[nodes][aliceVision] mark advanced parameters

This commit is contained in:
Yann Lanthony 2018-12-12 12:29:19 +01:00
parent 8ada834447
commit 168b573e36
12 changed files with 79 additions and 8 deletions

View file

@ -105,6 +105,7 @@ class Texturing(desc.CommandLineNode):
value=0.0,
range=(0.0, 1.0, 0.01),
uid=[0],
advanced=True,
),
desc.FloatParam(
name='angleHardThreshold',
@ -113,6 +114,7 @@ class Texturing(desc.CommandLineNode):
value=90.0,
range=(0.0, 180.0, 0.01),
uid=[0],
advanced=True,
),
desc.BoolParam(
name='forceVisibleByAllVertices',
@ -127,6 +129,7 @@ class Texturing(desc.CommandLineNode):
description='''Option to flip face normals. It can be needed as it depends on the vertices order in triangles and the convention change from one software to another.''',
value=False,
uid=[0],
advanced=True,
),
desc.ChoiceParam(
name='visibilityRemappingMethod',
@ -136,6 +139,7 @@ class Texturing(desc.CommandLineNode):
values=['Pull', 'Push', 'PullPush'],
exclusive=True,
uid=[0],
advanced=True,
),
desc.ChoiceParam(
name='verboseLevel',