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Interraction with node sphereDetection
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70fc61cf81
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1 changed files with 2 additions and 2 deletions
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@ -596,7 +596,7 @@ FocusScope {
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// note: use a Loader to evaluate if a PanoramaInit node exist and displayFisheyeCircle checked at runtime
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Loader {
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anchors.centerIn: parent
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property var activeNode: _reconstruction.activeNodes.get("LightingCalibration").node
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property var activeNode: _reconstruction.activeNodes.get("SphereDetection").node
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active: (displayLightingCircleLoader.checked && activeNode)
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// handle rotation/position based on available metadata
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@ -1118,7 +1118,7 @@ FocusScope {
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}
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MaterialToolButton {
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id: displayLightingCircleLoader
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property var activeNode: _reconstruction.activeNodes.get('LightingCalibration').node
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property var activeNode: _reconstruction.activeNodes.get('SphereDetection').node
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ToolTip.text: "Display Lighting Circle: " + (activeNode ? activeNode.label : "No Node")
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text: MaterialIcons.vignette
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// text: MaterialIcons.panorama_fish_eye
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