Merge pull request #2624 from alicevision/fix/NodeEditorTab

[ui] NodeEditor: Addressed Tab Retention when switching Node selection
This commit is contained in:
Candice Bentéjac 2024-12-31 13:30:10 +01:00 committed by GitHub
commit 05863369f5
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GPG key ID: B5690EEEBB952194
4 changed files with 217 additions and 182 deletions

View file

@ -215,6 +215,7 @@ class Graph(BaseObject):
super(Graph, self).__init__(parent) super(Graph, self).__init__(parent)
self.name = name self.name = name
self._loading = False self._loading = False
self._saving = False
self._updateEnabled = True self._updateEnabled = True
self._updateRequested = False self._updateRequested = False
self.dirtyTopology = False self.dirtyTopology = False
@ -252,6 +253,11 @@ class Graph(BaseObject):
""" Return True if the graph is currently being loaded. """ """ Return True if the graph is currently being loaded. """
return self._loading return self._loading
@property
def isSaving(self):
""" Return True if the graph is currently being saved. """
return self._saving
@Slot(str) @Slot(str)
def load(self, filepath, setupProjectFile=True, importProject=False, publishOutputs=False): def load(self, filepath, setupProjectFile=True, importProject=False, publishOutputs=False):
""" """
@ -1347,6 +1353,23 @@ class Graph(BaseObject):
return str(self.toDict()) return str(self.toDict())
def save(self, filepath=None, setupProjectFile=True, template=False): def save(self, filepath=None, setupProjectFile=True, template=False):
"""
Save the current Meshroom graph as a serialized ".mg" file.
Args:
filepath: project filepath to save as.
setupProjectFile: Store the reference to the project file and setup the cache directory.
If false, it only saves the graph of the project file as a template.
template: If true, saves the current graph as a template.
"""
# Update the saving flag indicating that the current graph is being saved
self._saving = True
try:
self._save(filepath=filepath, setupProjectFile=setupProjectFile, template=template)
finally:
self._saving = False
def _save(self, filepath=None, setupProjectFile=True, template=False):
path = filepath or self._filepath path = filepath or self._filepath
if not path: if not path:
raise ValueError("filepath must be specified for unsaved files.") raise ValueError("filepath must be specified for unsaved files.")
@ -1636,6 +1659,7 @@ class Graph(BaseObject):
edges = Property(BaseObject, edges.fget, constant=True) edges = Property(BaseObject, edges.fget, constant=True)
filepathChanged = Signal() filepathChanged = Signal()
filepath = Property(str, lambda self: self._filepath, notify=filepathChanged) filepath = Property(str, lambda self: self._filepath, notify=filepathChanged)
isSaving = Property(bool, isSaving.fget, constant=True)
fileReleaseVersion = Property(str, lambda self: self.header.get(Graph.IO.Keys.ReleaseVersion, "0.0"), fileReleaseVersion = Property(str, lambda self: self.header.get(Graph.IO.Keys.ReleaseVersion, "0.0"),
notify=filepathChanged) notify=filepathChanged)
fileDateVersion = Property(float, fileDateVersion.fget, fileDateVersion.fset, notify=filepathChanged) fileDateVersion = Property(float, fileDateVersion.fget, fileDateVersion.fset, notify=filepathChanged)

View file

@ -20,6 +20,16 @@ Page {
property alias unsavedDialog: unsavedDialog property alias unsavedDialog: unsavedDialog
property alias workspaceView: workspaceView property alias workspaceView: workspaceView
readonly property var scenefile: _reconstruction ? _reconstruction.graph.filepath : "";
onScenefileChanged: {
// Check if we're not currently saving and emit the currentProjectChanged signal
if (! _reconstruction.graph.isSaving) {
// Refresh the NodeEditor
nodeEditor.refresh();
}
}
Settings { Settings {
id: settingsUILayout id: settingsUILayout
category: "UILayout" category: "UILayout"

View file

@ -42,6 +42,14 @@ Panel {
} }
} }
function refresh() {
/**
* Refresh properties of the Node Editor.
*/
// Reset tab bar's current index
tabBar.currentIndex = 0;
}
headerBar: RowLayout { headerBar: RowLayout {
Label { Label {
id: computationInfo id: computationInfo
@ -372,6 +380,9 @@ Panel {
property bool isComputable: root.node !== null && root.node.isComputable property bool isComputable: root.node !== null && root.node.isComputable
// The indices of the tab bar which can be shown for incomputable nodes
readonly property var nonComputableTabIndices: [0, 4, 5];
Layout.fillWidth: true Layout.fillWidth: true
width: childrenRect.width width: childrenRect.width
position: TabBar.Footer position: TabBar.Footer
@ -415,9 +426,11 @@ Panel {
rightPadding: leftPadding rightPadding: leftPadding
} }
onIsComputableChanged: { onVisibleChanged: {
if (!isComputable) { // If we have a node selected and the node is not Computable
tabBar.currentIndex = 0 // Reset the currentIndex to 0, if the current index is not allowed for an incomputable node
if ((root.node && !root.node.isComputable) && (nonComputableTabIndices.indexOf(tabBar.currentIndex) === -1)) {
tabBar.currentIndex = 0;
} }
} }
} }

View file

@ -310,9 +310,6 @@ Item {
*** CPU UI *** *** CPU UI ***
**************************/ **************************/
ColumnLayout {
Layout.fillWidth: true
Button { Button {
id: toggleCpuBtn id: toggleCpuBtn
Layout.fillWidth: true Layout.fillWidth: true
@ -419,15 +416,11 @@ Item {
labelsColor: textColor labelsColor: textColor
} }
} }
}
/************************** /**************************
*** RAM UI *** *** RAM UI ***
**************************/ **************************/
ColumnLayout {
InteractiveChartView { InteractiveChartView {
id: ramChart id: ramChart
margins.top: 0 margins.top: 0
@ -472,15 +465,11 @@ Item {
labelsColor: textColor labelsColor: textColor
} }
} }
}
/************************** /**************************
*** GPU UI *** *** GPU UI ***
**************************/ **************************/
ColumnLayout {
InteractiveChartView { InteractiveChartView {
id: gpuChart id: gpuChart
@ -528,4 +517,3 @@ Item {
} }
} }
} }
}