[qml] Optimize QML files and fix syntax warnings

This commit addresses warnings that were raised by QtCreator's linter:
- IDs declared more than once
- variables declared more than once in the same scope
- type coercions
- variables declared as "var" when their type is known
- unclosed "case" in switch-case
This commit is contained in:
Candice Bentéjac 2023-01-27 11:00:51 +01:00
parent 8c2a7bba0f
commit 091346cbb8
18 changed files with 99 additions and 97 deletions

View file

@ -67,10 +67,11 @@ Item {
/// Duplicate a node and optionally all the following ones
function duplicateNode(duplicateFollowingNodes) {
var nodes
if (duplicateFollowingNodes) {
var nodes = uigraph.duplicateNodesFrom(uigraph.selectedNodes)
nodes = uigraph.duplicateNodesFrom(uigraph.selectedNodes)
} else {
var nodes = uigraph.duplicateNodes(uigraph.selectedNodes)
nodes = uigraph.duplicateNodes(uigraph.selectedNodes)
}
uigraph.clearNodeSelection()
uigraph.selectedNode = nodes[0]
@ -93,7 +94,7 @@ Item {
var finalPosition = undefined
var centerPosition = false
if (mouseArea.containsMouse) {
if (uigraph.hoveredNode != null) {
if (uigraph.hoveredNode !== null) {
var node = nodeDelegate(uigraph.hoveredNode)
finalPosition = Qt.point(node.mousePosition.x + node.x, node.mousePosition.y + node.y)
} else {
@ -124,7 +125,7 @@ Item {
fit();
}
else if (event.key === Qt.Key_Delete) {
if (event.modifiers == Qt.AltModifier) {
if (event.modifiers === Qt.AltModifier) {
uigraph.removeNodesFrom(uigraph.selectedNodes);
}
else {
@ -132,15 +133,15 @@ Item {
}
}
else if (event.key === Qt.Key_D) {
duplicateNode(event.modifiers == Qt.AltModifier);
duplicateNode(event.modifiers === Qt.AltModifier);
}
else if (event.key === Qt.Key_C && event.modifiers == Qt.ControlModifier) {
else if (event.key === Qt.Key_C && event.modifiers === Qt.ControlModifier) {
copyNodes();
}
else if (event.key === Qt.Key_V && event.modifiers == Qt.ControlModifier) {
else if (event.key === Qt.Key_V && event.modifiers === Qt.ControlModifier) {
pasteNodes();
}
else if (event.key == Qt.Key_Tab) {
else if (event.key === Qt.Key_Tab) {
event.accepted = true;
if (mouseArea.containsMouse) {
newNodeMenu.spawnPosition = mouseArea.mapToItem(draggable, mouseArea.mouseX, mouseArea.mouseY);
@ -329,7 +330,7 @@ Item {
Repeater {
id: nodeMenuRepeater
model: searchBar.text != "" ? Object.values(newNodeMenu.menuKeys) : undefined
model: searchBar.text !== "" ? Object.values(newNodeMenu.menuKeys) : undefined
// create Menu items from available items
delegate: menuItemDelegateComponent
@ -337,7 +338,7 @@ Item {
// Dynamically add the menu categories
Instantiator {
model: !(searchBar.text != "") ? Object.keys(newNodeMenu.parseCategories()).sort() : undefined
model: !(searchBar.text !== "") ? Object.keys(newNodeMenu.parseCategories()).sort() : undefined
onObjectAdded: newNodeMenu.insertMenu(index+1, object ) // add sub-menu under the search bar
onObjectRemoved: newNodeMenu.removeMenu(object)
@ -392,10 +393,10 @@ Item {
delegate: Edge {
property var src: root._attributeToDelegate[edge.src]
property var dst: root._attributeToDelegate[edge.dst]
property bool isValidEdge: src != undefined && dst != undefined
property bool isValidEdge: src !== undefined && dst !== undefined
visible: isValidEdge
property bool inFocus: containsMouse || (edgeMenu.opened && edgeMenu.currentEdge == edge)
property bool inFocus: containsMouse || (edgeMenu.opened && edgeMenu.currentEdge === edge)
edge: object
color: edge.dst === root.edgeAboutToBeRemoved ? "red" : inFocus ? activePalette.highlight : activePalette.text
@ -408,7 +409,7 @@ Item {
onPressed: {
const canEdit = !edge.dst.node.locked
if(event.button == Qt.RightButton)
if(event.button === Qt.RightButton)
{
if(canEdit && (event.modifiers & Qt.AltModifier)) {
uigraph.removeEdge(edge)
@ -600,7 +601,7 @@ Item {
onAttributePinDeleted: unregisterAttributePin(attribute, pin)
onPressed: {
if (mouse.button == Qt.LeftButton) {
if (mouse.button === Qt.LeftButton) {
if (mouse.modifiers & Qt.ControlModifier && !(mouse.modifiers & Qt.AltModifier)) {
if (mainSelected && selected) {
// left clicking a selected node twice with control will deselect it
@ -617,7 +618,7 @@ Item {
} else if (!mainSelected && !selected) {
uigraph.clearNodeSelection()
}
} else if (mouse.button == Qt.RightButton) {
} else if (mouse.button === Qt.RightButton) {
if (!mainSelected && !selected) {
uigraph.clearNodeSelection()
}
@ -663,7 +664,7 @@ Item {
// update all selected nodes positions with this node that is being dragged
for (var i = 0; i < nodeRepeater.count; i++) {
var otherNode = nodeRepeater.itemAt(i)
if (uigraph.selectedNodes.contains(otherNode.node) && otherNode.node != node) {
if (uigraph.selectedNodes.contains(otherNode.node) && otherNode.node !== node) {
otherNode.x = otherNode.node.x + (x - node.x)
otherNode.y = otherNode.node.y + (y - node.y)
}