additional images.
Does not modify the graph, can be called outside the main thread.
Emits intrinsicBuilt(views, intrinsics) when done.
"""
try:
self.buildingIntrinsicsChanged.emit()
self.setBuildingIntrinsics(True)
# Retrieve the list of updated viewpoints and intrinsics
views, intrinsics = self._cameraInit.nodeDesc.buildIntrinsics(self._cameraInit, additionalViews)
self.intrinsicsBuilt.emit(views, intrinsics)
views, intrinsics = cameraInit.nodeDesc.buildIntrinsics(cameraInit, additionalViews)
self.intrinsicsBuilt.emit(cameraInit, views, intrinsics)
return views, intrinsics
except Exception as e:
logging.error("Error while building intrinsics : {}".format(e))
except Exception:
import traceback
logging.error("Error while building intrinsics : {}".format(traceback.format_exc()))
finally:
self.buildingIntrinsicsChanged.emit()
self.setBuildingIntrinsics(False)
def onIntrinsicsAvailable(self, views, intrinsics):
def onIntrinsicsAvailable(self, cameraInit, views, intrinsics):
""" Update CameraInit with given views and intrinsics. """
with self.groupedGraphModification("Add Images"):
self.setAttribute(self._cameraInit.viewpoints, views)
self.setAttribute(self._cameraInit.intrinsics, intrinsics)
self.setAttribute(cameraInit.viewpoints, views)
self.setAttribute(cameraInit.intrinsics, intrinsics)
self.setCameraInit(cameraInit)
def isBuildingIntrinsics(self):
""" Whether intrinsics are being built """
return self._buildIntrinsicsThread and self._buildIntrinsicsThread.isAlive()
def setBuildingIntrinsics(self, value):
if self._buildingIntrinsics == value:
return
self._buildingIntrinsics = value
self.buildingIntrinsicsChanged.emit()
viewpointsChanged = Signal()
viewpoints = Property(QObject, getViewpoints, notify=viewpointsChanged)
intrinsicsBuilt = Signal(list, list)
cameraInitChanged = Signal()
cameraInit = Property(QObject, lambda self: self._cameraInit, notify=cameraInitChanged)
cameraInitIndex = Property(int, getCameraInitIndex, setCameraInitIndex, notify=cameraInitChanged)
viewpoints = Property(QObject, getViewpoints, notify=cameraInitChanged)
cameraInits = Property(QObject, lambda self: self._cameraInits, constant=True)
intrinsicsBuilt = Signal(QObject, list, list)
buildingIntrinsicsChanged = Signal()
buildingIntrinsics = Property(bool, isBuildingIntrinsics, notify=buildingIntrinsicsChanged)
buildingIntrinsics = Property(bool, lambda self: self._buildingIntrinsics, notify=buildingIntrinsicsChanged)
meshFileChanged = Signal()
meshFile = Property(str, lambda self: self._meshFile, notify=meshFileChanged)