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https://github.com/alicevision/Meshroom.git
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[core] node: add some typing
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parent
2f08448310
commit
0c32060264
1 changed files with 12 additions and 9 deletions
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@ -68,15 +68,18 @@ class StatusData(BaseObject):
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def __init__(self, nodeName='', nodeType='', packageName='', packageVersion='', mrNodeType: MrNodeType = MrNodeType.NONE, parent: BaseObject = None):
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def __init__(self, nodeName='', nodeType='', packageName='', packageVersion='', mrNodeType: MrNodeType = MrNodeType.NONE, parent: BaseObject = None):
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super(StatusData, self).__init__(parent)
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super(StatusData, self).__init__(parent)
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self.reset()
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self.nodeName: str = nodeName
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self.nodeName: str = nodeName
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self.nodeType: str = nodeType
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self.nodeType: str = nodeType
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self.packageName: str = packageName
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self.packageName: str = packageName
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self.packageVersion: str = packageVersion
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self.packageVersion: str = packageVersion
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self.mrNodeType = mrNodeType
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self.mrNodeType = mrNodeType
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self.sessionUid: Optional[str] = meshroom.core.sessionUid
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self.sessionUid: Optional[str] = meshroom.core.sessionUid
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self.submitterSessionUid: Optional[str] = None
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self.submitterSessionUid: Optional[str] = None
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self.resetDynamicValues()
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def merge(self, other):
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def merge(self, other):
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self.startDateTime = min(self.startDateTime, other.startDateTime)
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self.startDateTime = min(self.startDateTime, other.startDateTime)
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self.endDateTime = max(self.endDateTime, other.endDateTime)
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self.endDateTime = max(self.endDateTime, other.endDateTime)
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@ -1420,7 +1423,7 @@ class BaseNode(BaseObject):
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self._hasDuplicates = bool(len(newList))
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self._hasDuplicates = bool(len(newList))
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self.hasDuplicatesChanged.emit()
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self.hasDuplicatesChanged.emit()
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def statusInThisSession(self):
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def statusInThisSession(self) -> bool:
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if not self._chunks:
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if not self._chunks:
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return False
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return False
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for chunk in self._chunks:
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for chunk in self._chunks:
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@ -1428,7 +1431,7 @@ class BaseNode(BaseObject):
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return False
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return False
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return True
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return True
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def submitterStatusInThisSession(self):
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def submitterStatusInThisSession(self) -> bool:
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if not self._chunks:
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if not self._chunks:
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return False
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return False
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for chunk in self._chunks:
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for chunk in self._chunks:
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@ -1436,8 +1439,8 @@ class BaseNode(BaseObject):
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return False
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return False
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return True
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return True
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def initFromThisSession(self):
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def initFromThisSession(self) -> bool:
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if not self._chunks:
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if len(self._chunks) == 0:
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return False
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return False
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for chunk in self._chunks:
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for chunk in self._chunks:
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mrNodeType = chunk.node.getMrNodeType()
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mrNodeType = chunk.node.getMrNodeType()
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@ -1447,7 +1450,7 @@ class BaseNode(BaseObject):
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return True
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return True
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@Slot(result=bool)
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@Slot(result=bool)
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def canBeStopped(self):
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def canBeStopped(self) -> bool:
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# Only locked nodes running in local with the same
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# Only locked nodes running in local with the same
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# sessionUid as the Meshroom instance can be stopped
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# sessionUid as the Meshroom instance can be stopped
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return (self.getGlobalStatus() == Status.RUNNING and
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return (self.getGlobalStatus() == Status.RUNNING and
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@ -1455,14 +1458,14 @@ class BaseNode(BaseObject):
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self.initFromThisSession())
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self.initFromThisSession())
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@Slot(result=bool)
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@Slot(result=bool)
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def canBeCanceled(self):
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def canBeCanceled(self) -> bool:
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# Only locked nodes submitted in local with the same
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# Only locked nodes submitted in local with the same
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# sessionUid as the Meshroom instance can be canceled
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# sessionUid as the Meshroom instance can be canceled
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return (self.getGlobalStatus() == Status.SUBMITTED and
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return (self.getGlobalStatus() == Status.SUBMITTED and
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self.globalExecMode == ExecMode.LOCAL.name and
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self.globalExecMode == ExecMode.LOCAL.name and
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self.initFromThisSession())
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self.initFromThisSession())
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def hasImageOutputAttribute(self):
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def hasImageOutputAttribute(self) -> bool:
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"""
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"""
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Return True if at least one attribute has the 'image' semantic (and can thus be loaded in the 2D Viewer),
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Return True if at least one attribute has the 'image' semantic (and can thus be loaded in the 2D Viewer),
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False otherwise.
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False otherwise.
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@ -1472,7 +1475,7 @@ class BaseNode(BaseObject):
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return True
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return True
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return False
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return False
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def hasSequenceOutputAttribute(self):
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def hasSequenceOutputAttribute(self) -> bool:
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"""
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"""
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Return True if at least one attribute has the 'sequence' semantic (and can thus be loaded in the 2D Viewer),
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Return True if at least one attribute has the 'sequence' semantic (and can thus be loaded in the 2D Viewer),
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False otherwise.
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False otherwise.
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