diff --git a/meshroom/nodes/aliceVision/Texturing.py b/meshroom/nodes/aliceVision/Texturing.py index 88eef0dd..84df7a48 100644 --- a/meshroom/nodes/aliceVision/Texturing.py +++ b/meshroom/nodes/aliceVision/Texturing.py @@ -182,20 +182,14 @@ class Texturing(desc.CommandLineNode): uid=[0], advanced=True, ), - desc.BoolParam( - name='allowSubdivision', - label='Allow Subdivision', - description='''If the mesh is simplified, it will be subdivide for more fine grain decision on the best visibilities to use per triangle to create the final texture.''', - value=False, - uid=[0], - ), desc.FloatParam( - name='subdivisionFactor', - label='Subdivision Factor', - description='''Ratio to choose the density between input mesh and reconstruction (0: keep input mesh density, 1: use the full density of the reconstruction).''', - value=0.5, + name='subdivisionTargetRatio', + label='Subdivision Target Ratio', + description='''Percentage of the density of the reconstruction as the target for the subdivision (0: disable subdivision, 0.5: half density of the reconstruction, 1: full density of the reconstruction).''', + value=0.8, range=(0.0, 1.0, 0.001), uid=[0], + advanced=True, ), desc.ChoiceParam( name='verboseLevel',